Player Matchup

Mulan
Mulan
Acruxonix
Mulan
Level 7
God Stats
1W - 3L
1,233 SR
Queue Stats
6W - 17L
1,115 Elo+
Party 1
Merlin
Merlin
EarendilNiniel
Merlin
Level 28
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Scylla
Scylla
MageTheory
Scylla
Level 61
God Stats
9W - 6L
1,703 SR
Queue Stats
67W - 89L
1,317 Elo+
Party 1
Team Averages
Level 32
1,409 SR
1,311 Elo+

VS

Team Averages
Level 48
1,593 SR
1,504 Elo+
Hel
Hel
HaulofCost
Hel
Level 28
God Stats
3W - 2L
1,952 SR
Queue Stats
17W - 18L
1,417 Elo+
Solo
Nemesis
Nemesis
SteamyHank
Nemesis
Level 26
God Stats
2W - 5L
1,327 SR
Queue Stats
495W - 443L
1,505 Elo+
Solo
Odin
Odin
sirXstyx
Odin
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 53L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Acruxonix
Mulan
13
4 / 7 / 1
10,223
639
7,162
13,289
5,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 7 / 3
9,608
601
6,207
12,392
7,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MageTheory
Scylla
13
1 / 9 / 3
9,916
620
10,992
12,546
3,386
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 13
11,898
744
8,936
15,382
6,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
SteamyHank
Nemesis
16
12 / 2 / 10
12,597
787
15,005
13,537
7,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
14
4 / 4 / 15
11,426
714
8,207
16,531
18,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
23
23
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
Acruxonix
Mulan
4
7
1
0.64
L
1
7
3
0.36
W
7
0
13
13.5
L
Scylla
MageTheory
Scylla
1
9
3
0.28
W
Nemesis
SteamyHank
Nemesis
12
2
10
8.5
W
Odin
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
32,148
38,227
Taken
45,450
15,974
Mitigated
32,356
6,965
Healing
29,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Acruxonix
Mulan
7,162
2,219
600
1,329
13,289
5,468
0
4,890
8,399
0
17,764
L
6,207
545
657
3,395
12,392
7,120
0
1,790
10,602
49,558
0
W
8,936
1,348
10,727
12,626
15,382
6,538
1,106
9,403
5,979
55,322
0
L
Scylla
MageTheory
Scylla
10,992
1,056
358
626
12,546
3,386
554
2,508
10,038
36,226
0
W
Nemesis
SteamyHank
Nemesis
15,005
6,307
786
4,162
13,537
7,555
1,119
3,887
9,650
0
54,225
W
Odin
8,207
1,969
0
1,353
16,531
18,263
0
4,927
11,604
277
36,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
35,921
136
Minions Killed
172
0
Camps Cleared
0
768,014
Distance Traveled
936,570
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,223
639
24
2
0
315,046
3
L
Merlin
9,608
601
64
4
0
203,528
3
W
Hel
11,898
744
79
5
0
333,607
2
L
Scylla
9,916
620
48
3
0
249,440
1
W
Nemesis
12,597
787
43
3
0
332,375
2
W
Odin
11,426
714
50
3
0
270,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role