Player Matchup

Yemoja
Yemoja
Pr0 Ahmed
Yemoja
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 41L
1,189 Elo+
Party 1
Olorun
Olorun
V0RОN
Olorun
Level 5
God Stats
2W - 3L
1,402 SR
Queue Stats
2W - 6L
1,192 Elo+
Solo
Kali
Kali
iWoFeLz99
Kali
Level 18
God Stats
4W - 7L
1,357 SR
Queue Stats
59W - 55L
1,265 Elo+
Solo
Hachiman
Hachiman
kabsungam
Hachiman
Level 20
God Stats
1W - 1L
1,280 SR
Queue Stats
66W - 62L
1,318 Elo+
Solo
Apollo
Apollo
pr0leo
Apollo
Level 15
God Stats
8W - 9L
1,288 SR
Queue Stats
22W - 20L
1,181 Elo+
Party 1
Team Averages
Level 14
1,366 SR
1,229 Elo+

VS

Team Averages
Level 7
1,504 SR
1,416 Elo+
Fenrir
Fenrir
Banisher2711
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Caliiii
Ao Kuang
Level 21
God Stats
1W - 1L
1,722 SR
Queue Stats
52W - 53L
1,376 Elo+
Solo
Ganesha
Ganesha
DenammaBattayo
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Hercules
Hercules
GravityHammer555
Hercules
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JuzO97
Danzaburou
Level 7
God Stats
1W - 3L
1,297 SR
Queue Stats
213W - 238L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Pr0 Ahmed
Yemoja
12
1 / 1 / 5
8,881
522
2,579
4,883
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
V0RОN
Olorun
14
4 / 5 / 2
9,984
587
7,937
14,521
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
17
8 / 2 / 7
11,282
664
7,620
14,661
10,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
kabsungam
Hachiman
13
1 / 1 / 6
8,804
518
8,265
10,357
3,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
pr0leo
Apollo
16
16 / 0 / 4
11,552
680
15,322
10,295
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 8 / 1
6,592
388
5,835
12,828
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Caliiii
Ao Kuang
13
3 / 5 / 1
7,372
434
6,402
13,145
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 7
7,523
443
5,978
14,542
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 6 / 3
7,055
415
7,844
11,562
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
JuzO97
Danzaburou
8
1 / 5 / 2
6,222
366
1,694
6,911
2,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
30
Kills
8
9
Deaths
30
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
1
0.19
L
Ao Kuang
Caliiii
Ao Kuang
3
5
1
0.7
L
1
6
7
0.75
L
2
6
3
0.58
L
Danzaburou
JuzO97
Danzaburou
1
5
2
0.4
W
Yemoja
Pr0 Ahmed
Yemoja
1
1
5
3.5
W
Olorun
V0RОN
Olorun
4
5
2
1
W
Kali
8
2
7
5.75
W
Hachiman
kabsungam
Hachiman
1
1
6
4
W
Apollo
pr0leo
Apollo
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,723
Damage
27,753
54,717
Taken
58,988
25,464
Mitigated
31,845
24,528
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,835
1,771
0
2,126
12,828
4,294
0
739
12,089
0
30,131
L
Ao Kuang
Caliiii
Ao Kuang
6,402
1,796
0
2,557
13,145
4,909
0
5,225
7,920
27,902
0
L
5,978
317
0
1,149
14,542
10,245
0
3,223
11,319
13,517
0
L
7,844
2,512
0
2,101
11,562
10,268
0
915
10,647
0
25,143
L
Danzaburou
JuzO97
Danzaburou
1,694
519
0
1,325
6,911
2,129
0
414
6,497
0
19,815
W
Yemoja
Pr0 Ahmed
Yemoja
2,579
976
1,928
1,149
4,883
2,732
910
1,234
3,574
18,804
0
W
Olorun
V0RОN
Olorun
7,937
4,526
0
6,195
14,521
4,851
6,908
7,481
6,965
48,568
0
W
Kali
7,620
4,408
0
5,225
14,661
10,472
1,638
897
13,698
0
81,154
W
Hachiman
kabsungam
Hachiman
8,265
6,230
0
4,494
10,357
3,458
2,792
1,199
9,082
0
42,359
W
Apollo
pr0leo
Apollo
15,322
9,556
0
5,537
10,295
3,951
1,785
1,569
8,601
0
65,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,503
Gold Earned
34,764
408
Minions Killed
184
0
Camps Cleared
0
1,494,668
Distance Traveled
1,493,330
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,592
388
53
3
0
316,899
0
L
Ao Kuang
7,372
434
46
3
0
307,236
0
L
Ganesha
7,523
443
2
0
0
304,334
0
L
Hercules
7,055
415
41
2
0
326,825
0
L
Danzaburou
6,222
366
42
2
0
238,036
0
W
Yemoja
8,881
522
38
2
0
297,440
4
W
Olorun
9,984
587
93
5
0
292,012
1
W
Kali
11,282
664
109
6
0
329,476
0
W
Hachiman
8,804
518
74
4
0
259,832
0
W
Apollo
11,552
680
94
6
0
315,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role