Player Matchup

Sylvanus
Sylvanus
J2H Eros
Sylvanus
Level 87
God Stats
3W - 1L
1,490 SR
Queue Stats
148W - 152L
1,339 Elo+
Solo
Bastet
Bastet
NachoRojas09
Bastet
Level 66
God Stats
2W - 2L
1,514 SR
Queue Stats
15W - 22L
1,300 Elo+
Party 2
Sun Wukong
Sun Wukong
Viciado88
Sun Wukong
Level 80
God Stats
8W - 4L
1,495 SR
Queue Stats
468W - 493L
1,386 Elo+
Solo
Izanami
Izanami
cityfif193
Izanami
Level 51
God Stats
1W - 2L
1,262 SR
Queue Stats
9W - 13L
1,237 Elo+
Party 2
Nu Wa
Nu Wa
samskeyti22
Nu Wa
Level 89
God Stats
2W - 5L
1,911 SR
Queue Stats
145W - 238L
1,288 Elo+
Solo
Team Averages
Level 75
1,535 SR
1,310 Elo+

VS

Team Averages
Level 70
1,432 SR
1,310 Elo+
Ares
Ares
B3RS3RK3R 52
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,364 Elo+
Solo
Anhur
Anhur
CruzinHigh41
Anhur
Level 68
God Stats
13W - 16L
1,465 SR
Queue Stats
343W - 456L
1,321 Elo+
Solo
Danzaburou
Danzaburou
DOINurSWEETmom
Danzaburou
Level 69
God Stats
99W - 132L
1,393 SR
Queue Stats
856W - 1,088L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
Jaykayzack
Sun Wukong
Level 66
God Stats
25W - 51L
1,302 SR
Queue Stats
588W - 729L
1,314 Elo+
Party 1
Kukulkan
Kukulkan
TheHeavyDrinker6
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
J2H Eros
Sylvanus
17
2 / 2 / 14
11,274
512
11,069
13,556
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
20
11 / 1 / 4
12,502
568
13,744
15,767
6,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Viciado88
Sun Wukong
20
1 / 0 / 0
11,890
540
7,610
10,327
10,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
cityfif193
Izanami
18
10 / 3 / 2
11,743
534
13,027
12,846
4,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 8 / 8
10,271
467
8,153
13,041
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
8,282
376
8,639
19,591
11,155
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 4 / 1
10,089
459
10,320
18,608
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DOINurSWEETmom
Danzaburou
16
3 / 6 / 2
9,966
453
7,477
16,770
6,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Jaykayzack
Sun Wukong
18
0 / 1 / 0
10,784
490
4,091
12,501
10,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 5 / 2
10,480
476
12,733
11,789
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
24
Kills
14
14
Deaths
24
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
4
4
1
1.13
L
Danzaburou
DOINurSWEETmom
Danzaburou
3
6
2
0.67
W
Sylvanus
J2H Eros
Sylvanus
2
2
14
4.5
L
Sun Wukong
Jaykayzack
Sun Wukong
0
1
0
0
W
Bastet
11
1
4
13
L
6
5
2
1.4
W
Sun Wukong
Viciado88
Sun Wukong
1
0
0
1
W
Izanami
cityfif193
Izanami
10
3
2
3.67
W
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,603
Damage
43,260
65,537
Taken
79,259
36,866
Mitigated
40,865
20,447
Healing
19,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,639
1,030
573
3,230
19,591
11,155
0
7,206
12,385
26,087
0
L
10,320
3,003
0
7,836
18,608
7,978
280
5,136
13,472
0
64,237
L
Danzaburou
DOINurSWEETmom
Danzaburou
7,477
2,532
0
4,356
16,770
6,655
0
3,063
13,657
0
70,376
W
Sylvanus
J2H Eros
Sylvanus
11,069
2,801
1,793
5,870
13,556
11,045
549
5,168
8,358
34,059
0
L
Sun Wukong
Jaykayzack
Sun Wukong
4,091
1,311
0
3,283
12,501
10,198
69
699
11,427
0
69,402
W
Bastet
13,744
5,526
0
6,916
15,767
6,329
0
4,153
11,488
0
84,921
L
12,733
812
0
255
11,789
4,879
778
3,118
8,671
67,479
0
W
Sun Wukong
Viciado88
Sun Wukong
7,610
883
0
1,994
10,327
10,477
272
0
10,327
0
91,118
W
Izanami
cityfif193
Izanami
13,027
7,241
537
1,752
12,846
4,564
2,281
3,864
8,900
0
79,898
W
8,153
1,414
0
1,585
13,041
4,451
892
7,461
5,092
53,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,680
Gold Earned
49,601
563
Minions Killed
551
0
Camps Cleared
0
1,975,701
Distance Traveled
1,869,814
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,282
376
51
2
0
371,667
2
L
Anhur
10,089
459
105
5
0
361,373
0
L
Danzaburou
9,966
453
126
6
0
354,469
3
W
Sylvanus
11,274
512
38
2
0
378,628
1
L
Sun Wukong
10,784
490
143
7
0
380,636
5
W
Bastet
12,502
568
116
5
0
466,650
0
L
Kukulkan
10,480
476
126
6
0
401,669
3
W
Sun Wukong
11,890
540
169
8
0
414,015
3
W
Izanami
11,743
534
158
7
0
355,222
6
W
Nu Wa
10,271
467
82
4
0
361,186
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role