Player Matchup
VS
Match Stats
![Sands of Time](https://static.smite.guru/i/items/19508.jpg)
Sands of Time
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Shoes of the Magi](https://static.smite.guru/i/items/9633.jpg)
Shoes of the Magi
![Y10 Polynomicon](https://static.smite.guru/i/items/7597.jpg)
Y10 Polynomicon
PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.
![S9 Divine Ruin](https://static.smite.guru/i/items/7832.jpg)
S9 Divine Ruin
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
![Rod of Tahuti](https://static.smite.guru/i/items/7600.jpg)
Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
![Death's Toll](https://static.smite.guru/i/items/19492.jpg)
Death's Toll
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
![Y10 Evolved Devourer's Gauntlet](https://static.smite.guru/i/items/15736.jpg)
Y10 Evolved Devourer's Gauntlet
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
![Odysseus' Bow](https://static.smite.guru/i/items/10482.jpg)
Odysseus' Bow
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
![Balanced Blade](https://static.smite.guru/i/items/7574.jpg)
Balanced Blade
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
![Bumba's Dagger](https://static.smite.guru/i/items/19502.jpg)
Bumba's Dagger
PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
![Dominance](https://static.smite.guru/i/items/19924.jpg)
Dominance
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
![Hydra's Lament](https://static.smite.guru/i/items/8550.jpg)
Hydra's Lament
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
![Honed Edge](https://static.smite.guru/i/items/17351.jpg)
Honed Edge
![Sentinel's Gift](https://static.smite.guru/i/items/19609.jpg)
Sentinel's Gift
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
![Evolved Gauntlet of Thebes](https://static.smite.guru/i/items/15594.jpg)
Evolved Gauntlet of Thebes
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
![Breastplate of Valor](https://static.smite.guru/i/items/7641.jpg)
Breastplate of Valor
![Spellbound Kusari](https://static.smite.guru/i/items/12676.jpg)
Spellbound Kusari
PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.
![Warrior's Axe](https://static.smite.guru/i/items/19496.jpg)
Warrior's Axe
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
![OLD Shifter's Shield](https://static.smite.guru/i/items/8549.jpg)
OLD Shifter's Shield
PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.
![OLD Ancile](https://static.smite.guru/i/items/13277.jpg)
OLD Ancile
PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.
![Void Shield](https://static.smite.guru/i/items/9836.jpg)
Void Shield
AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.
VS
![Bumba's Dagger](https://static.smite.guru/i/items/19502.jpg)
Bumba's Dagger
PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
![Jotunn's Wrath](https://static.smite.guru/i/items/7904.jpg)
Jotunn's Wrath
![OLD Ancile](https://static.smite.guru/i/items/13277.jpg)
OLD Ancile
PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.
![OLD Shifter's Shield](https://static.smite.guru/i/items/8549.jpg)
OLD Shifter's Shield
PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.
![Magi's Cloak](https://static.smite.guru/i/items/7935.jpg)
Magi's Cloak
PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.
![Manikin Scepter](https://static.smite.guru/i/items/19500.jpg)
Manikin Scepter
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
![OLD Shifter's Shield](https://static.smite.guru/i/items/8549.jpg)
OLD Shifter's Shield
PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.
![Berserker's Shield](https://static.smite.guru/i/items/16544.jpg)
Berserker's Shield
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
![Stone of Gaia](https://static.smite.guru/i/items/7572.jpg)
Stone of Gaia
PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.
![Cloak of Concentration](https://static.smite.guru/i/items/9360.jpg)
Cloak of Concentration
PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
![Y10 Evolved Soul Eater](https://static.smite.guru/i/items/15316.jpg)
Y10 Evolved Soul Eater
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
![The Executioner](https://static.smite.guru/i/items/7575.jpg)
The Executioner
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
![Light Blade](https://static.smite.guru/i/items/7573.jpg)
Light Blade
![Death's Toll](https://static.smite.guru/i/items/19492.jpg)
Death's Toll
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
![Shoes of the Magi](https://static.smite.guru/i/items/9633.jpg)
Shoes of the Magi
![OLD Ring of Hecate](https://static.smite.guru/i/items/18191.jpg)
OLD Ring of Hecate
PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).
![Hastened Ring](https://static.smite.guru/i/items/14840.jpg)
Hastened Ring
PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)
![Demonic Grip](https://static.smite.guru/i/items/8564.jpg)
Demonic Grip
PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).
![Y10 Telkhines Ring](https://static.smite.guru/i/items/9351.jpg)
Y10 Telkhines Ring
PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.
![Sentinel's Gift](https://static.smite.guru/i/items/19609.jpg)
Sentinel's Gift
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
![Evolved Gauntlet of Thebes](https://static.smite.guru/i/items/15594.jpg)
Evolved Gauntlet of Thebes
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
![Breastplate of Valor](https://static.smite.guru/i/items/7641.jpg)
Breastplate of Valor
![Sovereignty](https://static.smite.guru/i/items/7528.jpg)
Sovereignty
AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
![Cloak of Concentration](https://static.smite.guru/i/items/9360.jpg)
Cloak of Concentration
PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.