Player Matchup

Ah Puch
Ah Puch
JakeTheGrub
Ah Puch
Level 22
God Stats
1W - 0L
1,299 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Raijin
Raijin
MBKCZAR
Raijin
Level 8
God Stats
105W - 98L
1,365 SR
Queue Stats
108W - 103L
1,358 Elo+
Party 3
Khepri
Khepri
Mesmera
Khepri
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Nic0la0G
Nu Wa
Level 7
God Stats
5W - 4L
1,324 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Neith
Neith
Sammysam99
Neith
Level 26
God Stats
38W - 33L
1,514 SR
Queue Stats
213W - 219L
1,521 Elo+
Solo
Team Averages
Level 32
1,401 SR
1,476 Elo+

VS

Team Averages
Level 12
1,493 SR
1,375 Elo+
Ra
Ra
DESTELLOFLASH
Ra
Level 16
God Stats
2W - 5L
1,525 SR
Queue Stats
30W - 38L
1,293 Elo+
Party 1
Neith
Neith
Eisbrecher1893
Neith
Level 6
God Stats
9W - 6L
1,536 SR
Queue Stats
15W - 11L
1,490 Elo+
Solo
Bellona
Bellona
Tonio0w0
Bellona
Level 5
God Stats
2W - 3L
1,469 SR
Queue Stats
7W - 11L
1,295 Elo+
Party 1
Cupid
Cupid
redas12
Cupid
Level 27
God Stats
0W - 1L
1,228 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Anhur
Anhur
zapp04
Anhur
Level 5
God Stats
1W - 1L
1,706 SR
Queue Stats
6W - 10L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JakeTheGrub
Ah Puch
18
9 / 0 / 12
11,098
1,110
24,374
3,133
1,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
MBKCZAR
Raijin
17
4 / 0 / 11
9,839
984
10,900
5,144
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Mesmera
Khepri
17
6 / 1 / 18
11,645
1,165
13,827
11,419
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Nic0la0G
Nu Wa
17
5 / 0 / 13
10,234
1,023
10,492
2,894
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
3 / 1 / 14
9,881
988
10,444
6,160
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

290

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,614
861
6,884
12,277
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 0
8,455
846
4,986
16,400
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Tonio0w0
Bellona
14
0 / 8 / 1
8,276
828
2,628
18,481
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
redas12
Cupid
14
0 / 1 / 1
8,329
833
5,470
10,453
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
zapp04
Anhur
14
2 / 8 / 0
8,913
891
6,516
17,485
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
6
27
Kills
2
2
Deaths
27
68
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
5
0
0
W
Ah Puch
JakeTheGrub
Ah Puch
9
0
12
15
W
Raijin
MBKCZAR
Raijin
4
0
11
9.5
W
Khepri
Mesmera
Khepri
6
1
18
15
W
Nu Wa
Nic0la0G
Nu Wa
5
0
13
11.5
W
Neith
3
1
14
10
L
Bellona
Tonio0w0
Bellona
0
8
1
0.06
L
Cupid
redas12
Cupid
0
1
1
0.5
L
Anhur
zapp04
Anhur
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,037
Damage
26,484
28,750
Taken
75,096
22,470
Mitigated
30,412
7,027
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,884
485
1,735
2,281
12,277
4,600
0
9,884
2,393
38,125
0
L
4,986
2,949
0
3,149
16,400
5,569
0
14,023
2,377
0
36,294
W
Ah Puch
JakeTheGrub
Ah Puch
24,374
1,381
0
1,236
3,133
1,127
0
348
2,735
51,503
0
W
Raijin
MBKCZAR
Raijin
10,900
189
0
0
5,144
2,423
0
1,877
3,267
27,037
0
W
Khepri
Mesmera
Khepri
13,827
321
0
1,935
11,419
15,116
0
2,798
8,446
20,013
0
W
Nu Wa
Nic0la0G
Nu Wa
10,492
2,169
306
414
2,894
1,177
0
551
2,318
20,698
0
W
Neith
10,444
4,459
0
3,136
6,160
2,627
0
1,310
4,825
0
32,012
L
Bellona
Tonio0w0
Bellona
2,628
569
0
280
18,481
10,967
0
13,959
4,522
0
10,287
L
Cupid
redas12
Cupid
5,470
2,066
299
1,619
10,453
3,661
0
8,302
2,151
0
15,633
L
Anhur
zapp04
Anhur
6,516
3,018
0
1,770
17,485
5,615
0
13,425
4,060
0
24,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,697
Gold Earned
42,587
197
Minions Killed
240
5
Camps Cleared
3
892,186
Distance Traveled
799,766
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,614
861
77
8
0
163,942
1
L
Neith
8,455
846
66
7
0
147,715
0
W
Ah Puch
11,098
1,110
66
7
1
186,419
1
W
Raijin
9,839
984
55
6
1
196,760
0
W
Khepri
11,645
1,165
4
0
2
204,066
0
W
Nu Wa
10,234
1,023
16
2
1
155,841
0
W
Neith
9,881
988
56
6
0
149,100
0
L
Bellona
8,276
828
24
2
2
154,403
0
L
Cupid
8,329
833
31
3
1
185,067
0
L
Anhur
8,913
891
42
4
0
148,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role