Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CRACK3R2012
Ymir
Level 141
God Stats
140W - 98L
1,672 SR
Queue Stats
976W - 968L
1,552 Elo+
Party 1
Olorun
Olorun
PRAY25
Olorun
Level 9
God Stats
2W - 3L
1,572 SR
Queue Stats
3W - 5L
1,411 Elo+
Solo
Team Averages
Level 102
1,581 SR
1,488 Elo+

VS

Team Averages
Level 67
1,500 SR
1,606 Elo+
Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
CAVALIERE_BLAZER
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,457 Elo+
Party 2
Hachiman
Hachiman
Uno_Makiza
Hachiman
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,861 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 7 / 11
9,060
755
7,320
9,389
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 1 / 7
10,398
867
8,302
6,720
4,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
PRAY25
Olorun
13
6 / 5 / 7
9,882
824
4,370
9,811
3,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 10 / 4
9,593
799
7,876
11,534
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 8 / 4
9,117
760
8,097
14,589
5,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Uno_Makiza
Hachiman
4
0 / 1 / 0
6,246
521
257
828
223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
11
13
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
7
11
1.21
L
Da Ji
 
Da Ji
5
10
4
0.7
L
6
8
4
1
W
9
1
7
12.5
W
Olorun
PRAY25
Olorun
6
5
7
1.9
L
Hachiman
Uno_Makiza
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,992
Damage
16,230
25,920
Taken
26,951
10,873
Mitigated
11,207
4,400
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,320
416
405
576
9,389
2,370
607
1,542
7,847
17,131
0
L
Da Ji
 
Da Ji
7,876
2,422
0
1,174
11,534
5,543
0
7,731
3,803
0
17,894
L
8,097
2,470
0
3,041
14,589
5,441
0
11,863
2,726
18,850
0
W
8,302
2,248
714
381
6,720
4,995
668
3,234
3,486
35,680
0
W
Olorun
PRAY25
Olorun
4,370
2,455
0
2,324
9,811
3,508
1,808
3,509
6,302
29,694
0
L
Hachiman
Uno_Makiza
Hachiman
257
44
0
0
828
223
0
398
430
0
2,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
24,956
120
Minions Killed
40
0
Camps Cleared
0
610,655
Distance Traveled
330,155
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,060
755
16
1
0
208,000
1
L
Da Ji
9,593
799
9
1
0
127,654
0
L
Ao Kuang
9,117
760
26
2
0
176,073
1
W
Ymir
10,398
867
54
5
0
214,394
4
W
Olorun
9,882
824
50
4
0
188,261
1
L
Hachiman
6,246
521
5
0
0
26,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role