Player Matchup

Bakasura
Bakasura
BrokensSkills
Bakasura
Level 28
God Stats
3W - 3L
1,398 SR
Queue Stats
207W - 167L
1,618 Elo+
Party 2
Hachiman
Hachiman
Fabrirexx
Hachiman
Level 83
God Stats
2W - 2L
1,699 SR
Queue Stats
222W - 174L
1,498 Elo+
Party 2
Chaac
Chaac
Soldado069906
Chaac
Level 17
God Stats
11W - 16L
1,417 SR
Queue Stats
23W - 35L
1,358 Elo+
Solo
Ymir
Ymir
elemperator
Ymir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 66L
1,551 Elo+
Party 2
Discordia
Discordia
seeesaw
Discordia
Level 17
God Stats
9W - 5L
1,610 SR
Queue Stats
135W - 156L
1,474 Elo+
Solo
Team Averages
Level 32
1,525 SR
1,500 Elo+

VS

Team Averages
Level 30
1,524 SR
1,437 Elo+
Hera
Hera
CaioTanis
Hera
Level 29
God Stats
10W - 7L
1,540 SR
Queue Stats
73W - 87L
1,544 Elo+
Solo
Fenrir
Fenrir
Jordy YT3713
Fenrir
Level 89
God Stats
7W - 6L
1,399 SR
Queue Stats
146W - 148L
1,452 Elo+
Party 1
Ymir
Ymir
Missmy
Ymir
Level 8
God Stats
2W - 1L
1,753 SR
Queue Stats
12W - 11L
1,536 Elo+
Party 1
Odin
Odin
Sats13
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,151 Elo+
Solo
Anhur
Anhur
SlyFuB
Anhur
Level 18
God Stats
0W - 3L
1,428 SR
Queue Stats
52W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrokensSkills
Bakasura
16
5 / 2 / 1
8,951
639
5,572
7,904
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Fabrirexx
Hachiman
15
14 / 2 / 1
10,116
723
15,160
9,676
2,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 0
6,315
451
4,375
12,522
6,123
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 4 / 12
7,988
571
7,637
9,265
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
seeesaw
Discordia
13
5 / 2 / 0
7,426
530
4,692
5,387
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 6 / 2
7,008
501
6,087
9,206
3,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
13
8 / 3 / 1
8,093
578
8,314
9,612
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Missmy
Ymir
11
4 / 2 / 1
7,179
513
7,190
8,871
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
Sats13
Odin
9
0 / 8 / 1
5,244
375
1,471
10,926
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
SlyFuB
Anhur
9
2 / 6 / 3
6,096
435
4,853
11,284
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
25
Kills
15
15
Deaths
25
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BrokensSkills
Bakasura
5
2
1
2.75
L
Hera
1
6
2
0.33
W
Hachiman
Fabrirexx
Hachiman
14
2
1
7.25
L
Fenrir
8
3
1
2.83
L
Ymir
Missmy
Ymir
4
2
1
2.25
L
Odin
Sats13
Odin
0
8
1
0.06
L
Anhur
SlyFuB
Anhur
2
6
3
0.58
W
0
5
0
0
W
1
4
12
1.75
W
Discordia
seeesaw
Discordia
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,436
Damage
27,915
44,754
Taken
49,899
18,583
Mitigated
22,358
14,515
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BrokensSkills
Bakasura
5,572
3,970
0
2,539
7,904
2,948
0
1,363
6,516
0
54,960
L
Hera
6,087
1,425
0
1,053
9,206
3,362
0
5,065
3,556
41,592
0
W
Hachiman
Fabrirexx
Hachiman
15,160
11,489
0
5,878
9,676
2,661
2,519
1,471
8,130
0
62,352
L
Fenrir
8,314
2,490
0
3,552
9,612
3,838
0
1,836
7,336
0
42,818
L
Ymir
Missmy
Ymir
7,190
2,078
0
2,717
8,871
7,607
306
946
7,415
34,180
0
L
Odin
Sats13
Odin
1,471
578
0
100
10,926
4,591
72
2,556
8,312
0
13,052
L
Anhur
SlyFuB
Anhur
4,853
2,910
258
2,788
11,284
2,960
0
1,654
9,630
0
23,594
W
4,375
1,328
0
4,229
12,522
6,123
608
6,226
5,846
280
25,983
W
7,637
1,742
0
1,131
9,265
4,946
144
1,489
7,634
24,787
0
W
Discordia
seeesaw
Discordia
4,692
390
0
738
5,387
1,905
51
2,232
3,155
35,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
33,620
390
Minions Killed
282
0
Camps Cleared
0
1,351,308
Distance Traveled
1,222,645
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,951
639
128
9
0
319,655
4
L
Hera
7,008
501
76
5
0
225,525
4
W
Hachiman
10,116
723
111
8
0
250,192
0
L
Fenrir
8,093
578
78
6
0
287,594
2
L
Ymir
7,179
513
70
5
0
235,845
3
L
Odin
5,244
375
25
2
0
241,439
1
L
Anhur
6,096
435
33
2
0
232,242
1
W
Chaac
6,315
451
49
4
0
274,893
5
W
Ymir
7,988
571
37
3
0
270,120
1
W
Discordia
7,426
530
65
5
0
236,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role