Player Matchup

King Arthur
King Arthur
Aintsworth
King Arthur
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
55W - 68L
1,171 Elo+
Party 2
Scylla
Scylla
Gethabarbz
Scylla
Level 17
God Stats
5W - 5L
1,708 SR
Queue Stats
158W - 161L
1,433 Elo+
Solo
Vulcan
Vulcan
RiceLionheart
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,171 Elo+
Party 2
Cupid
Cupid
Roddeboiii
Cupid
Level 29
God Stats
14W - 8L
1,462 SR
Queue Stats
88W - 76L
1,519 Elo+
Solo
Mercury
Mercury
STUBNATION
Mercury
Level 17
God Stats
1W - 2L
1,755 SR
Queue Stats
35W - 36L
1,542 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,367 Elo+

VS

Team Averages
Level 45
1,668 SR
1,688 Elo+
Ares
Ares
JennyTalya
Ares
Level 28
God Stats
7W - 0L
1,895 SR
Queue Stats
340W - 77L
1,887 Elo+
Party 1
Nemesis
Nemesis
K29F08
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,415 Elo+
Solo
Kali
Kali
Russia88
Kali
Level 25
God Stats
4W - 6L
1,333 SR
Queue Stats
66W - 56L
1,446 Elo+
Solo
Izanami
Izanami
jikkes
Izanami
Level 7
God Stats
15W - 1L
2,021 SR
Queue Stats
26W - 5L
1,818 Elo+
Party 1
Zeus
Zeus
wiggelawoo
Zeus
Level 153
God Stats
10W - 2L
1,593 SR
Queue Stats
398W - 122L
1,876 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aintsworth
King Arthur
16
4 / 11 / 7
10,503
1,050
12,359
23,459
24,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Gethabarbz
Scylla
15
0 / 7 / 9
9,010
901
7,715
18,298
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 10 / 8
9,651
965
7,992
13,652
5,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
16
2 / 9 / 6
9,984
998
5,954
16,082
5,733
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
STUBNATION
Mercury
16
3 / 7 / 8
10,580
1,058
5,796
13,313
4,613
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 26
12,104
1,210
15,974
9,977
10,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
K29F08
Nemesis
16
3 / 5 / 14
10,388
1,039
7,582
9,492
4,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
16
2 / 3 / 20
10,367
1,037
6,242
11,667
4,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
jikkes
Izanami
17
4 / 2 / 18
11,129
1,113
10,609
8,881
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
28 / 1 / 12
15,262
1,526
41,017
6,895
3,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
134
12
Kills
44
44
Deaths
12
38
Assists
90
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aintsworth
King Arthur
4
11
7
0.68
L
Scylla
Gethabarbz
Scylla
0
7
9
0.64
W
7
1
26
20
W
Nemesis
K29F08
Nemesis
3
5
14
2
L
3
10
8
0.7
L
Cupid
2
9
6
0.56
W
Kali
2
3
20
4
L
Mercury
STUBNATION
Mercury
3
7
8
1
W
Izanami
jikkes
Izanami
4
2
18
6.5
W
28
1
12
34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,816
Damage
81,424
84,804
Taken
46,912
45,912
Mitigated
27,653
3,904
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aintsworth
King Arthur
12,359
1,169
0
692
23,459
24,091
0
11,935
11,524
1,772
19,643
L
Scylla
Gethabarbz
Scylla
7,715
793
0
705
18,298
6,384
0
14,412
3,886
17,927
0
W
15,974
1,254
838
546
9,977
10,655
0
3,076
5,623
27,216
0
W
Nemesis
K29F08
Nemesis
7,582
1,958
0
1,261
9,492
4,717
0
3,778
5,539
0
17,035
L
7,992
3,032
0
0
13,652
5,091
0
10,567
3,085
13,188
0
L
Cupid
5,954
3,482
57
2,081
16,082
5,733
0
11,135
4,947
0
46,559
W
Kali
6,242
2,206
0
2,322
11,667
4,901
0
6,992
4,525
0
10,291
L
Mercury
STUBNATION
Mercury
5,796
1,045
0
369
13,313
4,613
0
8,942
4,371
0
18,159
W
Izanami
jikkes
Izanami
10,609
7,670
0
1,177
8,881
4,158
0
2,143
6,588
0
48,021
W
41,017
3,306
0
1,040
6,895
3,222
0
1,477
5,268
65,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,728
Gold Earned
59,250
158
Minions Killed
215
4
Camps Cleared
8
933,098
Distance Traveled
919,909
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,503
1,050
18
2
0
202,905
0
L
Scylla
9,010
901
26
3
0
183,774
0
W
Ares
12,104
1,210
12
1
0
193,956
3
W
Nemesis
10,388
1,039
18
2
2
170,485
0
L
Vulcan
9,651
965
4
0
0
160,363
0
L
Cupid
9,984
998
83
8
1
173,008
0
W
Kali
10,367
1,037
9
1
1
209,891
0
L
Mercury
10,580
1,058
27
3
3
213,048
0
W
Izanami
11,129
1,113
85
9
4
169,547
1
W
Zeus
15,262
1,526
91
9
1
176,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role