Player Matchup

Cerberus
Cerberus
FinalFlash31
Cerberus
Level 24
God Stats
10W - 4L
1,666 SR
Queue Stats
115W - 106L
1,366 Elo+
Party 1
Pele
Pele
GAY WAFFL
Pele
Level 4
God Stats
6W - 2L
1,150 SR
Queue Stats
7W - 9L
990 Elo+
Party 3
Agni
Agni
Inzunxe
Agni
Level 28
God Stats
2W - 3L
1,423 SR
Queue Stats
33W - 46L
1,299 Elo+
Solo
Bastet
Bastet
LESBIAN WAFFL
Bastet
Level 13
God Stats
7W - 8L
974 SR
Queue Stats
7W - 9L
990 Elo+
Party 3
Fenrir
Fenrir
LadyRikku2908
Fenrir
Level 26
God Stats
7W - 7L
1,776 SR
Queue Stats
114W - 115L
1,408 Elo+
Party 1
Team Averages
Level 19
1,398 SR
1,210 Elo+

VS

Team Averages
Level 21
1,260 SR
1,295 Elo+
Fenrir
Fenrir
BotheredSole37
Fenrir
Level 6
God Stats
0W - 2L
1,084 SR
Queue Stats
2W - 2L
1,188 Elo+
Party 2
Ares
Ares
Ninjaninjago14
Ares
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 23L
1,180 Elo+
Solo
Geb
Geb
Seeker kk
Geb
Level 23
God Stats
0W - 5L
1,283 SR
Queue Stats
48W - 53L
1,380 Elo+
Party 2
Ne Zha
Ne Zha
iamjahbarri
Ne Zha
Level 27
God Stats
2W - 9L
1,273 SR
Queue Stats
93W - 133L
1,350 Elo+
Solo
Hel
Hel
xXalienXx1108
Hel
Level 24
God Stats
6W - 7L
1,374 SR
Queue Stats
155W - 150L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FinalFlash31
Cerberus
20
11 / 1 / 18
16,521
1,180
22,502
16,904
21,459
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
19
1 / 6 / 12
12,241
874
4,746
13,286
8,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
Inzunxe
Agni
20
5 / 2 / 16
13,482
963
14,126
9,685
6,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
7 / 6 / 14
14,032
1,002
21,630
20,164
8,631
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 3 / 17
14,170
1,012
14,236
13,908
10,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
12,133
867
6,470
19,473
8,032
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 4 / 1
10,407
743
1,546
6,457
2,318
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
2 / 0 / 4
12,299
879
6,842
11,137
14,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
19
8 / 17 / 6
14,565
1,040
18,867
27,651
9,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 5 / 8
14,145
1,010
29,068
22,216
8,432
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
33
Kills
18
18
Deaths
33
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Cerberus
FinalFlash31
Cerberus
11
1
18
20
W
Pele
1
6
12
1.17
W
Agni
Inzunxe
Agni
5
2
16
6.5
W
7
6
14
2.33
W
9
3
17
5.83
L
0
4
1
0.13
L
2
0
4
4
L
Ne Zha
8
17
6
0.65
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,240
Damage
62,793
73,947
Taken
86,934
56,086
Mitigated
42,321
6,844
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,470
2,344
0
69
19,473
8,032
0
10,262
9,211
0
16,249
W
Cerberus
FinalFlash31
Cerberus
22,502
1,956
0
3,827
16,904
21,459
0
7,710
9,194
37,988
0
W
Pele
4,746
587
376
514
13,286
8,553
0
7,959
5,327
0
24,145
W
Agni
Inzunxe
Agni
14,126
3,175
0
237
9,685
6,947
0
3,911
5,774
30,936
0
W
21,630
13,836
0
0
20,164
8,631
0
10,853
9,311
0
41,488
W
14,236
6,726
0
1,890
13,908
10,496
0
7,023
6,885
0
25,853
L
1,546
117
0
0
6,457
2,318
0
3,112
3,345
3,398
0
L
6,842
1,574
0
0
11,137
14,405
0
3,291
7,846
17,075
0
L
Ne Zha
18,867
13,843
0
485
27,651
9,134
0
12,696
14,955
0
33,828
L
29,068
6,699
2,947
4,627
22,216
8,432
0
7,267
14,949
61,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,446
Gold Earned
63,549
192
Minions Killed
154
1
Camps Cleared
2
1,137,585
Distance Traveled
851,009
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,133
867
17
1
0
202,968
1
W
Cerberus
16,521
1,180
40
3
0
258,302
0
W
Pele
12,241
874
52
4
0
183,069
1
W
Agni
13,482
963
29
2
1
183,170
0
W
Bastet
14,032
1,002
51
4
0
242,332
0
W
Fenrir
14,170
1,012
20
1
0
270,712
0
L
Ares
10,407
743
4
0
0
76,616
1
L
Geb
12,299
879
10
1
1
170,363
0
L
Ne Zha
14,565
1,040
33
2
0
174,929
0
L
Hel
14,145
1,010
90
6
1
226,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role