Player Matchup

Cupid
Cupid
Gentz
Cupid
Level 27
God Stats
18W - 17L
1,518 SR
Queue Stats
526W - 543L
1,551 Elo+
Solo
Hun Batz
Hun Batz
OchoStinko
Hun Batz
Level 28
God Stats
0W - 2L
1,271 SR
Queue Stats
42W - 41L
1,663 Elo+
Solo
Tyr
Tyr
Pepesech
Tyr
Level 26
God Stats
10W - 13L
1,526 SR
Queue Stats
100W - 87L
1,648 Elo+
Solo
Olorun
Olorun
REZSPORTS
Olorun
Level 23
God Stats
0W - 2L
1,272 SR
Queue Stats
4W - 16L
1,375 Elo+
Solo
Sylvanus
Sylvanus
SimpIePanda
Sylvanus
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
328W - 246L
1,693 Elo+
Solo
Team Averages
Level 22
1,417 SR
1,586 Elo+

VS

Team Averages
Level 40
1,716 SR
1,745 Elo+
Aphrodite
Aphrodite
MentalFatality
Aphrodite
Level 17
God Stats
33W - 30L
1,765 SR
Queue Stats
102W - 100L
1,747 Elo+
Party 2
Anubis
Anubis
NaldoNaldo
Anubis
Level 18
God Stats
7W - 3L
1,761 SR
Queue Stats
210W - 163L
1,762 Elo+
Party 1
Chiron
Chiron
SamirAlHajeed
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,933 Elo+
Party 2
Thanatos
Thanatos
YoDomino
Thanatos
Level 120
God Stats
5W - 0L
1,712 SR
Queue Stats
182W - 133L
1,689 Elo+
Party 1
Sun Wukong
Sun Wukong
eastsidepolyy
Sun Wukong
Level 14
God Stats
5W - 1L
1,841 SR
Queue Stats
18W - 11L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gentz
Cupid
19
0 / 3 / 7
11,814
492
10,044
19,073
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
OchoStinko
Hun Batz
20
6 / 3 / 4
12,873
536
9,372
15,463
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 6 / 3
12,276
512
17,784
26,174
31,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
REZSPORTS
Olorun
19
8 / 10 / 6
12,617
526
15,440
20,520
7,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SimpIePanda
Sylvanus
16
2 / 10 / 10
10,183
424
9,083
23,614
21,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MentalFatality
Aphrodite
18
1 / 2 / 14
11,375
474
5,136
12,263
12,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
NaldoNaldo
Anubis
20
12 / 9 / 5
14,275
595
26,393
20,347
11,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 7
14,106
588
22,213
23,238
14,876
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
YoDomino
Thanatos
20
8 / 5 / 7
14,293
596
13,328
19,975
8,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
eastsidepolyy
Sun Wukong
19
2 / 3 / 14
12,689
529
14,453
23,384
18,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
21
Kills
32
32
Deaths
21
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cupid
Gentz
Cupid
0
3
7
1.17
W
Aphrodite
MentalFatality
Aphrodite
1
2
14
4
W
Anubis
NaldoNaldo
Anubis
12
9
5
1.61
L
Hun Batz
OchoStinko
Hun Batz
6
3
4
2.67
L
5
6
3
1.08
L
Olorun
REZSPORTS
Olorun
8
10
6
1.1
W
9
2
7
6.25
L
Sylvanus
SimpIePanda
Sylvanus
2
10
10
0.7
W
Thanatos
YoDomino
Thanatos
8
5
7
2.3
W
Sun Wukong
eastsidepolyy
Sun Wukong
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,723
Damage
81,523
104,844
Taken
99,207
73,507
Mitigated
65,466
30,985
Healing
57,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Gentz
Cupid
10,044
4,955
128
8,213
19,073
6,636
2,155
3,989
14,985
0
102,896
W
Aphrodite
MentalFatality
Aphrodite
5,136
684
5,322
6,377
12,263
12,975
1,094
3,388
8,809
37,995
0
W
Anubis
NaldoNaldo
Anubis
26,393
1,324
280
6,912
20,347
11,047
1,207
6,875
13,304
87,648
0
L
Hun Batz
OchoStinko
Hun Batz
9,372
1,154
0
4,088
15,463
6,397
816
4,323
10,906
0
101,732
L
17,784
1,410
0
8,098
26,174
31,535
0
6,117
19,829
0
77,598
L
Olorun
REZSPORTS
Olorun
15,440
7,711
71
5,192
20,520
7,445
0
6,291
13,939
79,273
0
W
22,213
11,604
1,835
14,133
23,238
14,876
4,538
4,863
18,297
0
118,971
L
Sylvanus
SimpIePanda
Sylvanus
9,083
3,098
1,069
4,126
23,614
21,494
0
9,697
13,656
35,898
8,297
W
Thanatos
YoDomino
Thanatos
13,328
3,172
0
13,372
19,975
8,201
0
7,451
12,280
0
104,413
W
Sun Wukong
eastsidepolyy
Sun Wukong
14,453
4,204
0
9,107
23,384
18,367
1,302
3,892
19,406
0
67,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,763
Gold Earned
66,738
637
Minions Killed
631
0
Camps Cleared
0
2,131,579
Distance Traveled
2,269,665
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,814
492
160
7
0
448,546
6
W
Aphrodite
11,375
474
58
2
0
484,790
3
W
Anubis
14,275
595
140
6
0
390,584
2
L
Hun Batz
12,873
536
167
7
0
494,095
3
L
Tyr
12,276
512
131
5
0
456,173
4
L
Olorun
12,617
526
130
5
0
369,067
4
W
Chiron
14,106
588
170
7
0
454,414
3
L
Sylvanus
10,183
424
49
2
0
363,698
5
W
Thanatos
14,293
596
143
6
0
487,610
2
W
Sun Wukong
12,689
529
120
5
0
452,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role