Player Matchup

Tsukuyomi
Tsukuyomi
DeuS_ZD656KG
Tsukuyomi
Level 25
God Stats
12W - 20L
1,365 SR
Queue Stats
34W - 41L
1,361 Elo+
Solo
King Arthur
King Arthur
JamesBatt1997
King Arthur
Level 12
God Stats
7W - 4L
1,761 SR
Queue Stats
12W - 16L
1,324 Elo+
Party 1
Thor
Thor
PhatBajan
Thor
Level 12
God Stats
3W - 4L
1,473 SR
Queue Stats
14W - 17L
1,332 Elo+
Party 1
Anhur
Anhur
Tryme1102
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
xHyPeR EvAnSx
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,196 Elo+
Solo
Team Averages
Level 11
1,520 SR
1,343 Elo+

VS

Team Averages
Level 23
1,484 SR
1,349 Elo+
Cupid
Cupid
JimboSlice7977
Cupid
Level 24
God Stats
24W - 24L
1,597 SR
Queue Stats
159W - 209L
1,327 Elo+
Party 2
Geb
Geb
Pomptus
Geb
Level 17
God Stats
4W - 3L
1,429 SR
Queue Stats
169W - 181L
1,340 Elo+
Party 2
Baron Samedi
Baron Samedi
Stfclewis
Baron Samedi
Level 29
God Stats
4W - 5L
1,382 SR
Queue Stats
273W - 323L
1,404 Elo+
Solo
Loki
Loki
itz_AgentX
Loki
Level 29
God Stats
3W - 3L
1,513 SR
Queue Stats
56W - 60L
1,350 Elo+
Solo
Nemesis
Nemesis
skyfall20ve
Nemesis
Level 16
God Stats
21W - 19L
1,500 SR
Queue Stats
512W - 681L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeuS_ZD656KG
Tsukuyomi
15
5 / 2 / 1
9,348
425
9,485
17,004
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
JamesBatt1997
King Arthur
14
3 / 2 / 0
9,007
409
5,246
16,504
8,275
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
14
2 / 6 / 3
9,009
410
7,559
16,313
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Tryme1102
Anhur
14
0 / 6 / 5
8,888
404
7,043
14,683
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 16 / 0
7,501
341
6,401
20,210
8,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 4
10,897
495
10,305
13,099
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
14
3 / 3 / 10
10,074
458
7,543
15,148
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Stfclewis
Baron Samedi
18
11 / 0 / 8
11,457
521
19,967
11,882
8,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 3 / 10
12,402
564
16,513
16,103
6,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
skyfall20ve
Nemesis
18
1 / 2 / 4
11,147
507
6,169
12,292
9,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
32
32
Deaths
12
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DeuS_ZD656KG
Tsukuyomi
5
2
1
2.75
L
King Arthur
JamesBatt1997
King Arthur
3
2
0
1.5
W
7
4
4
2.25
L
Thor
2
6
3
0.58
W
Geb
3
3
10
2.67
W
Baron Samedi
Stfclewis
Baron Samedi
11
0
8
15
L
Anhur
Tryme1102
Anhur
0
6
5
0.42
W
10
3
10
5
W
Nemesis
skyfall20ve
Nemesis
1
2
4
1.5
L
0
16
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,734
Damage
60,497
84,714
Taken
68,524
33,761
Mitigated
40,651
20,018
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DeuS_ZD656KG
Tsukuyomi
9,485
1,977
536
8,886
17,004
6,767
0
3,966
13,038
0
47,187
L
King Arthur
JamesBatt1997
King Arthur
5,246
233
0
3,488
16,504
8,275
550
3,804
12,700
0
45,063
W
10,305
3,186
1,367
5,381
13,099
4,660
1,728
0
13,099
0
60,921
L
Thor
7,559
598
0
2,200
16,313
5,470
1,232
5,124
11,189
0
47,768
W
Geb
7,543
514
0
1,730
15,148
11,520
237
511
14,637
30,547
0
W
Baron Samedi
Stfclewis
Baron Samedi
19,967
1,654
1,183
3,517
11,882
8,325
1,421
4,390
7,492
68,455
0
L
Anhur
Tryme1102
Anhur
7,043
4,305
0
3,634
14,683
4,753
1,225
3,363
11,320
0
38,455
W
16,513
4,322
0
5,115
16,103
6,982
1,851
1,284
14,819
0
89,761
W
Nemesis
skyfall20ve
Nemesis
6,169
2,846
0
1,138
12,292
9,164
3,738
216
12,076
0
67,276
L
6,401
469
0
1,274
20,210
8,496
313
11,253
8,957
24,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
55,977
331
Minions Killed
506
0
Camps Cleared
0
1,884,195
Distance Traveled
2,049,568
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,348
425
67
3
0
382,195
4
L
King Arthur
9,007
409
68
3
0
409,382
0
W
Cupid
10,897
495
99
5
0
369,187
0
L
Thor
9,009
410
85
4
0
420,934
1
W
Geb
10,074
458
46
2
0
473,471
1
W
Baron Samedi
11,457
521
99
5
0
363,208
3
L
Anhur
8,888
404
79
4
0
355,851
0
W
Loki
12,402
564
132
6
0
437,210
0
W
Nemesis
11,147
507
130
6
0
406,492
0
L
Tiamat
7,501
341
32
1
0
315,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role