Player Matchup

Artio
Artio
Bananoman
Artio
Level 28
God Stats
1W - 2L
1,734 SR
Queue Stats
45W - 30L
1,439 Elo+
Solo
Mercury
Mercury
GeorgeFloyddlol
Mercury
Level 44
God Stats
6W - 13L
1,529 SR
Queue Stats
367W - 464L
1,390 Elo+
Party 1
Erlang Shen
Erlang Shen
SmiteTryhard444
Erlang Shen
Level 21
God Stats
28W - 44L
1,518 SR
Queue Stats
68W - 103L
1,419 Elo+
Party 1
Rama
Rama
Xryphh
Rama
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 138L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
thecroow
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 26
1,556 SR
1,440 Elo+

VS

Team Averages
Level 32
1,490 SR
1,443 Elo+
Guan Yu
Guan Yu
Aconoje
Guan Yu
Level 13
God Stats
2W - 2L
1,233 SR
Queue Stats
159W - 77L
1,680 Elo+
Solo
Chronos
Chronos
OrgBabyGangsta
Chronos
Level 16
God Stats
1W - 0L
1,716 SR
Queue Stats
9W - 7L
1,465 Elo+
Party 3
Geb
Geb
Varaxi
Geb
Level 96
God Stats
5W - 3L
1,500 SR
Queue Stats
249W - 189L
1,284 Elo+
Party 2
Nu Wa
Nu Wa
Woriorsoroci
Nu Wa
Level 28
God Stats
7W - 3L
1,781 SR
Queue Stats
20W - 24L
1,397 Elo+
Party 3
Ullr
Ullr
joecjoe
Ullr
Level 6
God Stats
2W - 2L
1,220 SR
Queue Stats
68W - 65L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bananoman
Artio
9
0 / 4 / 5
6,161
440
4,379
9,521
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 5 / 2
6,784
485
6,381
11,696
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SmiteTryhard444
Erlang Shen
10
1 / 4 / 1
6,148
439
6,520
12,026
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
Xryphh
Rama
10
4 / 2 / 0
6,472
462
4,110
7,575
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
thecroow
Kukulkan
11
3 / 7 / 1
6,729
481
7,654
8,684
2,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aconoje
Guan Yu
15
5 / 1 / 4
8,875
634
10,419
12,276
10,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
8 / 2 / 1
8,086
578
5,678
12,351
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
Varaxi
Geb
11
1 / 1 / 8
7,246
518
6,552
8,645
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 2 / 2
8,295
593
9,780
6,183
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
joecjoe
Ullr
10
1 / 4 / 5
6,545
468
4,550
8,705
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
22
22
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aconoje
Guan Yu
5
1
4
7
L
Artio
Bananoman
Artio
0
4
5
0.63
L
1
5
2
0.4
W
8
2
1
4.25
L
Erlang Shen
SmiteTryhard444
Erlang Shen
1
4
1
0.38
W
Geb
Varaxi
Geb
1
1
8
5
W
7
2
2
4
L
Rama
Xryphh
Rama
4
2
0
2
W
Ullr
joecjoe
Ullr
1
4
5
0.88
L
Kukulkan
thecroow
Kukulkan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,044
Damage
36,979
49,502
Taken
48,160
19,064
Mitigated
26,261
12,910
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aconoje
Guan Yu
10,419
2,664
709
5,826
12,276
10,839
42
409
11,867
0
54,581
L
Artio
Bananoman
Artio
4,379
392
368
3,476
9,521
5,306
138
4,058
5,463
17,488
0
L
6,381
3,270
0
3,048
11,696
3,706
0
4,452
7,244
0
42,754
W
5,678
3,797
0
4,857
12,351
4,282
448
2,830
9,521
40,163
0
L
Erlang Shen
SmiteTryhard444
Erlang Shen
6,520
4,005
0
4,471
12,026
4,681
0
2,403
9,623
0
25,379
W
Geb
Varaxi
Geb
6,552
1,928
0
1,448
8,645
6,200
52
3,410
5,235
19,257
0
W
9,780
3,116
0
842
6,183
2,083
2,249
2,215
3,968
40,075
0
L
Rama
Xryphh
Rama
4,110
3,156
0
1,297
7,575
2,861
239
4,327
3,248
0
19,164
W
Ullr
joecjoe
Ullr
4,550
2,606
0
2,500
8,705
2,857
569
3,169
5,536
0
26,975
L
Kukulkan
thecroow
Kukulkan
7,654
909
0
250
8,684
2,510
186
6,770
1,914
29,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
39,047
246
Minions Killed
316
0
Camps Cleared
0
1,251,488
Distance Traveled
1,361,744
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,875
634
103
7
0
276,656
1
L
Artio
6,161
440
31
2
0
204,981
3
L
Mercury
6,784
485
85
6
0
306,499
1
W
Chronos
8,086
578
70
5
0
288,265
1
L
Erlang Shen
6,148
439
42
3
0
272,414
5
W
Geb
7,246
518
20
1
0
311,125
5
W
Nu Wa
8,295
593
79
6
0
247,447
0
L
Rama
6,472
462
39
3
0
239,331
1
W
Ullr
6,545
468
44
3
0
238,251
1
L
Kukulkan
6,729
481
49
4
0
228,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role