Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Kronisboring
Kali
Level 72
God Stats
6W - 6L
1,413 SR
Queue Stats
222W - 229L
1,487 Elo+
Party 2
Sobek
Sobek
MeanTyYT
Sobek
Level 62
God Stats
12W - 3L
1,931 SR
Queue Stats
195W - 202L
1,511 Elo+
Party 2
Tiamat
Tiamat
ThePigeon654
Tiamat
Level 46
God Stats
19W - 15L
1,390 SR
Queue Stats
89W - 125L
1,374 Elo+
Solo
Thoth
Thoth
espartacus220
Thoth
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 28L
1,444 Elo+
Party 2
Team Averages
Level 56
1,547 SR
1,463 Elo+

VS

Team Averages
Level 44
1,497 SR
1,326 Elo+
Fenrir
Fenrir
DriedShrekPits
Fenrir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
318W - 314L
1,268 Elo+
Solo
Kukulkan
Kukulkan
MisoIlavsky
Kukulkan
Level 45
God Stats
28W - 36L
1,435 SR
Queue Stats
43W - 63L
1,361 Elo+
Party 3
Skadi
Skadi
Mr_g_Exit
Skadi
Level 49
God Stats
4W - 7L
1,591 SR
Queue Stats
97W - 105L
1,310 Elo+
Party 1
Hades
Hades
blueface_combos
Hades
Level 15
God Stats
3W - 4L
1,441 SR
Queue Stats
13W - 24L
1,271 Elo+
Party 1
Chaac
Chaac
shutupBaby8
Chaac
Level 66
God Stats
56W - 63L
1,519 SR
Queue Stats
124W - 148L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 0 / 7
9,605
565
7,568
10,231
3,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
9 / 1 / 5
10,628
625
9,102
13,527
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
MeanTyYT
Sobek
14
7 / 1 / 7
8,591
505
6,672
11,585
9,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
17
1 / 0 / 3
9,859
580
9,704
6,299
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 5
8,486
499
6,976
8,897
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,402
435
2,676
9,514
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MisoIlavsky
Kukulkan
11
1 / 4 / 0
7,140
420
3,831
4,391
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Mr_g_Exit
Skadi
11
1 / 10 / 0
6,801
400
6,143
13,781
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 2
7,578
446
6,541
13,373
5,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 3 / 2
8,777
516
7,560
15,563
10,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
26
Kills
6
6
Deaths
26
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
7
10.5
L
1
2
0
0.5
W
9
1
5
11.5
W
Sobek
MeanTyYT
Sobek
7
1
7
10.5
L
Kukulkan
MisoIlavsky
Kukulkan
1
4
0
0.25
L
Skadi
Mr_g_Exit
Skadi
1
10
0
0.1
W
Tiamat
1
0
3
2.5
L
2
7
2
0.43
W
2
4
5
1.13
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,022
Damage
26,751
50,539
Taken
56,622
28,970
Mitigated
24,189
24,272
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,568
3,384
720
7,885
10,231
3,497
2,340
1,182
9,049
0
64,749
L
2,676
614
207
3,784
9,514
3,482
0
2,128
7,267
0
39,787
W
9,102
5,741
0
5,293
13,527
6,131
0
599
12,928
0
64,785
W
Sobek
MeanTyYT
Sobek
6,672
687
311
5,190
11,585
9,774
566
4,002
7,583
18,902
0
L
Kukulkan
MisoIlavsky
Kukulkan
3,831
29
0
14
4,391
1,239
0
480
3,836
31,989
0
L
Skadi
Mr_g_Exit
Skadi
6,143
2,273
99
2,328
13,781
3,561
0
4,472
9,124
0
39,257
W
Tiamat
9,704
1,432
267
3,564
6,299
6,487
2,255
0
6,299
62,348
0
L
6,541
1,093
0
3,135
13,373
5,116
0
7,883
5,410
28,804
0
W
6,976
1,960
556
486
8,897
3,081
1,022
4,589
4,308
40,178
0
L
7,560
759
0
5,956
15,563
10,791
0
7,438
7,633
0
54,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
37,698
449
Minions Killed
410
0
Camps Cleared
0
1,630,808
Distance Traveled
1,505,879
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,605
565
135
8
0
311,909
4
L
Fenrir
7,402
435
79
5
0
363,143
0
W
Kali
10,628
625
101
6
0
392,761
1
W
Sobek
8,591
505
21
1
0
343,099
1
L
Kukulkan
7,140
420
64
4
0
259,499
0
L
Skadi
6,801
400
62
4
0
309,175
1
W
Tiamat
9,859
580
133
8
0
288,367
2
L
Hades
7,578
446
69
4
0
257,506
0
W
Thoth
8,486
499
59
3
0
294,672
0
L
Chaac
8,777
516
136
8
0
316,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role