Player Matchup

Ymir
Ymir
BraddKlitt420
Ymir
Level 28
God Stats
8W - 4L
1,454 SR
Queue Stats
12W - 4L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
GhettoNerd420
Hou Yi
Level 7
God Stats
46W - 20L
1,696 SR
Queue Stats
48W - 28L
1,271 Elo+
Party 1
Anubis
Anubis
MrHamburglar
Anubis
Level 43
God Stats
47W - 28L
1,508 SR
Queue Stats
110W - 89L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
No1_N_particular
Kukulkan
Level 15
God Stats
15W - 7L
1,699 SR
Queue Stats
82W - 84L
1,438 Elo+
Solo
Nemesis
Nemesis
yungmayo5454
Nemesis
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 42L
1,364 Elo+
Party 1
Team Averages
Level 23
1,572 SR
1,405 Elo+

VS

Team Averages
Level 12
1,503 SR
1,325 Elo+
Medusa
Medusa
BONESKI
Medusa
Level 19
God Stats
1W - 2L
1,263 SR
Queue Stats
7W - 15L
1,168 Elo+
Solo
Nemesis
Nemesis
FabianGalindo16
Nemesis
Level 6
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 6L
1,295 Elo+
Solo
Chernobog
Chernobog
K0RnHeAd
Chernobog
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
341W - 358L
1,244 Elo+
Solo
Merlin
Merlin
Kimtchey19
Merlin
Level 16
God Stats
44W - 40L
1,525 SR
Queue Stats
53W - 47L
1,417 Elo+
Solo
Thor
Thor
Raquel_rainha
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 8
10,004
1,112
8,870
9,272
6,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 5 / 15
10,977
1,220
17,338
10,677
4,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
20 / 3 / 18
15,158
1,684
38,315
18,190
9,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 0 / 15
10,300
1,144
10,634
4,111
1,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
yungmayo5454
Nemesis
18
10 / 4 / 16
11,912
1,324
14,577
10,286
4,099
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BONESKI
Medusa
16
3 / 9 / 8
10,324
1,147
11,870
18,806
6,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 11 / 7
9,534
1,059
10,168
26,023
8,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
K0RnHeAd
Chernobog
16
1 / 9 / 7
9,325
1,036
6,493
18,730
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Kimtchey19
Merlin
16
10 / 4 / 3
12,434
1,382
12,977
14,035
5,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 14 / 13
9,857
1,095
5,646
20,229
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
54
47
Kills
16
16
Deaths
47
72
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
BONESKI
Medusa
3
9
8
0.78
W
6
4
8
2.5
L
2
11
7
0.5
W
8
5
15
3.1
L
Chernobog
K0RnHeAd
Chernobog
1
9
7
0.5
L
Merlin
Kimtchey19
Merlin
10
4
3
2.88
W
Anubis
20
3
18
9.67
W
3
0
15
10.5
L
0
14
13
0.46
W
Nemesis
yungmayo5454
Nemesis
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,734
Damage
47,154
52,536
Taken
97,823
26,215
Mitigated
34,329
15,196
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BONESKI
Medusa
11,870
7,419
0
2,884
18,806
6,781
0
10,522
8,284
0
22,895
W
8,870
1,314
0
783
9,272
6,673
0
2,900
6,372
16,807
0
L
10,168
4,169
0
2,734
26,023
8,239
0
16,060
9,963
0
22,612
W
17,338
10,863
0
768
10,677
4,241
0
3,555
7,122
40
31,026
L
Chernobog
K0RnHeAd
Chernobog
6,493
3,502
0
2,394
18,730
6,337
0
10,425
8,305
0
27,456
L
Merlin
Kimtchey19
Merlin
12,977
3,268
0
1,098
14,035
5,846
0
8,152
5,883
21,073
0
W
Anubis
38,315
4,134
0
12,308
18,190
9,379
0
3,907
14,283
63,354
0
W
10,634
562
0
371
4,111
1,823
0
793
3,318
33,580
0
L
5,646
2,417
0
868
20,229
7,126
0
12,700
7,529
0
18,492
W
Nemesis
yungmayo5454
Nemesis
14,577
8,908
0
966
10,286
4,099
0
1,822
8,464
0
23,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,351
Gold Earned
51,474
187
Minions Killed
144
9
Camps Cleared
3
622,161
Distance Traveled
749,531
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,324
1,147
24
3
2
126,474
1
W
Ymir
10,004
1,112
19
2
1
93,184
0
L
Nemesis
9,534
1,059
25
3
0
188,928
0
W
Hou Yi
10,977
1,220
36
4
0
115,552
0
L
Chernobog
9,325
1,036
32
4
1
148,475
1
L
Merlin
12,434
1,382
28
3
0
146,945
1
W
Anubis
15,158
1,684
52
6
7
102,473
0
W
Kukulkan
10,300
1,144
54
6
0
156,320
0
L
Thor
9,857
1,095
35
4
0
138,709
0
W
Nemesis
11,912
1,324
26
3
1
154,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role