Player Matchup

Anhur
Anhur
Bombardero05
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Crybaby_16_
Arachne
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Freaath
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KaggelDaggel
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
addio12
Cthulhu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,500 Elo+

VS

Team Averages
Level 24
1,314 SR
1,281 Elo+
Zeus
Zeus
Jurko1370
Zeus
Level 47
God Stats
0W - 4L
1,273 SR
Queue Stats
1W - 9L
1,111 Elo+
Party 3
Loki
Loki
LEGEND_OKAN27
Loki
Level 26
God Stats
7W - 12L
1,330 SR
Queue Stats
270W - 276L
1,303 Elo+
Party 1
Cabrakan
Cabrakan
SUNGJINMORI
Cabrakan
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
282W - 260L
1,463 Elo+
Party 1
Izanami
Izanami
SUNJINW00
Izanami
Level 18
God Stats
18W - 14L
1,097 SR
Queue Stats
416W - 345L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
jodza58
Danzaburou
Level 11
God Stats
3W - 7L
1,372 SR
Queue Stats
5W - 22L
1,067 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
5,937
371
950
2,892
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Crybaby_16_
Arachne
12
2 / 7 / 7
7,685
480
3,010
8,612
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Freaath
Kukulkan
17
6 / 2 / 0
10,099
631
3,908
8,365
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
KaggelDaggel
Guan Yu
14
3 / 4 / 4
8,749
547
2,036
8,447
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
addio12
Cthulhu
13
5 / 1 / 3
8,634
540
6,870
12,413
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 8 / 6
7,156
447
4,696
9,495
2,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 4 / 0
7,250
453
2,710
8,315
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
SUNGJINMORI
Cabrakan
6
1 / 1 / 0
5,690
356
1,608
2,409
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
SUNJINW00
Izanami
5
2 / 0 / 1
5,808
363
1,781
2,286
301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
jodza58
Danzaburou
12
4 / 5 / 3
7,899
494
7,344
9,665
3,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
17
Kills
13
17
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
W
Arachne
Crybaby_16_
Arachne
2
7
7
0.79
W
Kukulkan
Freaath
Kukulkan
6
2
0
3
L
Zeus
2
8
6
0.63
W
Guan Yu
KaggelDaggel
Guan Yu
3
4
4
1.25
L
4
4
0
1
L
Cabrakan
SUNGJINMORI
Cabrakan
1
1
0
1
L
Izanami
SUNJINW00
Izanami
2
0
1
2.5
W
Cthulhu
addio12
Cthulhu
5
1
3
6.5
L
Danzaburou
jodza58
Danzaburou
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,774
Damage
18,139
40,729
Taken
32,170
21,303
Mitigated
9,945
5,659
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
950
802
0
416
2,892
726
62
1,420
1,284
0
5,697
W
Arachne
Crybaby_16_
Arachne
3,010
1,905
0
978
8,612
2,827
92
1,990
6,622
0
17,690
W
Kukulkan
Freaath
Kukulkan
3,908
1,231
0
532
8,365
3,261
3,080
1,053
7,312
70,766
0
L
Zeus
4,696
1,459
0
1,163
9,495
2,935
280
3,819
5,676
24,229
0
W
Guan Yu
KaggelDaggel
Guan Yu
2,036
469
383
1,742
8,447
7,325
1,510
315
8,132
0
35,239
L
2,710
513
0
2,502
8,315
2,762
259
2,537
5,753
0
28,695
L
Cabrakan
SUNGJINMORI
Cabrakan
1,608
194
0
867
2,409
903
110
0
2,409
10,516
0
L
Izanami
SUNJINW00
Izanami
1,781
1,461
0
1,310
2,286
301
0
172
2,039
0
11,566
W
Cthulhu
addio12
Cthulhu
6,870
651
0
1,608
12,413
7,164
192
1,338
11,075
42,317
0
L
Danzaburou
jodza58
Danzaburou
7,344
3,894
0
1,336
9,665
3,044
562
4,250
5,315
0
30,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
33,803
320
Minions Killed
198
0
Camps Cleared
0
1,324,926
Distance Traveled
907,757
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,937
371
10
1
0
74,256
1
W
Arachne
7,685
480
39
2
0
314,746
0
W
Kukulkan
10,099
631
143
9
0
277,758
0
L
Zeus
7,156
447
39
2
0
242,236
0
W
Guan Yu
8,749
547
73
5
0
343,186
3
L
Loki
7,250
453
60
4
0
236,368
0
L
Cabrakan
5,690
356
27
2
0
80,551
0
L
Izanami
5,808
363
23
1
0
82,388
2
W
Cthulhu
8,634
540
55
3
0
314,980
0
L
Danzaburou
7,899
494
49
3
0
266,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role