Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
GicveFakr95
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,392 Elo+
Party 1
Izanami
Izanami
Leamaus
Izanami
Level 48
God Stats
2W - 6L
1,300 SR
Queue Stats
101W - 178L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
deralexamstart
Danzaburou
Level 42
God Stats
51W - 75L
1,383 SR
Queue Stats
85W - 136L
1,313 Elo+
Party 2
Ra
Ra
mikeonstrike
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 52
1,437 SR
1,406 Elo+

VS

Team Averages
Level 59
1,648 SR
1,377 Elo+
Kali
Kali
Armziie
Kali
Level 68
God Stats
5W - 2L
1,492 SR
Queue Stats
195W - 211L
1,369 Elo+
Solo
Discordia
Discordia
Juice_stn
Discordia
Level 47
God Stats
24W - 12L
1,630 SR
Queue Stats
160W - 198L
1,340 Elo+
Party 3
Artio
Artio
Sconamon
Artio
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,342 Elo+
Solo
Danzaburou
Danzaburou
joyman35
Danzaburou
Level 48
God Stats
17W - 13L
1,663 SR
Queue Stats
114W - 136L
1,507 Elo+
Solo
Cerberus
Cerberus
scar_kxng
Cerberus
Level 68
God Stats
25W - 15L
1,956 SR
Queue Stats
181W - 225L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 4 / 1
8,505
448
8,892
21,708
19,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
13
0 / 1 / 1
7,953
419
2,406
11,184
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Leamaus
Izanami
14
0 / 8 / 0
8,262
435
2,583
13,808
4,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
deralexamstart
Danzaburou
14
1 / 6 / 0
8,723
459
7,319
13,358
2,670
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 4
8,502
447
11,960
8,709
3,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Armziie
Kali
17
3 / 0 / 6
10,096
531
6,444
10,609
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Juice_stn
Discordia
18
7 / 0 / 3
10,779
567
12,976
6,258
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Sconamon
Artio
13
1 / 4 / 6
8,636
455
4,746
17,620
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
joyman35
Danzaburou
15
4 / 2 / 3
9,543
502
16,224
13,214
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
scar_kxng
Cerberus
17
7 / 1 / 1
10,270
541
11,293
15,076
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
22
22
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
4
1
1.38
W
Kali
Armziie
Kali
3
0
6
6
L
Serqet
0
1
1
0.5
W
Discordia
Juice_stn
Discordia
7
0
3
8.5
L
Izanami
Leamaus
Izanami
0
8
0
0
W
Artio
Sconamon
Artio
1
4
6
1
L
Danzaburou
deralexamstart
Danzaburou
1
6
0
0.17
W
Danzaburou
joyman35
Danzaburou
4
2
3
2.75
L
1
3
4
1
W
Cerberus
scar_kxng
Cerberus
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,160
Damage
51,683
68,767
Taken
62,777
36,935
Mitigated
36,098
19,679
Healing
27,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,892
349
826
6,657
21,708
19,475
49
4,286
17,314
25,635
0
W
Kali
Armziie
Kali
6,444
3,278
0
4,453
10,609
4,677
92
1,196
9,103
0
69,527
L
Serqet
2,406
338
0
3,858
11,184
6,586
0
2,063
9,021
0
52,212
W
Discordia
Juice_stn
Discordia
12,976
823
219
2,223
6,258
2,118
932
628
5,474
64,127
0
L
Izanami
Leamaus
Izanami
2,583
1,430
0
2,154
13,808
4,684
160
9,154
4,022
0
46,897
W
Artio
Sconamon
Artio
4,746
753
1,325
5,154
17,620
11,044
0
10,489
7,131
22,358
0
L
Danzaburou
deralexamstart
Danzaburou
7,319
3,050
0
3,114
13,358
2,670
122
9,966
2,838
0
50,768
W
Danzaburou
joyman35
Danzaburou
16,224
8,215
0
7,947
13,214
4,560
2,480
8,539
4,675
0
68,892
L
11,960
2,868
1,324
1,746
8,709
3,520
445
2,130
6,557
55,888
0
W
Cerberus
scar_kxng
Cerberus
11,293
128
0
6,606
15,076
13,699
1,286
0
14,662
53,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,945
Gold Earned
49,324
459
Minions Killed
497
0
Camps Cleared
0
1,627,508
Distance Traveled
1,764,442
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,505
448
66
3
0
346,531
4
W
Kali
10,096
531
113
6
0
394,197
5
L
Serqet
7,953
419
87
5
0
394,115
7
W
Discordia
10,779
567
125
7
0
363,075
6
L
Izanami
8,262
435
105
6
0
281,901
0
W
Artio
8,636
455
21
1
0
361,957
6
L
Danzaburou
8,723
459
97
5
0
285,734
0
W
Danzaburou
9,543
502
91
5
0
310,347
1
L
Ra
8,502
447
104
5
0
319,227
8
W
Cerberus
10,270
541
147
8
0
334,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role