Player Matchup

Baron Samedi
Baron Samedi
HovaXl
Baron Samedi
Level 28
God Stats
3W - 4L
1,604 SR
Queue Stats
57W - 55L
1,505 Elo+
Party 1
Apollo
Apollo
Ruckdafoo
Apollo
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
425W - 432L
1,442 Elo+
Party 1
Loki
Loki
XXSILENT LIMEXX
Loki
Level 17
God Stats
6W - 8L
1,405 SR
Queue Stats
63W - 109L
1,492 Elo+
Solo
Medusa
Medusa
jokito606
Medusa
Level 9
God Stats
65W - 47L
1,506 SR
Queue Stats
419W - 428L
1,480 Elo+
Solo
Freya
Freya
kingmoss22
Freya
Level 106
God Stats
2W - 3L
1,799 SR
Queue Stats
176W - 160L
1,460 Elo+
Party 1
Team Averages
Level 35
1,563 SR
1,476 Elo+

VS

Team Averages
Level 14
1,553 SR
1,654 Elo+
Medusa
Medusa
Jamesward3Beast
Medusa
Level 7
God Stats
6W - 8L
1,439 SR
Queue Stats
6W - 9L
1,445 Elo+
Party 3
Nemesis
Nemesis
JoelVechkin
Nemesis
Level 52
God Stats
18W - 12L
1,500 SR
Queue Stats
58W - 52L
1,786 Elo+
Party 2
Neith
Neith
OneThatRemains
Neith
Level 3
God Stats
2W - 2L
1,824 SR
Queue Stats
4W - 8L
1,786 Elo+
Party 2
Fenrir
Fenrir
TheChunRunner
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,786 Elo+
Party 2
Rama
Rama
ephraimwardragon
Rama
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HovaXl
Baron Samedi
20
19 / 1 / 18
13,628
1,239
25,557
12,257
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Ruckdafoo
Apollo
19
5 / 2 / 26
11,516
1,047
13,165
6,993
3,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
0 / 3 / 20
10,415
947
2,557
10,088
3,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
jokito606
Medusa
18
8 / 1 / 18
11,747
1,068
15,605
12,007
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
20
21 / 2 / 15
13,929
1,266
27,877
16,505
8,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 13 / 3
9,696
881
12,055
16,533
6,134
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
JoelVechkin
Nemesis
17
4 / 6 / 5
11,725
1,066
13,385
20,253
8,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 6 / 5
10,428
948
10,621
12,107
4,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 15 / 3
10,129
921
7,739
24,746
12,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 13 / 4
9,380
853
8,203
16,602
6,690
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
29
53
Kills
9
9
Deaths
53
97
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HovaXl
Baron Samedi
19
1
18
28
L
2
13
3
0.27
L
Nemesis
JoelVechkin
Nemesis
4
6
5
1.08
L
1
6
5
0.58
W
Apollo
Ruckdafoo
Apollo
5
2
26
9
L
2
15
3
0.23
W
0
3
20
3.33
L
0
13
4
0.15
W
Medusa
jokito606
Medusa
8
1
18
17
W
Freya
21
2
15
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,761
Damage
52,003
57,850
Taken
90,241
28,837
Mitigated
38,394
17,566
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HovaXl
Baron Samedi
25,557
2,641
2,907
3,104
12,257
8,035
0
0
12,257
41,477
0
L
12,055
6,143
0
0
16,533
6,134
0
10,614
5,919
0
30,272
L
Nemesis
JoelVechkin
Nemesis
13,385
6,118
305
2,341
20,253
8,611
0
13,259
6,994
0
33,786
L
10,621
4,446
0
253
12,107
4,777
0
8,129
3,978
0
31,591
W
Apollo
Ruckdafoo
Apollo
13,165
10,096
175
557
6,993
3,267
0
0
6,993
0
24,714
L
7,739
3,103
0
1,280
24,746
12,182
0
10,122
14,624
0
21,917
W
2,557
295
207
207
10,088
3,987
0
0
10,088
0
11,463
L
8,203
5,273
0
0
16,602
6,690
0
11,310
5,292
0
18,085
W
Medusa
jokito606
Medusa
15,605
8,558
19
1,857
12,007
5,094
0
0
12,007
0
33,745
W
Freya
27,877
9,640
0
8,533
16,505
8,454
0
0
16,505
44,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,235
Gold Earned
51,358
167
Minions Killed
146
8
Camps Cleared
4
945,944
Distance Traveled
805,953
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,628
1,239
36
3
4
206,065
0
L
Medusa
9,696
881
30
3
0
156,594
0
L
Nemesis
11,725
1,066
28
3
1
194,084
0
L
Neith
10,428
948
38
3
0
150,759
0
W
Apollo
11,516
1,047
33
3
1
162,390
2
L
Fenrir
10,129
921
30
3
1
167,735
0
W
Loki
10,415
947
20
2
0
185,366
0
L
Rama
9,380
853
20
2
2
136,781
1
W
Medusa
11,747
1,068
43
4
0
224,191
0
W
Freya
13,929
1,266
35
3
3
167,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role