Player Matchup

Poseidon
Poseidon
ABOTKILLEDU5647
Poseidon
Level 5
God Stats
1W - 3L
1,325 SR
Queue Stats
4W - 7L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
EarningCheck592
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,308 Elo+
Solo
Bastet
Bastet
Nevita
Bastet
Level 29
God Stats
1W - 1L
1,884 SR
Queue Stats
16W - 6L
2,058 Elo+
Solo
Tiamat
Tiamat
Riley3134
Tiamat
Level 5
God Stats
2W - 17L
1,244 SR
Queue Stats
2W - 19L
1,316 Elo+
Solo
Neith
Neith
S2GW
Neith
Level 7
God Stats
8W - 4L
1,740 SR
Queue Stats
12W - 12L
1,477 Elo+
Party 1
Team Averages
Level 10
1,539 SR
1,530 Elo+

VS

Team Averages
Level 22
1,593 SR
1,590 Elo+
Rama
Rama
Kmuz1111
Rama
Level 27
God Stats
9W - 16L
1,670 SR
Queue Stats
31W - 32L
1,750 Elo+
Solo
Raijin
Raijin
MAAAD HYPEEE
Raijin
Level 26
God Stats
3W - 2L
1,757 SR
Queue Stats
318W - 291L
1,426 Elo+
Solo
Bastet
Bastet
MiaWii
Bastet
Level 23
God Stats
129W - 143L
1,554 SR
Queue Stats
131W - 145L
1,573 Elo+
Solo
Artio
Artio
avpcyt12
Artio
Level 28
God Stats
5W - 7L
1,484 SR
Queue Stats
38W - 25L
1,700 Elo+
Solo
Thor
Thor
zeke99
Thor
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
5 / 12 / 9
13,990
933
16,714
18,592
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
15
0 / 0 / 0
10,530
702
0
0
0
Bastet
Nevita
Bastet
20
13 / 5 / 7
16,520
1,101
43,834
26,722
13,779
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Riley3134
Tiamat
16
0 / 3 / 3
10,892
726
243
3,933
1,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
S2GW
Neith
20
4 / 3 / 13
14,199
947
24,890
21,394
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
10 / 2 / 9
16,548
1,103
21,441
16,131
5,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
11 / 3 / 7
15,275
1,018
23,859
21,853
8,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
MiaWii
Bastet
18
0 / 1 / 8
12,228
815
4,029
10,136
6,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
avpcyt12
Artio
20
2 / 4 / 17
14,417
961
10,972
27,255
30,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
zeke99
Thor
17
0 / 12 / 5
11,386
759
4,487
16,897
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
69
22
Kills
23
23
Deaths
22
32
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Poseidon
5
12
9
0.79
L
Sylvanus
0
0
0
0
W
Rama
10
2
9
7.25
W
Raijin
11
3
7
4.83
W
Bastet
MiaWii
Bastet
0
1
8
4
L
Bastet
Nevita
Bastet
13
5
7
3.3
L
Tiamat
Riley3134
Tiamat
0
3
3
0.5
L
Neith
S2GW
Neith
4
3
13
3.5
W
Artio
avpcyt12
Artio
2
4
17
2.63
W
Thor
zeke99
Thor
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,681
Damage
64,788
70,641
Taken
92,272
27,921
Mitigated
55,502
10,214
Healing
21,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
16,714
3,057
0
0
18,592
5,162
0
11,029
7,047
51,245
0
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Rama
21,441
18,732
553
5,478
16,131
5,819
0
3,904
12,018
0
83,581
W
Raijin
23,859
3,276
212
6,241
21,853
8,016
0
4,799
16,904
47,009
0
W
Bastet
MiaWii
Bastet
4,029
1,139
0
0
10,136
6,294
0
1,131
8,855
0
19,935
L
Bastet
Nevita
Bastet
43,834
11,871
0
5,444
26,722
13,779
0
9,511
16,867
0
75,551
L
Tiamat
Riley3134
Tiamat
243
142
0
75
3,933
1,850
0
1,116
2,806
354
0
L
Neith
S2GW
Neith
24,890
15,037
0
4,695
21,394
7,130
0
11,720
9,090
0
53,812
W
Artio
avpcyt12
Artio
10,972
1,100
4,268
4,882
27,255
30,084
0
3,425
22,962
24,028
0
W
Thor
zeke99
Thor
4,487
1,946
0
300
16,897
5,289
0
3,698
12,974
0
6,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,131
Gold Earned
69,854
230
Minions Killed
328
8
Camps Cleared
3
1,031,160
Distance Traveled
1,169,457
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,990
933
105
7
1
243,806
0
L
Sylvanus
10,530
702
0
0
0
0
0
W
Rama
16,548
1,103
166
11
1
253,652
0
W
Raijin
15,275
1,018
71
5
1
218,657
0
W
Bastet
12,228
815
49
3
1
268,586
0
L
Bastet
16,520
1,101
69
5
4
336,322
1
L
Tiamat
10,892
726
0
0
0
193,766
0
L
Neith
14,199
947
56
4
3
257,266
0
W
Artio
14,417
961
32
2
0
267,954
0
W
Thor
11,386
759
10
1
0
160,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role