Player Matchup

Arachne
Arachne
SirComALotThe3rd
Arachne
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 78L
1,625 Elo+
Party 3
Danzaburou
Danzaburou
Thunder_o_Cruel
Danzaburou
Level 160
God Stats
3W - 1L
1,894 SR
Queue Stats
6W - 11L
1,747 Elo+
Party 1
Nu Wa
Nu Wa
dsleite360americ
Nu Wa
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,524 Elo+
Party 1
Ares
Ares
dsleite360asia
Ares
Level 38
God Stats
1W - 0L
1,835 SR
Queue Stats
5W - 4L
1,438 Elo+
Party 1
Zeus
Zeus
heroofthefamily1
Zeus
Level 141
God Stats
6W - 1L
1,912 SR
Queue Stats
560W - 406L
1,644 Elo+
Party 3
Team Averages
Level 82
1,728 SR
1,595 Elo+

VS

Team Averages
Level 43
1,408 SR
1,481 Elo+
The Morrigan
The Morrigan
Intensebug
The Morrigan
Level 88
God Stats
2W - 3L
1,592 SR
Queue Stats
54W - 48L
1,493 Elo+
Party 2
Chaac
Chaac
Victren
Chaac
Level 50
God Stats
11W - 13L
1,376 SR
Queue Stats
35W - 37L
1,371 Elo+
Party 2
Bakasura
Bakasura
darkadri2015
Bakasura
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,491 Elo+
Solo
Izanami
Izanami
rigbone888
Izanami
Level 29
God Stats
1W - 2L
1,218 SR
Queue Stats
15W - 14L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
xTac0Fartx
Cthulhu
Level 13
God Stats
0W - 3L
1,353 SR
Queue Stats
21W - 21L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 17
9,501
950
3,399
5,756
2,199
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Thunder_o_Cruel
Danzaburou
17
7 / 3 / 15
10,665
1,067
13,645
11,553
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 1 / 24
10,750
1,075
14,112
4,284
1,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 0 / 23
11,733
1,173
9,671
8,853
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 1 / 15
11,744
1,174
25,461
6,646
2,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

258

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Intensebug
The Morrigan
15
1 / 6 / 4
9,238
924
5,769
10,081
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Victren
Chaac
16
3 / 5 / 3
10,115
1,012
13,907
16,256
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
darkadri2015
Bakasura
14
0 / 9 / 2
8,302
830
3,132
16,683
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
rigbone888
Izanami
16
2 / 5 / 4
10,231
1,023
7,248
13,590
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
xTac0Fartx
Cthulhu
15
1 / 5 / 1
8,854
885
4,671
14,506
10,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
21
30
Kills
7
7
Deaths
30
94
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Intensebug
The Morrigan
1
6
4
0.5
W
3
2
17
5.75
W
Danzaburou
Thunder_o_Cruel
Danzaburou
7
3
15
4.83
L
Chaac
Victren
Chaac
3
5
3
0.9
L
Bakasura
darkadri2015
Bakasura
0
9
2
0.11
W
3
1
24
15
W
6
0
23
17.5
W
11
1
15
18.5
L
Izanami
rigbone888
Izanami
2
5
4
0.8
L
Cthulhu
xTac0Fartx
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,288
Damage
34,727
37,092
Taken
71,116
19,448
Mitigated
38,167
8,064
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Intensebug
The Morrigan
5,769
623
0
0
10,081
2,977
0
8,365
1,716
28,739
0
W
3,399
2,863
0
475
5,756
2,199
0
1,672
3,859
0
5,209
W
Danzaburou
Thunder_o_Cruel
Danzaburou
13,645
6,991
0
2,661
11,553
4,980
0
4,054
7,299
0
41,774
L
Chaac
Victren
Chaac
13,907
1,261
0
2,677
16,256
14,305
0
10,474
5,782
2,182
39,176
L
Bakasura
darkadri2015
Bakasura
3,132
1,798
0
1,006
16,683
5,568
0
11,487
5,196
0
8,567
W
14,112
6,429
94
850
4,284
1,827
0
1,212
2,872
44,489
0
W
9,671
135
0
1,145
8,853
7,856
0
2,013
6,615
13,342
0
W
25,461
1,743
0
2,839
6,646
2,586
0
2,881
3,715
44,105
0
L
Izanami
rigbone888
Izanami
7,248
4,328
0
2,634
13,590
4,634
0
10,138
3,452
0
45,594
L
Cthulhu
xTac0Fartx
Cthulhu
4,671
22
10
319
14,506
10,683
0
8,780
5,726
33,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,393
Gold Earned
46,740
194
Minions Killed
263
4
Camps Cleared
10
874,893
Distance Traveled
871,039
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,238
924
64
6
1
159,947
0
W
Arachne
9,501
950
9
1
0
182,480
0
W
Danzaburou
10,665
1,067
51
5
1
147,321
0
L
Chaac
10,115
1,012
58
6
1
199,024
0
L
Bakasura
8,302
830
15
2
1
174,936
0
W
Nu Wa
10,750
1,075
70
7
1
169,879
0
W
Ares
11,733
1,173
7
1
2
199,331
1
W
Zeus
11,744
1,174
57
6
0
175,882
0
L
Izanami
10,231
1,023
79
8
6
157,758
1
L
Cthulhu
8,854
885
47
5
1
179,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role