Player Matchup

The Morrigan
The Morrigan
Bobateatime
The Morrigan
Level 63
God Stats
9W - 7L
1,659 SR
Queue Stats
42W - 34L
1,605 Elo+
Party 3
Ullr
Ullr
Misanthropistar
Ullr
Level 144
God Stats
11W - 12L
1,529 SR
Queue Stats
138W - 162L
1,524 Elo+
Solo
Xing Tian
Xing Tian
UnlinkinStraw
Xing Tian
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
WoodsSquirrel
Xbalanque
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 199L
1,527 Elo+
Solo
Achilles
Achilles
exor1us
Achilles
Level 107
God Stats
13W - 11L
1,687 SR
Queue Stats
129W - 107L
1,636 Elo+
Party 3
Team Averages
Level 104
1,575 SR
1,558 Elo+

VS

Team Averages
Level 101
1,536 SR
1,594 Elo+
Sun Wukong
Sun Wukong
HerrGenzu
Sun Wukong
Level 69
God Stats
1W - 2L
1,603 SR
Queue Stats
781W - 436L
1,565 Elo+
Solo
Tiamat
Tiamat
LogiiXx
Tiamat
Level 128
God Stats
17W - 8L
1,640 SR
Queue Stats
56W - 38L
1,679 Elo+
Party 1
Bacchus
Bacchus
Variyne
Bacchus
Level 103
God Stats
55W - 36L
1,559 SR
Queue Stats
427W - 356L
1,535 Elo+
Party 2
Cupid
Cupid
XIStrikeIX
Cupid
Level 99
God Stats
12W - 6L
1,493 SR
Queue Stats
106W - 79L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
poesni
Cthulhu
Level 106
God Stats
4W - 3L
1,386 SR
Queue Stats
527W - 455L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bobateatime
The Morrigan
13
2 / 4 / 1
7,695
513
3,198
7,371
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 4
6,973
465
3,150
11,535
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
UnlinkinStraw
Xing Tian
10
0 / 3 / 2
6,498
433
5,525
13,515
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
WoodsSquirrel
Xbalanque
12
0 / 4 / 2
7,199
480
5,559
8,894
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
exor1us
Achilles
15
3 / 2 / 0
8,879
592
7,563
14,188
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HerrGenzu
Sun Wukong
14
3 / 1 / 7
8,458
564
8,390
12,873
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
LogiiXx
Tiamat
15
5 / 1 / 5
9,050
603
8,582
5,168
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Variyne
Bacchus
12
1 / 0 / 8
7,495
500
5,190
9,138
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
15
4 / 1 / 1
8,848
590
5,326
8,632
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
poesni
Cthulhu
16
5 / 2 / 6
9,561
637
10,559
10,952
9,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
18
18
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bobateatime
The Morrigan
2
4
1
0.63
W
Sun Wukong
HerrGenzu
Sun Wukong
3
1
7
6.5
W
Tiamat
LogiiXx
Tiamat
5
1
5
7.5
L
0
5
4
0.4
L
Xing Tian
UnlinkinStraw
Xing Tian
0
3
2
0.33
W
Bacchus
Variyne
Bacchus
1
0
8
5
L
Xbalanque
WoodsSquirrel
Xbalanque
0
4
2
0.25
W
Cupid
4
1
1
4.5
L
Achilles
exor1us
Achilles
3
2
0
1.5
W
Cthulhu
poesni
Cthulhu
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
38,047
55,503
Taken
46,763
27,700
Mitigated
29,981
14,831
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bobateatime
The Morrigan
3,198
645
267
777
7,371
2,540
0
3,294
3,720
42,020
665
W
Sun Wukong
HerrGenzu
Sun Wukong
8,390
1,237
0
5,293
12,873
6,271
0
2,850
9,902
0
53,532
W
Tiamat
LogiiXx
Tiamat
8,582
127
0
1,752
5,168
4,549
279
775
4,282
51,617
0
L
3,150
1,043
0
3,423
11,535
3,807
0
4,442
6,902
0
41,261
L
Xing Tian
UnlinkinStraw
Xing Tian
5,525
304
0
3,034
13,515
6,861
0
5,383
8,042
23,224
0
W
Bacchus
Variyne
Bacchus
5,190
418
0
2,460
9,138
6,592
285
2,021
7,117
20,613
0
L
Xbalanque
WoodsSquirrel
Xbalanque
5,559
2,579
0
2,559
8,894
2,642
0
2,120
6,734
0
46,117
W
Cupid
5,326
2,495
199
5,747
8,632
3,021
3,006
1,189
7,378
0
64,559
L
Achilles
exor1us
Achilles
7,563
1,817
0
4,771
14,188
11,850
0
8,388
5,774
0
49,290
W
Cthulhu
poesni
Cthulhu
10,559
1,492
1,468
3,463
10,952
9,548
704
1,008
9,486
65,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
43,412
410
Minions Killed
487
0
Camps Cleared
0
1,447,936
Distance Traveled
1,506,215
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,695
513
103
7
0
286,489
4
W
Sun Wukong
8,458
564
93
6
0
314,453
5
W
Tiamat
9,050
603
113
8
0
288,725
2
L
Ullr
6,973
465
78
5
0
289,736
2
L
Xing Tian
6,498
433
22
1
0
300,550
10
W
Bacchus
7,495
500
23
2
0
323,571
7
L
Xbalanque
7,199
480
101
7
0
252,713
5
W
Cupid
8,848
590
131
9
0
260,913
2
L
Achilles
8,879
592
106
7
0
318,448
0
W
Cthulhu
9,561
637
127
8
0
318,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role