Player Matchup

Set
Set
AgentofLucian
Set
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 93L
1,602 Elo+
Party 1
Tiamat
Tiamat
MuggerOfHugs
Tiamat
Level 143
God Stats
17W - 8L
1,773 SR
Queue Stats
79W - 61L
1,606 Elo+
Party 1
Anhur
Anhur
SladioTryer
Anhur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
VenomusAce
Cthulhu
Level 101
God Stats
7W - 3L
1,524 SR
Queue Stats
129W - 107L
1,597 Elo+
Party 1
Hades
Hades
alejo0329
Hades
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,349 Elo+
Solo
Team Averages
Level 100
1,559 SR
1,531 Elo+

VS

Team Averages
Level 72
1,495 SR
1,404 Elo+
Vulcan
Vulcan
AIORIA3670
Vulcan
Level 107
God Stats
4W - 6L
1,459 SR
Queue Stats
468W - 540L
1,422 Elo+
Solo
Neith
Neith
Elderior
Neith
Level 85
God Stats
54W - 94L
1,423 SR
Queue Stats
231W - 310L
1,432 Elo+
Party 2
Ares
Ares
Raemgal
Ares
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 13L
1,335 Elo+
Party 2
Ao Kuang
Ao Kuang
phoenix5300
Ao Kuang
Level 68
God Stats
13W - 10L
1,349 SR
Queue Stats
884W - 878L
1,436 Elo+
Solo
Hercules
Hercules
whoogyboogy
Hercules
Level 53
God Stats
3W - 3L
1,742 SR
Queue Stats
208W - 237L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
9,891
582
6,811
11,296
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
17
14 / 1 / 11
11,045
650
15,755
10,287
9,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 0 / 8
9,365
551
5,168
7,460
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
VenomusAce
Cthulhu
14
4 / 3 / 17
9,395
553
9,766
14,482
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
alejo0329
Hades
15
5 / 2 / 9
9,588
564
12,245
11,837
10,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AIORIA3670
Vulcan
11
1 / 7 / 1
7,148
420
6,161
9,552
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Elderior
Neith
14
1 / 4 / 3
8,674
510
4,796
10,514
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Raemgal
Ares
11
2 / 6 / 1
7,360
433
3,627
18,089
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
phoenix5300
Ao Kuang
14
3 / 6 / 0
8,937
526
3,869
13,452
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
whoogyboogy
Hercules
13
1 / 7 / 0
7,805
459
6,281
13,399
8,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
30
Kills
8
8
Deaths
30
56
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AIORIA3670
Vulcan
1
7
1
0.21
W
5
2
11
5.25
L
Neith
Elderior
Neith
1
4
3
0.63
W
Tiamat
14
1
11
19.5
L
Ares
Raemgal
Ares
2
6
1
0.42
W
2
0
8
6
W
Cthulhu
VenomusAce
Cthulhu
4
3
17
4.17
W
Hades
alejo0329
Hades
5
2
9
4.75
L
Ao Kuang
phoenix5300
Ao Kuang
3
6
0
0.5
L
Hercules
whoogyboogy
Hercules
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,745
Damage
24,734
55,362
Taken
65,006
38,656
Mitigated
31,006
25,574
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AIORIA3670
Vulcan
6,161
826
0
610
9,552
3,015
0
7,657
1,895
35,165
0
W
6,811
2,743
0
5,715
11,296
4,751
40
1,868
9,311
0
69,697
L
Neith
Elderior
Neith
4,796
2,575
0
2,987
10,514
3,675
0
4,880
5,634
0
49,953
W
Tiamat
15,755
2,037
183
3,265
10,287
9,497
1,389
2,883
7,293
67,991
0
L
Ares
Raemgal
Ares
3,627
237
0
3,739
18,089
11,841
0
10,054
8,035
12,055
0
W
5,168
2,270
0
5,063
7,460
2,811
1,523
1,648
5,732
0
56,238
W
Cthulhu
VenomusAce
Cthulhu
9,766
506
831
3,878
14,482
10,812
0
4,310
9,981
43,508
0
W
Hades
alejo0329
Hades
12,245
1,480
86
6,553
11,837
10,785
543
2,522
9,080
57,231
0
L
Ao Kuang
phoenix5300
Ao Kuang
3,869
876
0
4,444
13,452
4,114
0
6,494
6,958
37,957
0
L
Hercules
whoogyboogy
Hercules
6,281
1,709
0
1,680
13,399
8,361
0
8,681
4,718
0
39,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,284
Gold Earned
39,924
487
Minions Killed
356
0
Camps Cleared
0
1,643,672
Distance Traveled
1,501,642
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,148
420
57
3
0
297,910
1
W
Set
9,891
582
109
6
0
369,690
0
L
Neith
8,674
510
99
6
0
255,095
4
W
Tiamat
11,045
650
118
7
0
341,327
0
L
Ares
7,360
433
15
1
0
302,910
4
W
Anhur
9,365
551
97
6
0
300,525
2
W
Cthulhu
9,395
553
60
4
0
351,516
2
W
Hades
9,588
564
103
6
0
280,614
1
L
Ao Kuang
8,937
526
96
6
0
332,854
0
L
Hercules
7,805
459
89
5
0
312,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role