Player Matchup

Nox
Nox
Gold II
Crawond
Nox
Gold II
Level 145
God Stats
0W - 1L
1,742 SR
Queue Stats
81W - 81L
1,791 MMR
Solo
Nemesis
Nemesis
Platinum III
Farmed
Nemesis
Platinum III
Level 159
God Stats
7W - 4L
1,529 SR
Queue Stats
464W - 463L
1,801 MMR
Solo
Tyr
Tyr
Platinum I
Olmo01
Tyr
Platinum I
Level 124
God Stats
67W - 56L
1,610 SR
Queue Stats
244W - 244L
1,919 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
salä
Guan Yu
Platinum IV
Level 148
God Stats
39W - 30L
1,709 SR
Queue Stats
333W - 335L
1,793 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
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Danzaburou
Platinum IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
704W - 690L
1,820 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,618 SR
1,825 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,672 SR
1,665 MMR
Fenrir
Fenrir
Platinum IV
Clovver
Fenrir
Platinum IV
Level 103
God Stats
4W - 0L
1,904 SR
Queue Stats
70W - 65L
1,732 MMR
Party 3
Athena
Athena
Platinum V
Epicuruš
Athena
Platinum V
Level 149
God Stats
10W - 9L
1,882 SR
Queue Stats
482W - 489L
1,777 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
Krcl
Sun Wukong
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Platinum I
Shinraj
Anhur
Platinum I
Level 155
God Stats
41W - 35L
1,574 SR
Queue Stats
304W - 286L
1,815 MMR
Party 3
Agni
Agni
Platinum II
holandER
Agni
Platinum II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
3 / 1 / 3
8,538
534
5,413
6,548
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Farmed
Nemesis
13
0 / 4 / 5
7,483
468
5,918
11,447
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Olmo01
Tyr
11
2 / 5 / 4
7,317
457
6,375
13,099
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
salä
Guan Yu
13
2 / 4 / 2
8,093
506
6,636
17,719
16,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
xfjsdljlksdf
Danzaburou
13
0 / 4 / 0
7,678
480
2,101
9,846
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetPersephoneApolloTsukuyomiScylla

VS

Bans
JanusThothYmirThe MorriganGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clovver
Fenrir
16
5 / 0 / 5
9,550
597
7,902
9,905
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Epicuruš
Athena
12
2 / 4 / 7
7,951
497
5,549
12,157
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Krcl
Sun Wukong
15
3 / 1 / 3
9,242
578
10,971
10,826
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Shinraj
Anhur
17
5 / 0 / 4
10,171
636
8,297
7,480
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
14
2 / 2 / 3
8,596
537
7,413
6,452
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
7
Kills
17
18
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Clovver
Fenrir
5
0
5
7.5
L
Nox
3
1
3
4.5
W
Athena
Epicuruš
Athena
2
4
7
1.38
L
Nemesis
Farmed
Nemesis
0
4
5
0.63
W
Sun Wukong
Krcl
Sun Wukong
3
1
3
4.5
L
Tyr
Olmo01
Tyr
2
5
4
0.8
W
Anhur
Shinraj
Anhur
5
0
4
7
W
Agni
2
2
3
1.75
L
Guan Yu
salä
Guan Yu
2
4
2
0.75
L
Danzaburou
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Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
40,132
58,659
Taken
46,820
31,542
Mitigated
28,468
22,272
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Clovver
Fenrir
7,902
2,790
0
4,010
9,905
5,004
0
1,006
8,801
0
73,397
L
Nox
5,413
740
0
1,263
6,548
2,423
0
2,140
4,301
50,597
0
W
Athena
Epicuruš
Athena
5,549
1,727
0
2,786
12,157
8,260
273
1,609
10,488
24,699
0
L
Nemesis
Farmed
Nemesis
5,918
2,515
0
4,227
11,447
3,913
0
2,047
9,212
0
52,471
W
Sun Wukong
Krcl
Sun Wukong
10,971
2,650
0
3,126
10,826
9,592
801
398
10,396
24
58,304
L
Tyr
Olmo01
Tyr
6,375
1,138
0
3,741
13,099
5,915
0
4,235
8,574
0
23,535
W
Anhur
Shinraj
Anhur
8,297
4,236
0
5,035
7,480
3,532
0
0
7,480
0
78,357
W
Agni
7,413
713
0
1,553
6,452
2,080
0
2,106
4,242
49,180
0
L
Guan Yu
salä
Guan Yu
6,636
884
377
8,768
17,719
16,353
0
2,403
14,489
0
45,691
L
Danzaburou
xfjsdljlksdf
Danzaburou
2,101
769
0
3,896
9,846
2,938
900
1,478
8,326
0
52,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
45,510
459
Minions Killed
517
0
Camps Cleared
0
1,631,975
Distance Traveled
1,637,031
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,550
597
125
8
0
379,737
0
L
Nox
8,538
534
123
8
0
329,287
8
W
Athena
7,951
497
32
2
0
333,464
4
L
Nemesis
7,483
468
109
7
0
369,008
3
W
Sun Wukong
9,242
578
103
6
0
300,687
0
L
Tyr
7,317
457
27
2
0
358,128
0
W
Anhur
10,171
636
156
10
0
308,764
2
W
Agni
8,596
537
101
6
0
314,379
6
L
Guan Yu
8,093
506
103
6
0
307,992
4
L
Danzaburou
7,678
480
97
6
0
267,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role