Player Matchup

Neith
Neith
Baseballman2016
Neith
Level 15
God Stats
3W - 1L
1,457 SR
Queue Stats
6W - 15L
1,069 Elo+
Solo
Janus
Janus
DaddyLongLegz18
Janus
Level 46
God Stats
1W - 0L
1,702 SR
Queue Stats
20W - 11L
1,393 Elo+
Solo
Horus
Horus
LethaI Melted
Horus
Level 31
God Stats
2W - 2L
1,484 SR
Queue Stats
93W - 116L
1,293 Elo+
Solo
Team Averages
Level 31
1,547 SR
1,252 Elo+

VS

Team Averages
Level 53
1,454 SR
1,297 Elo+
Tiamat
Tiamat
Hoodwizard_2020
Tiamat
Level 69
God Stats
2W - 4L
1,386 SR
Queue Stats
8W - 14L
1,271 Elo+
Solo
Achilles
Achilles
hardl1negenie
Achilles
Level 57
God Stats
14W - 25L
1,525 SR
Queue Stats
343W - 519L
1,290 Elo+
Party 1
Scylla
Scylla
slimedee
Scylla
Level 33
God Stats
20W - 29L
1,451 SR
Queue Stats
73W - 98L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 10
9,411
672
5,335
10,141
3,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
13 / 0 / 6
11,704
836
15,700
8,082
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 13
9,699
693
5,175
10,930
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
8,121
580
4,786
8,577
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
hardl1negenie
Achilles
11
1 / 6 / 4
8,307
593
6,847
16,152
13,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
slimedee
Scylla
12
5 / 6 / 1
8,745
625
10,992
9,951
3,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
8
8
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
7
10
1.14
W
13
0
6
16
L
2
7
2
0.43
W
3
1
13
9.5
L
Achilles
hardl1negenie
Achilles
1
6
4
0.5
L
Scylla
slimedee
Scylla
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,210
Damage
22,625
29,153
Taken
34,680
12,581
Mitigated
20,549
6,941
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,335
2,799
1,109
1,020
10,141
3,650
1,345
5,704
4,310
0
16,983
W
15,700
1,210
0
1,106
8,082
2,742
1,261
5,540
2,517
66,473
0
L
4,786
564
0
1,387
8,577
3,665
0
5,497
2,970
18,832
0
W
5,175
2,585
1,514
2,192
10,930
6,189
891
4,577
5,978
0
9,787
L
Achilles
hardl1negenie
Achilles
6,847
1,735
0
1,029
16,152
13,577
0
4,992
10,910
0
18,142
L
Scylla
slimedee
Scylla
10,992
373
3
1,220
9,951
3,307
0
5,219
4,657
35,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
25,173
152
Minions Killed
103
0
Camps Cleared
0
761,480
Distance Traveled
590,961
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,411
672
25
2
0
206,202
1
W
Janus
11,704
836
111
8
0
276,895
2
L
Tiamat
8,121
580
22
2
0
169,530
1
W
Horus
9,699
693
16
1
0
278,383
0
L
Achilles
8,307
593
31
2
0
204,501
0
L
Scylla
8,745
625
50
4
0
216,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role