Player Matchup

Bacchus
Bacchus
Diamond II
Thanks Joe
Bacchus
Diamond II
Level 154
God Stats
10W - 4L
1,926 SR
Queue Stats
120W - 95L
2,276 MMR
Party 2
Neith
Neith
Diamond III
VPAZ_018
Neith
Diamond III
Level 149
God Stats
0W - 5L
1,433 SR
Queue Stats
192W - 223L
2,223 MMR
Solo
He Bo
He Bo
Masters
kusurikou
He Bo
Masters
Level 160
God Stats
4W - 8L
1,707 SR
Queue Stats
382W - 237L
2,424 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,689 SR
2,308 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,819 SR
2,153 MMR
Chaac
Chaac
Diamond V
Cynical Uta
Chaac
Diamond V
Level 128
God Stats
5W - 4L
1,728 SR
Queue Stats
57W - 54L
2,049 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
Ringtailedcat65
Xing Tian
Diamond II
Level 146
God Stats
31W - 26L
1,829 SR
Queue Stats
167W - 160L
2,323 MMR
Party 1
Chang'e
Chang'e
Diamond V
yamagido
Chang'e
Diamond V
Level 129
God Stats
13W - 4L
1,900 SR
Queue Stats
62W - 59L
2,086 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Thanks Joe
Bacchus
17
3 / 5 / 9
13,858
603
18,237
24,904
36,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
VPAZ_018
Neith
16
3 / 9 / 6
13,350
580
22,576
21,737
9,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

He Bo
kusurikou
He Bo
18
6 / 8 / 5
14,697
639
19,797
20,363
12,850
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ScyllaPersephoneAphroditeSobekGuan Yu

VS

Bans
Baron SamediCu ChulainnSetDanzaburouFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 15
15,250
663
15,534
34,629
41,923
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Ringtailedcat65
Xing Tian
20
16 / 1 / 6
18,392
800
25,807
25,772
30,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
yamagido
Chang'e
16
1 / 8 / 15
14,386
625
15,024
20,056
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
12
Kills
22
22
Deaths
12
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
W
Xing Tian
Ringtailedcat65
Xing Tian
16
1
6
19
L
Bacchus
Thanks Joe
Bacchus
3
5
9
1.5
L
Neith
VPAZ_018
Neith
3
9
6
0.67
L
He Bo
kusurikou
He Bo
6
8
5
1.06
W
Chang'e
yamagido
Chang'e
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,610
Damage
56,365
67,004
Taken
80,457
58,332
Mitigated
79,895
10,004
Healing
37,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,534
3,476
0
14,767
34,629
41,923
1,860
12,831
20,584
0
72,992
W
Xing Tian
Ringtailedcat65
Xing Tian
25,807
996
0
8,713
25,772
30,957
1,099
10,970
14,586
69,139
0
L
Bacchus
Thanks Joe
Bacchus
18,237
1,826
0
3,455
24,904
36,306
0
15,286
9,146
54,643
0
L
Neith
VPAZ_018
Neith
22,576
9,254
0
4,523
21,737
9,176
0
12,551
8,952
0
76,143
L
He Bo
kusurikou
He Bo
19,797
508
0
2,026
20,363
12,850
324
12,054
8,031
79,722
0
W
Chang'e
yamagido
Chang'e
15,024
666
7,369
6,488
20,056
7,015
264
12,541
6,874
90,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
48,028
252
Minions Killed
261
0
Camps Cleared
0
1,144,030
Distance Traveled
1,348,075
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,250
663
81
4
0
470,211
7
W
Xing Tian
18,392
800
44
2
0
485,113
0
L
Bacchus
13,858
603
46
2
0
416,442
1
L
Neith
13,350
580
104
5
0
350,513
4
L
He Bo
14,697
639
102
4
0
377,075
5
W
Chang'e
14,386
625
136
6
0
392,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role