Player Matchup

Guan Yu
Guan Yu
JoJossef1
Guan Yu
Level 29
God Stats
2W - 5L
1,476 SR
Queue Stats
99W - 103L
1,524 Elo+
Solo
Sylvanus
Sylvanus
TheyCallMeTim1
Sylvanus
Level 18
God Stats
2W - 3L
1,576 SR
Queue Stats
16W - 17L
1,577 Elo+
Solo
Ra
Ra
U1327170344
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,767 Elo+
Solo
Thanatos
Thanatos
dariushvh
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 60L
1,663 Elo+
Solo
Neith
Neith
navypinoy88
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,636 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,633 Elo+

VS

Team Averages
Level 22
1,483 SR
1,568 Elo+
Da Ji
Da Ji
BigChungusIII
Da Ji
Level 21
God Stats
7W - 5L
1,234 SR
Queue Stats
130W - 81L
1,702 Elo+
Party 1
Chronos
Chronos
Brunch11
Chronos
Level 29
God Stats
2W - 2L
1,504 SR
Queue Stats
67W - 63L
1,582 Elo+
Solo
Ullr
Ullr
DSS90062
Ullr
Level 26
God Stats
47W - 37L
1,667 SR
Queue Stats
165W - 116L
1,654 Elo+
Party 1
Bacchus
Bacchus
ManuelPat18
Bacchus
Level 18
God Stats
10W - 8L
1,440 SR
Queue Stats
178W - 227L
1,489 Elo+
Solo
Bellona
Bellona
Merilstorm
Bellona
Level 17
God Stats
20W - 22L
1,568 SR
Queue Stats
126W - 145L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JoJossef1
Guan Yu
14
4 / 3 / 2
8,998
529
6,910
13,215
12,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
10
0 / 7 / 1
6,499
382
4,614
13,598
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 9 / 1
7,159
421
2,931
10,460
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
dariushvh
Thanatos
11
3 / 7 / 2
7,529
443
5,290
11,368
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 9 / 1
8,378
493
7,277
13,498
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 6
10,875
640
9,578
13,000
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Brunch11
Chronos
17
7 / 0 / 8
10,802
635
10,525
7,195
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ullr
17
13 / 4 / 11
11,841
697
17,212
12,199
5,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ManuelPat18
Bacchus
13
3 / 0 / 13
9,221
542
3,460
11,282
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Merilstorm
Bellona
14
3 / 4 / 6
9,538
561
8,449
12,772
7,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
11
Kills
35
35
Deaths
11
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
W
Chronos
Brunch11
Chronos
7
0
8
11
W
Ullr
13
4
11
4.63
L
Guan Yu
JoJossef1
Guan Yu
4
3
2
1.67
W
Bacchus
ManuelPat18
Bacchus
3
0
13
9.5
W
Bellona
Merilstorm
Bellona
3
4
6
1.5
L
Sylvanus
0
7
1
0.07
L
1
9
1
0.17
L
Thanatos
dariushvh
Thanatos
3
7
2
0.57
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,022
Damage
49,224
62,139
Taken
56,448
30,118
Mitigated
30,894
15,212
Healing
15,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,578
2,687
0
3,366
13,000
5,137
5,852
768
12,232
0
56,148
W
Chronos
Brunch11
Chronos
10,525
3,715
0
4,915
7,195
2,498
5,334
1,347
5,848
71,155
0
W
Ullr
17,212
9,012
0
713
12,199
5,590
1,061
2,204
9,995
0
83,034
L
Guan Yu
JoJossef1
Guan Yu
6,910
1,361
52
4,151
13,215
12,809
0
1,900
11,315
0
41,145
W
Bacchus
ManuelPat18
Bacchus
3,460
692
0
1,692
11,282
9,873
1,285
2,257
9,025
17,977
0
W
Bellona
Merilstorm
Bellona
8,449
3,891
0
4,977
12,772
7,796
2,912
969
11,803
0
46,023
L
Sylvanus
4,614
607
734
1,916
13,598
6,853
0
3,836
9,762
8,422
0
L
2,931
346
110
1,210
10,460
3,147
0
1,787
8,673
39,844
0
L
Thanatos
dariushvh
Thanatos
5,290
2,185
0
5,145
11,368
3,215
0
1,336
10,032
0
28,662
L
7,277
3,314
0
1,894
13,498
4,094
0
5,126
8,372
0
32,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
52,277
299
Minions Killed
478
0
Camps Cleared
0
1,231,556
Distance Traveled
1,607,355
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,875
640
107
6
0
314,083
2
W
Chronos
10,802
635
132
8
0
321,918
0
W
Ullr
11,841
697
134
8
0
310,925
1
L
Guan Yu
8,998
529
75
4
0
231,741
2
W
Bacchus
9,221
542
27
2
0
348,762
3
W
Bellona
9,538
561
78
5
0
311,667
3
L
Sylvanus
6,499
382
9
1
0
292,263
8
L
Ra
7,159
421
82
5
0
281,968
3
L
Thanatos
7,529
443
69
4
0
188,933
1
L
Neith
8,378
493
64
4
0
236,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role