Player Matchup

Janus
Janus
Ashenguard
Janus
Level 28
God Stats
5W - 7L
1,378 SR
Queue Stats
95W - 98L
1,387 Elo+
Solo
Artemis
Artemis
EvilPotatoe13
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
PaoloSalvatore
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Rafildz6529
Ao Kuang
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,103 Elo+
Solo
Bellona
Bellona
youtube-conder
Bellona
Level 28
God Stats
0W - 2L
1,219 SR
Queue Stats
54W - 62L
1,365 Elo+
Solo
Team Averages
Level 13
1,419 SR
1,371 Elo+

VS

Team Averages
Level 16
1,451 SR
1,347 Elo+
Sun Wukong
Sun Wukong
KaitoTnT
Sun Wukong
Level 14
God Stats
4W - 5L
1,633 SR
Queue Stats
10W - 11L
1,416 Elo+
Solo
Nemesis
Nemesis
KapaRuno
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ymir
Ymir
MakariDesu
Ymir
Level 15
God Stats
9W - 9L
1,535 SR
Queue Stats
59W - 109L
1,250 Elo+
Solo
Neith
Neith
jaintsared
Neith
Level 28
God Stats
31W - 40L
1,417 SR
Queue Stats
93W - 110L
1,279 Elo+
Party 1
Nox
Nox
jlive97
Nox
Level 21
God Stats
3W - 2L
1,170 SR
Queue Stats
101W - 112L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
5 / 6 / 2
8,329
555
7,347
7,977
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
10
1 / 8 / 4
6,704
447
3,838
9,330
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 6 / 3
7,793
520
4,871
10,834
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Rafildz6529
Ao Kuang
7
0 / 8 / 3
5,676
378
1,657
8,983
3,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 3 / 3
7,097
473
3,323
8,158
4,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KaitoTnT
Sun Wukong
14
8 / 0 / 3
9,343
623
6,828
7,280
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
KapaRuno
Nemesis
14
12 / 4 / 5
9,353
624
7,863
10,100
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 3
7,751
517
1,525
9,811
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
14
5 / 4 / 4
8,712
581
5,653
9,370
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
14
5 / 2 / 6
9,075
605
7,572
7,455
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
13
Kills
31
31
Deaths
14
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
5
6
2
1
L
Artemis
1
8
4
0.38
W
Sun Wukong
KaitoTnT
Sun Wukong
8
0
3
9.5
W
Nemesis
KapaRuno
Nemesis
12
4
5
3.63
W
1
4
3
0.63
L
3
6
3
0.75
L
Ao Kuang
Rafildz6529
Ao Kuang
0
8
3
0.19
W
Neith
5
4
4
1.75
W
Nox
5
2
6
4
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,036
Damage
29,441
45,282
Taken
44,016
20,022
Mitigated
20,660
3,200
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,347
626
0
0
7,977
2,472
0
3,613
4,364
48,175
0
L
Artemis
3,838
2,461
0
1,557
9,330
2,736
305
477
8,678
0
16,161
W
Sun Wukong
KaitoTnT
Sun Wukong
6,828
1,912
0
4,334
7,280
5,462
810
1,336
5,869
71
41,130
W
Nemesis
KapaRuno
Nemesis
7,863
4,186
0
3,179
10,100
3,955
35
3,082
6,968
0
42,929
W
1,525
434
0
631
9,811
4,799
327
1,967
7,819
25,280
0
L
4,871
663
0
826
10,834
7,221
40
1,801
8,983
14,525
0
L
Ao Kuang
Rafildz6529
Ao Kuang
1,657
830
0
725
8,983
3,236
306
1,231
7,702
10,095
0
W
Neith
5,653
2,349
0
3,462
9,370
3,368
2,860
3,487
5,858
0
40,709
W
Nox
7,572
1,283
0
1,154
7,455
3,076
2,078
3,803
3,627
45,131
0
L
3,323
1,278
0
92
8,158
4,357
286
2,046
6,062
0
23,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,599
Gold Earned
44,234
181
Minions Killed
368
0
Camps Cleared
0
1,322,363
Distance Traveled
1,389,470
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,329
555
83
6
0
281,604
0
L
Artemis
6,704
447
24
2
0
243,267
1
W
Sun Wukong
9,343
623
90
6
0
321,468
3
W
Nemesis
9,353
624
66
4
0
299,265
2
W
Ymir
7,751
517
45
3
0
285,574
1
L
Ares
7,793
520
18
1
0
271,165
1
L
Ao Kuang
5,676
378
15
1
0
232,149
2
W
Neith
8,712
581
75
5
0
208,268
0
W
Nox
9,075
605
92
6
0
274,895
0
L
Bellona
7,097
473
41
3
0
294,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role