Player Matchup

Bellona
Bellona
FAMM1509
Bellona
Level 85
God Stats
13W - 9L
1,736 SR
Queue Stats
151W - 153L
1,441 Elo+
Solo
Geb
Geb
KINGOFTHE7SINS
Geb
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,567 Elo+
Solo
Skadi
Skadi
KiiraChaan
Skadi
Level 67
God Stats
32W - 23L
1,670 SR
Queue Stats
77W - 72L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
PiaGcanard
Aphrodite
Level 68
God Stats
75W - 54L
1,619 SR
Queue Stats
86W - 81L
1,516 Elo+
Party 2
Merlin
Merlin
Trell95
Merlin
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 126L
1,473 Elo+
Solo
Team Averages
Level 79
1,605 SR
1,509 Elo+

VS

Team Averages
Level 79
1,497 SR
1,424 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jahtoro
Cthulhu
Level 115
God Stats
3W - 2L
1,454 SR
Queue Stats
154W - 153L
1,446 Elo+
Solo
Zeus
Zeus
fraank-11
Zeus
Level 97
God Stats
21W - 15L
1,507 SR
Queue Stats
163W - 154L
1,447 Elo+
Solo
Kukulkan
Kukulkan
miaucrlh
Kukulkan
Level 12
God Stats
3W - 0L
1,694 SR
Queue Stats
12W - 17L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
xeramodess
Danzaburou
Level 53
God Stats
22W - 36L
1,331 SR
Queue Stats
748W - 898L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FAMM1509
Bellona
16
3 / 4 / 4
10,565
1,057
14,665
17,268
14,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 3 / 3
9,622
962
5,060
18,713
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
15
0 / 0 / 2
9,153
915
5,372
5,853
2,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
PiaGcanard
Aphrodite
16
1 / 2 / 5
9,686
969
10,952
12,089
12,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Trell95
Merlin
16
4 / 3 / 4
10,291
1,029
15,301
12,349
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

212

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
0 / 1 / 11
9,273
927
7,414
13,786
16,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Jahtoro
Cthulhu
16
0 / 2 / 10
9,409
941
13,416
13,821
7,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
17
6 / 2 / 6
11,304
1,130
21,117
8,038
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
miaucrlh
Kukulkan
15
2 / 1 / 8
9,537
954
8,614
4,908
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
xeramodess
Danzaburou
16
4 / 2 / 8
10,600
1,060
11,351
13,581
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
8
Kills
12
12
Deaths
8
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
1
11
5.5
L
Bellona
FAMM1509
Bellona
3
4
4
1.25
W
Cthulhu
Jahtoro
Cthulhu
0
2
10
2.5
L
0
3
3
0.5
L
Skadi
0
0
2
1
L
Aphrodite
PiaGcanard
Aphrodite
1
2
5
1.75
L
Merlin
Trell95
Merlin
4
3
4
2
W
Zeus
6
2
6
4.5
W
Kukulkan
miaucrlh
Kukulkan
2
1
8
6
W
Danzaburou
xeramodess
Danzaburou
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,350
Damage
61,912
66,272
Taken
54,134
48,466
Mitigated
36,427
24,962
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,414
945
0
216
13,786
16,748
0
8,031
5,357
11,232
0
L
Bellona
FAMM1509
Bellona
14,665
3,488
0
820
17,268
14,729
0
13,231
4,037
0
30,607
W
Cthulhu
Jahtoro
Cthulhu
13,416
704
360
702
13,821
7,189
0
7,679
5,784
32,618
0
L
5,060
1,123
903
3,498
18,713
14,694
0
11,904
6,809
13,801
0
L
Skadi
5,372
2,731
390
859
5,853
2,079
0
5,270
583
0
35,314
L
Aphrodite
PiaGcanard
Aphrodite
10,952
332
11,090
7,012
12,089
12,190
0
9,270
2,819
32,415
0
L
Merlin
Trell95
Merlin
15,301
930
195
195
12,349
4,774
0
10,886
1,463
29,209
0
W
Zeus
21,117
1,392
1,151
1,735
8,038
3,627
0
2,652
5,057
62,773
0
W
Kukulkan
miaucrlh
Kukulkan
8,614
890
0
0
4,908
2,228
0
3,929
819
19,510
0
W
Danzaburou
xeramodess
Danzaburou
11,351
7,130
0
3,586
13,581
6,635
0
7,966
5,240
0
22,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,317
Gold Earned
50,123
231
Minions Killed
213
4
Camps Cleared
6
920,762
Distance Traveled
945,455
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,273
927
15
2
2
206,195
0
L
Bellona
10,565
1,057
45
5
2
218,753
1
W
Cthulhu
9,409
941
42
4
1
226,430
0
L
Geb
9,622
962
16
2
0
170,071
1
L
Skadi
9,153
915
68
7
1
179,801
0
L
Aphrodite
9,686
969
64
6
1
192,151
0
L
Merlin
10,291
1,029
38
4
0
159,986
3
W
Zeus
11,304
1,130
104
10
2
187,530
3
W
Kukulkan
9,537
954
26
3
1
146,590
1
W
Danzaburou
10,600
1,060
26
3
0
178,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role