Player Matchup

Loki
Loki
Ghandi bbd
Loki
Level 14
God Stats
8W - 14L
1,398 SR
Queue Stats
10W - 30L
1,089 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TJTRAPPY
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,269 Elo+
Party 1
Thoth
Thoth
x8BALLx4499
Thoth
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,407 Elo+
Party 1
Team Averages
Level 13
1,466 SR
1,255 Elo+

VS

Team Averages
Level 21
1,374 SR
1,247 Elo+
Tiamat
Tiamat
Pometti_01_CT
Tiamat
Level 8
God Stats
1W - 4L
1,105 SR
Queue Stats
7W - 21L
1,086 Elo+
Solo
Merlin
Merlin
gay_on_tuesday69
Merlin
Level 26
God Stats
3W - 1L
1,531 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
mini minyard
Kuzenbo
Level 28
God Stats
11W - 8L
1,486 SR
Queue Stats
89W - 137L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
8,202
631
6,995
9,602
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TJTRAPPY
Cu Chulainn
9
1 / 6 / 0
7,446
573
6,298
13,365
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 6 / 1
7,435
572
3,750
6,373
2,055
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
8,759
674
8,085
10,252
7,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 7
8,537
657
4,653
4,920
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
mini minyard
Kuzenbo
12
8 / 0 / 3
9,537
734
8,693
9,664
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
4
3
6
2.33
L
Cu Chulainn
TJTRAPPY
Cu Chulainn
1
6
0
0.17
W
2
1
7
5.5
W
Kuzenbo
mini minyard
Kuzenbo
8
0
3
9.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,043
Damage
21,431
29,340
Taken
24,836
11,611
Mitigated
21,066
667
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,995
2,027
0
140
9,602
3,236
0
7,133
2,469
0
16,353
W
8,085
1,218
88
1,946
10,252
7,390
245
1,307
8,810
25,560
0
L
Cu Chulainn
TJTRAPPY
Cu Chulainn
6,298
1,567
0
527
13,365
6,320
0
9,427
3,938
1,587
13,477
W
4,653
296
0
330
4,920
3,389
320
717
4,078
31,753
0
W
Kuzenbo
mini minyard
Kuzenbo
8,693
3,284
0
552
9,664
10,287
198
2,484
6,932
19,169
0
L
3,750
978
0
0
6,373
2,055
0
4,923
1,450
13,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,083
Gold Earned
26,833
45
Minions Killed
102
0
Camps Cleared
0
563,084
Distance Traveled
633,056
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,202
631
15
1
0
229,186
1
W
Tiamat
8,759
674
39
3
0
197,930
4
L
Cu Chulainn
7,446
573
15
1
0
192,721
0
W
Merlin
8,537
657
42
3
0
190,119
2
W
Kuzenbo
9,537
734
21
2
0
245,007
2
L
Thoth
7,435
572
15
1
0
141,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role