Player Matchup

Fenrir
Fenrir
A4ronius
Fenrir
Level 18
God Stats
7W - 8L
1,537 SR
Queue Stats
127W - 133L
1,582 Elo+
Solo
Anubis
Anubis
aleeric1
Anubis
Level 8
God Stats
20W - 10L
1,669 SR
Queue Stats
22W - 12L
1,570 Elo+
Party 1
Loki
Loki
aleeric1_
Loki
Level 8
God Stats
4W - 0L
1,681 SR
Queue Stats
24W - 15L
1,570 Elo+
Party 1
Tiamat
Tiamat
tartoufultime2
Tiamat
Level 18
God Stats
3W - 3L
1,866 SR
Queue Stats
145W - 124L
1,597 Elo+
Solo
Heimdallr
Heimdallr
w_onsky
Heimdallr
Level 17
God Stats
4W - 2L
1,644 SR
Queue Stats
29W - 24L
1,548 Elo+
Solo
Team Averages
Level 14
1,679 SR
1,574 Elo+

VS

Team Averages
Level 25
1,626 SR
1,563 Elo+
Chiron
Chiron
Jimakiad
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,777 Elo+
Party 2
Zeus
Zeus
Thanos_Roups
Zeus
Level 29
God Stats
1W - 5L
1,556 SR
Queue Stats
9W - 16L
1,610 Elo+
Party 2
Medusa
Medusa
Walladeeleon
Medusa
Level 13
God Stats
46W - 34L
1,857 SR
Queue Stats
58W - 54L
1,383 Elo+
Party 3
Scylla
Scylla
XxTORSKxX
Scylla
Level 12
God Stats
26W - 23L
1,690 SR
Queue Stats
61W - 57L
1,383 Elo+
Party 3
Cabrakan
Cabrakan
mike_krs2
Cabrakan
Level 64
God Stats
5W - 4L
1,528 SR
Queue Stats
28W - 29L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A4ronius
Fenrir
16
12 / 3 / 2
10,188
599
9,220
13,548
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
aleeric1
Anubis
14
1 / 5 / 4
8,965
527
7,404
12,112
6,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
17
14 / 2 / 4
10,789
635
15,740
9,267
3,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 1 / 10
8,421
495
11,293
10,021
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
w_onsky
Heimdallr
14
4 / 2 / 9
8,913
524
8,194
10,550
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jimakiad
Chiron
12
1 / 7 / 3
7,457
439
2,134
12,281
3,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 7 / 2
7,967
469
8,918
10,941
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
11
1 / 7 / 2
6,829
402
4,113
12,986
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
XxTORSKxX
Scylla
13
4 / 8 / 1
8,398
494
6,195
12,681
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
mike_krs2
Cabrakan
11
3 / 4 / 2
7,875
463
4,617
15,735
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
33
Kills
13
13
Deaths
33
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A4ronius
Fenrir
12
3
2
4.33
L
Chiron
Jimakiad
Chiron
1
7
3
0.36
L
4
7
2
0.71
L
Medusa
1
7
2
0.29
L
Scylla
XxTORSKxX
Scylla
4
8
1
0.56
W
Anubis
aleeric1
Anubis
1
5
4
0.6
W
Loki
14
2
4
8
L
Cabrakan
mike_krs2
Cabrakan
3
4
2
1
W
2
1
10
7
W
Heimdallr
w_onsky
Heimdallr
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,851
Damage
25,977
55,498
Taken
64,624
28,247
Mitigated
25,140
20,203
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A4ronius
Fenrir
9,220
903
0
5,668
13,548
5,756
57
4,185
9,363
0
66,085
L
Chiron
Jimakiad
Chiron
2,134
1,167
308
2,681
12,281
3,436
476
2,451
9,808
0
28,099
L
8,918
2,044
525
907
10,941
3,135
196
3,525
7,416
28,555
0
L
Medusa
4,113
1,709
0
1,953
12,986
3,571
120
3,247
9,739
0
26,876
L
Scylla
XxTORSKxX
Scylla
6,195
613
0
321
12,681
2,683
371
4,411
8,270
32,181
0
W
Anubis
aleeric1
Anubis
7,404
757
0
5,623
12,112
6,216
2,392
5,505
6,607
43,604
0
W
Loki
15,740
4,179
0
125
9,267
3,571
0
1,979
7,288
0
69,327
L
Cabrakan
mike_krs2
Cabrakan
4,617
910
0
2,554
15,735
12,315
51
5,041
10,694
18,267
0
W
11,293
1,064
433
5,110
10,021
8,796
414
3,569
6,452
46,761
0
W
Heimdallr
w_onsky
Heimdallr
8,194
3,455
0
3,244
10,550
3,908
829
4,492
6,058
0
39,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
38,526
400
Minions Killed
235
0
Camps Cleared
0
1,516,567
Distance Traveled
1,535,090
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,188
599
95
6
0
336,261
2
L
Chiron
7,457
439
55
3
0
298,934
1
L
Zeus
7,967
469
57
3
0
303,222
2
L
Medusa
6,829
402
45
3
0
288,398
0
L
Scylla
8,398
494
54
3
0
298,005
0
W
Anubis
8,965
527
87
5
0
252,082
2
W
Loki
10,789
635
86
5
0
330,280
1
L
Cabrakan
7,875
463
24
1
0
346,531
5
W
Tiamat
8,421
495
75
4
0
295,285
2
W
Heimdallr
8,913
524
57
3
0
302,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role