Player Matchup

Rama
Rama
Custxm
Rama
Level 6
God Stats
1W - 1L
1,790 SR
Queue Stats
32W - 28L
1,693 Elo+
Party 2
Cthulhu
Cthulhu
Lupo11
Cthulhu
Level 22
God Stats
1W - 2L
1,279 SR
Queue Stats
235W - 242L
1,460 Elo+
Solo
Agni
Agni
Vekir25
Agni
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 17L
1,644 Elo+
Solo
Amaterasu
Amaterasu
joeyfrags
Amaterasu
Level 27
God Stats
0W - 2L
1,331 SR
Queue Stats
46W - 52L
1,495 Elo+
Solo
Thanatos
Thanatos
zoTurtle
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 84L
1,606 Elo+
Party 2
Team Averages
Level 33
1,480 SR
1,579 Elo+

VS

Team Averages
Level 12
1,435 SR
1,573 Elo+
Ao Kuang
Ao Kuang
BigDaddyFritzy
Ao Kuang
Level 3
God Stats
3W - 0L
1,675 SR
Queue Stats
6W - 1L
1,630 Elo+
Solo
Tiamat
Tiamat
Captinavian
Tiamat
Level 16
God Stats
4W - 1L
1,245 SR
Queue Stats
30W - 20L
1,617 Elo+
Party 1
Vamana
Vamana
Smitehead
Vamana
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
63W - 25L
1,764 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ultimahawk6
Ah Muzen Cab
Level 27
God Stats
24W - 19L
1,236 SR
Queue Stats
421W - 397L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Warrther
Cthulhu
Level 8
God Stats
19W - 15L
1,520 SR
Queue Stats
45W - 29L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Custxm
Rama
15
0 / 8 / 1
8,925
372
3,743
17,583
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Lupo11
Cthulhu
15
0 / 1 / 3
9,681
403
8,367
12,801
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Vekir25
Agni
15
3 / 3 / 0
10,411
434
9,811
11,277
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
joeyfrags
Amaterasu
19
1 / 8 / 0
11,369
474
8,906
22,112
14,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
zoTurtle
Thanatos
17
4 / 7 / 1
10,953
456
12,025
19,066
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
5 / 3 / 9
12,821
534
14,150
25,111
10,495
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
18
5 / 2 / 4
11,951
498
5,910
10,492
7,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Smitehead
Vamana
20
8 / 0 / 6
14,331
597
14,815
23,023
24,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Ultimahawk6
Ah Muzen Cab
17
5 / 2 / 6
11,684
487
11,766
10,706
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Warrther
Cthulhu
17
4 / 1 / 9
12,051
502
10,473
16,629
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
8
Kills
27
27
Deaths
8
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
3
9
3.17
W
Tiamat
5
2
4
3.5
L
Rama
Custxm
Rama
0
8
1
0.06
L
Cthulhu
Lupo11
Cthulhu
0
1
3
1.5
W
Vamana
Smitehead
Vamana
8
0
6
11
W
Ah Muzen Cab
Ultimahawk6
Ah Muzen Cab
5
2
6
4
L
Agni
Vekir25
Agni
3
3
0
1
W
Cthulhu
Warrther
Cthulhu
4
1
9
8.5
L
Amaterasu
joeyfrags
Amaterasu
1
8
0
0.13
L
Thanatos
zoTurtle
Thanatos
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,852
Damage
57,114
82,839
Taken
85,961
41,909
Mitigated
64,559
29,782
Healing
35,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
14,150
3,175
0
13,238
25,111
10,495
1,035
4,396
20,715
111,089
0
W
Tiamat
5,910
761
0
3,130
10,492
7,215
1,168
4,644
5,848
64,721
0
L
Rama
Custxm
Rama
3,743
2,723
0
2,656
17,583
4,951
730
4,479
13,104
0
49,546
L
Cthulhu
Lupo11
Cthulhu
8,367
659
283
2,168
12,801
10,840
0
4,576
8,117
51,565
0
W
Vamana
Smitehead
Vamana
14,815
8,541
0
8,661
23,023
24,404
3,068
3,302
19,721
0
107,985
W
Ah Muzen Cab
Ultimahawk6
Ah Muzen Cab
11,766
3,614
0
3,341
10,706
3,337
2,581
1,899
8,807
0
63,717
L
Agni
Vekir25
Agni
9,811
538
0
4,478
11,277
4,168
106
5,908
5,151
68,129
0
W
Cthulhu
Warrther
Cthulhu
10,473
765
1,098
6,507
16,629
19,108
196
3,937
12,692
59,794
0
L
Amaterasu
joeyfrags
Amaterasu
8,906
3,273
0
7,648
22,112
14,345
0
6,932
14,989
0
77,142
L
Thanatos
zoTurtle
Thanatos
12,025
3,703
0
12,549
19,066
7,605
0
8,075
10,945
0
75,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,339
Gold Earned
62,838
596
Minions Killed
679
0
Camps Cleared
0
1,964,044
Distance Traveled
2,346,177
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,821
534
159
7
0
458,339
6
W
Tiamat
11,951
498
123
5
0
421,768
2
L
Rama
8,925
372
112
5
0
373,619
0
L
Cthulhu
9,681
403
82
3
0
433,265
4
W
Vamana
14,331
597
179
7
0
519,442
1
W
Ah Muzen Cab
11,684
487
127
5
0
454,476
4
L
Agni
10,411
434
135
6
0
317,282
6
W
Cthulhu
12,051
502
91
4
0
492,152
7
L
Amaterasu
11,369
474
145
6
0
389,056
4
L
Thanatos
10,953
456
122
5
0
450,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role