Player Matchup

Anhur
Anhur
Efndust2
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,546 Elo+
Solo
Mercury
Mercury
El Pythagoras
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,796 Elo+
Solo
Neith
Neith
KAI Tetsuya
Neith
Level 29
God Stats
2W - 5L
1,577 SR
Queue Stats
47W - 56L
1,525 Elo+
Solo
Tiamat
Tiamat
Tiamtum
Tiamat
Level 28
God Stats
84W - 70L
1,628 SR
Queue Stats
111W - 96L
1,607 Elo+
Solo
Aphrodite
Aphrodite
jumurilo
Aphrodite
Level 6
God Stats
3W - 7L
1,397 SR
Queue Stats
5W - 8L
1,494 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,594 Elo+

VS

Team Averages
Level 12
1,493 SR
1,597 Elo+
Artemis
Artemis
DeathRebel9814
Artemis
Level 7
God Stats
1W - 1L
1,278 SR
Queue Stats
11W - 11L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
I3mpir3l
Ao Kuang
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
OPPyeahYouKnowMe
Baron Samedi
Level 9
God Stats
26W - 22L
1,558 SR
Queue Stats
244W - 218L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
galactic-mob
Cu Chulainn
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,680 Elo+
Solo
Tiamat
Tiamat
turt1e-neck-hood
Tiamat
Level 18
God Stats
41W - 26L
1,631 SR
Queue Stats
563W - 462L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Efndust2
Anhur
10
0 / 8 / 0
6,314
351
1,900
11,826
3,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
17
1 / 3 / 2
9,510
528
4,415
14,868
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 0
8,410
467
8,205
10,653
4,178
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Tiamtum
Tiamat
15
2 / 0 / 0
8,949
497
6,563
8,053
4,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
jumurilo
Aphrodite
12
0 / 6 / 1
6,813
379
4,453
11,080
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 7
9,756
542
11,134
12,322
5,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
I3mpir3l
Ao Kuang
15
6 / 1 / 4
9,748
542
5,812
13,823
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
OPPyeahYouKnowMe
Baron Samedi
14
3 / 1 / 12
9,368
520
6,758
8,330
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
galactic-mob
Cu Chulainn
15
0 / 2 / 3
9,148
508
5,840
11,051
8,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 0 / 8
10,193
566
9,703
9,547
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
19
19
Deaths
6
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Anhur
Efndust2
Anhur
0
8
0
0
L
Mercury
1
3
2
0.67
W
Ao Kuang
I3mpir3l
Ao Kuang
6
1
4
8
L
2
2
0
1
W
Baron Samedi
OPPyeahYouKnowMe
Baron Samedi
3
1
12
9
L
Tiamat
Tiamtum
Tiamat
2
0
0
2
W
Cu Chulainn
galactic-mob
Cu Chulainn
0
2
3
0.75
L
Aphrodite
jumurilo
Aphrodite
0
6
1
0.08
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,536
Damage
39,247
56,480
Taken
55,073
22,147
Mitigated
29,944
21,743
Healing
23,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,134
4,059
0
5,121
12,322
5,140
1,087
3,351
8,971
0
55,632
L
Anhur
Efndust2
Anhur
1,900
261
135
1,230
11,826
3,582
0
6,194
5,560
0
25,753
L
Mercury
4,415
1,255
0
5,791
14,868
5,280
0
4,544
10,176
0
79,663
W
Ao Kuang
I3mpir3l
Ao Kuang
5,812
1,256
0
5,616
13,823
4,849
0
3,656
10,167
66,225
0
L
8,205
3,023
0
4,190
10,653
4,178
388
2,827
7,774
0
56,202
W
Baron Samedi
OPPyeahYouKnowMe
Baron Samedi
6,758
919
432
4,204
8,330
6,211
449
2,032
6,298
31,808
0
L
Tiamat
Tiamtum
Tiamat
6,563
892
0
3,188
8,053
4,499
72
4,932
2,839
58,377
0
W
Cu Chulainn
galactic-mob
Cu Chulainn
5,840
343
0
4,315
11,051
8,003
686
2,842
8,209
0
57,157
L
Aphrodite
jumurilo
Aphrodite
4,453
404
3,436
3,773
11,080
4,608
164
3,195
7,858
22,809
0
W
9,703
468
0
3,957
9,547
5,741
296
3,946
5,601
73,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
48,213
469
Minions Killed
476
0
Camps Cleared
0
1,698,829
Distance Traveled
1,668,853
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,756
542
92
5
0
314,118
0
L
Anhur
6,314
351
46
3
0
297,384
5
L
Mercury
9,510
528
140
8
0
421,927
3
W
Ao Kuang
9,748
542
97
5
0
401,197
3
L
Neith
8,410
467
94
5
0
281,956
0
W
Baron Samedi
9,368
520
34
2
0
310,444
4
L
Tiamat
8,949
497
139
8
0
377,164
12
W
Cu Chulainn
9,148
508
97
5
0
296,580
0
L
Aphrodite
6,813
379
50
3
0
320,398
0
W
Tiamat
10,193
566
156
9
0
346,514
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role