Player Matchup

Sylvanus
Sylvanus
GustvFlaks
Sylvanus
Level 103
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 2L
1,477 Elo+
Party 1
Discordia
Discordia
Jahiminho
Discordia
Level 45
God Stats
2W - 2L
1,503 SR
Queue Stats
3W - 4L
1,230 Elo+
Party 1
Ne Zha
Ne Zha
PequenoSolitario
Ne Zha
Level 35
God Stats
0W - 1L
1,723 SR
Queue Stats
19W - 36L
1,464 Elo+
Solo
Team Averages
Level 61
1,645 SR
1,390 Elo+

VS

Team Averages
Level 82
1,484 SR
1,304 Elo+
Horus
Horus
LForsberg
Horus
Level 103
God Stats
1W - 0L
1,577 SR
Queue Stats
5W - 5L
1,285 Elo+
Party 2
Ra
Ra
SirDargor
Ra
Level 87
God Stats
1W - 1L
1,331 SR
Queue Stats
6W - 7L
1,224 Elo+
Party 2
Medusa
Medusa
WOLVERINE9393
Medusa
Level 56
God Stats
7W - 9L
1,543 SR
Queue Stats
109W - 156L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GustvFlaks
Sylvanus
12
1 / 6 / 2
9,311
582
9,678
16,606
11,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Jahiminho
Discordia
13
1 / 6 / 4
9,953
622
11,922
9,580
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 1
9,919
620
10,975
10,950
4,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LForsberg
Horus
17
10 / 0 / 8
12,231
764
12,720
16,036
10,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 2 / 13
11,862
741
9,075
11,927
4,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 3 / 12
10,577
661
8,623
12,586
3,789
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
19
19
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GustvFlaks
Sylvanus
1
6
2
0.33
L
Discordia
Jahiminho
Discordia
1
6
4
0.5
W
Horus
LForsberg
Horus
10
0
8
14
L
3
7
1
0.5
W
6
2
13
6.25
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
30,418
37,136
Taken
40,549
19,048
Mitigated
18,027
5,913
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GustvFlaks
Sylvanus
9,678
1,722
1,470
3,084
16,606
11,565
663
6,227
10,244
20,270
0
L
Discordia
Jahiminho
Discordia
11,922
351
0
780
9,580
3,162
561
1,714
7,766
48,334
0
W
Horus
LForsberg
Horus
12,720
6,232
1,677
4,309
16,036
10,070
1,797
7,182
8,322
0
38,323
L
10,975
2,861
0
579
10,950
4,321
0
1,202
9,573
0
50,468
W
9,075
1,386
3,193
4,624
11,927
4,168
552
7,323
4,252
70,033
0
W
8,623
4,226
0
1,999
12,586
3,789
704
6,422
5,800
0
36,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
34,670
171
Minions Killed
225
0
Camps Cleared
0
760,063
Distance Traveled
841,841
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,311
582
41
3
0
222,035
3
L
Discordia
9,953
622
69
4
0
264,897
2
W
Horus
12,231
764
56
4
0
324,696
3
L
Ne Zha
9,919
620
61
4
0
273,131
0
W
Ra
11,862
741
126
8
0
258,944
4
W
Medusa
10,577
661
43
3
0
258,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role