Player Matchup

Ao Kuang
Ao Kuang
Codie2R3AL
Ao Kuang
Level 44
God Stats
26W - 10L
1,660 SR
Queue Stats
152W - 129L
1,587 Elo+
Party 1
Arachne
Arachne
GaryTheTurtleGod
Arachne
Level 41
God Stats
47W - 29L
1,768 SR
Queue Stats
162W - 130L
1,630 Elo+
Party 1
Persephone
Persephone
HauntedButWanted
Persephone
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 122L
1,580 Elo+
Solo
Anhur
Anhur
TheDadChris
Anhur
Level 47
God Stats
8W - 8L
1,653 SR
Queue Stats
317W - 286L
1,632 Elo+
Party 1
Ymir
Ymir
Tyler 2R3AL
Ymir
Level 7
God Stats
2W - 3L
1,672 SR
Queue Stats
2W - 3L
1,603 Elo+
Party 1
Team Averages
Level 36
1,651 SR
1,606 Elo+

VS

Team Averages
Level 65
1,550 SR
1,542 Elo+
Thanatos
Thanatos
MG Krave
Thanatos
Level 57
God Stats
10W - 9L
1,612 SR
Queue Stats
163W - 130L
1,566 Elo+
Party 3
Hou Yi
Hou Yi
MMG LIZARD
Hou Yi
Level 14
God Stats
15W - 13L
1,610 SR
Queue Stats
189W - 157L
1,640 Elo+
Party 3
Bellona
Bellona
gilsonGABRIEL
Bellona
Level 128
God Stats
2W - 1L
1,715 SR
Queue Stats
113W - 90L
1,506 Elo+
Party 2
Ymir
Ymir
leoplaynice
Ymir
Level 23
God Stats
24W - 10L
1,524 SR
Queue Stats
60W - 57L
1,499 Elo+
Party 2
Janus
Janus
lucaswalkerbr
Janus
Level 105
God Stats
8W - 7L
1,288 SR
Queue Stats
204W - 148L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Codie2R3AL
Ao Kuang
8
1 / 4 / 1
5,227
523
3,197
10,602
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
3 / 4 / 2
5,624
562
4,272
7,554
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
HauntedButWanted
Persephone
10
3 / 1 / 4
6,301
630
3,277
4,741
1,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 2
4,962
496
2,888
7,030
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 1
5,276
528
1,012
6,054
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MG Krave
Thanatos
10
5 / 3 / 5
6,282
628
5,183
7,128
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
MMG LIZARD
Hou Yi
9
3 / 1 / 5
5,797
580
4,923
3,310
742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
12
4 / 2 / 2
6,941
694
7,246
7,575
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 6
6,119
612
2,152
5,129
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 4
6,170
617
3,185
2,605
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
15
16
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Codie2R3AL
Ao Kuang
1
4
1
0.38
L
3
4
2
1
L
Persephone
HauntedButWanted
Persephone
3
1
4
5
W
Thanatos
MG Krave
Thanatos
5
3
5
2.5
W
Hou Yi
MMG LIZARD
Hou Yi
3
1
5
5.5
L
1
4
2
0.5
L
1
3
1
0.5
W
Bellona
4
2
2
2.5
W
2
1
6
5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
22,689
35,981
Taken
25,747
10,966
Mitigated
11,607
9,086
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Codie2R3AL
Ao Kuang
3,197
1,069
0
4,684
10,602
3,146
0
0
10,602
22,138
0
L
4,272
3,000
0
761
7,554
2,183
12
821
6,733
0
23,399
L
Persephone
HauntedButWanted
Persephone
3,277
143
0
1,317
4,741
1,406
0
1,812
2,928
25,035
0
W
Thanatos
MG Krave
Thanatos
5,183
1,920
0
5,085
7,128
2,137
0
1,610
5,518
0
27,561
W
Hou Yi
MMG LIZARD
Hou Yi
4,923
2,189
0
750
3,310
742
519
680
2,630
0
17,491
L
2,888
1,348
0
1,688
7,030
1,717
0
1,710
5,320
0
22,381
L
1,012
283
0
636
6,054
2,514
0
994
5,060
13,503
0
W
Bellona
7,246
2,071
0
4,026
7,575
4,598
276
2,902
4,673
0
38,983
W
2,152
150
0
696
5,129
3,434
0
1,240
3,889
22,256
0
W
3,185
369
0
400
2,605
696
92
1,054
1,551
36,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
31,309
218
Minions Killed
287
0
Camps Cleared
0
940,482
Distance Traveled
973,748
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,227
523
41
4
0
180,491
1
L
Arachne
5,624
562
51
5
0
206,278
1
L
Persephone
6,301
630
59
6
0
204,963
3
W
Thanatos
6,282
628
52
5
0
213,976
3
W
Hou Yi
5,797
580
38
4
0
166,359
0
L
Anhur
4,962
496
40
4
0
161,485
2
L
Ymir
5,276
528
27
3
0
187,265
0
W
Bellona
6,941
694
82
8
0
196,162
1
W
Ymir
6,119
612
36
4
0
192,990
1
W
Janus
6,170
617
79
8
0
204,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role