Player Matchup

Horus
Horus
Alphalight24
Horus
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 163L
1,630 Elo+
Solo
Fenrir
Fenrir
Chibistorm
Fenrir
Level 10
God Stats
27W - 11L
1,623 SR
Queue Stats
233W - 180L
1,601 Elo+
Solo
Hel
Hel
Tony0331
Hel
Level 22
God Stats
3W - 2L
1,526 SR
Queue Stats
312W - 204L
1,590 Elo+
Solo
Hercules
Hercules
UndeadRev
Hercules
Level 21
God Stats
0W - 1L
1,557 SR
Queue Stats
21W - 24L
1,642 Elo+
Solo
Izanami
Izanami
YungSwim
Izanami
Level 26
God Stats
22W - 22L
1,185 SR
Queue Stats
322W - 303L
1,557 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,604 Elo+

VS

Team Averages
Level 26
1,462 SR
1,636 Elo+
Aphrodite
Aphrodite
Bountizarus
Aphrodite
Level 25
God Stats
24W - 19L
1,553 SR
Queue Stats
76W - 68L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
Jafas
Ao Kuang
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 25L
1,594 Elo+
Solo
Cernunnos
Cernunnos
MissLippie
Cernunnos
Level 25
God Stats
2W - 1L
1,259 SR
Queue Stats
6W - 3L
1,495 Elo+
Solo
Thor
Thor
mynameismoist
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 66L
1,666 Elo+
Party 1
Cerberus
Cerberus
notKilljoy
Cerberus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 43L
1,873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,734
483
8,353
15,139
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Chibistorm
Fenrir
13
5 / 4 / 1
7,869
492
7,280
12,954
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 3
7,369
461
9,075
11,977
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
UndeadRev
Hercules
10
1 / 4 / 0
6,160
385
4,260
12,073
5,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
YungSwim
Izanami
12
1 / 2 / 2
7,090
443
3,660
8,660
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bountizarus
Aphrodite
16
1 / 2 / 4
9,137
571
9,658
14,145
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Jafas
Ao Kuang
12
3 / 3 / 0
7,192
450
5,484
10,795
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
MissLippie
Cernunnos
16
3 / 0 / 4
8,993
562
6,073
6,212
2,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 1 / 5
10,214
638
10,833
11,275
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
notKilljoy
Cerberus
13
2 / 3 / 8
7,580
474
8,960
11,463
7,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
20
21
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Aphrodite
Bountizarus
Aphrodite
1
2
4
1.5
L
Fenrir
Chibistorm
Fenrir
5
4
1
1.38
W
Ao Kuang
Jafas
Ao Kuang
3
3
0
1
W
Cernunnos
MissLippie
Cernunnos
3
0
4
5
L
1
7
3
0.36
L
Hercules
UndeadRev
Hercules
1
4
0
0.25
L
Izanami
YungSwim
Izanami
1
2
2
1
W
11
1
5
13.5
W
Cerberus
notKilljoy
Cerberus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,628
Damage
41,008
60,803
Taken
53,890
30,063
Mitigated
21,756
22,171
Healing
25,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,353
3,939
56
6,037
15,139
10,930
0
9,025
6,114
0
46,131
W
Aphrodite
Bountizarus
Aphrodite
9,658
1,426
1,048
10,949
14,145
4,619
500
762
12,890
57,155
0
L
Fenrir
Chibistorm
Fenrir
7,280
1,899
0
4,457
12,954
7,098
0
4,325
8,447
143
36,375
W
Ao Kuang
Jafas
Ao Kuang
5,484
1,068
0
2,744
10,795
3,395
750
4,280
6,198
26,395
0
W
Cernunnos
MissLippie
Cernunnos
6,073
1,807
0
3,024
6,212
2,140
779
0
6,187
0
59,617
L
9,075
811
1,107
3,835
11,977
3,759
0
5,744
6,076
43,079
0
L
Hercules
UndeadRev
Hercules
4,260
1,876
0
3,340
12,073
5,954
0
2,247
9,714
0
19,856
L
Izanami
YungSwim
Izanami
3,660
1,402
0
3,339
8,660
2,322
21
2,274
6,350
0
52,795
W
10,833
3,584
0
4,900
11,275
4,458
0
1,832
9,246
0
64,448
W
Cerberus
notKilljoy
Cerberus
8,960
378
0
2,437
11,463
7,144
0
1,770
9,351
34,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
43,116
375
Minions Killed
458
0
Camps Cleared
0
1,491,722
Distance Traveled
1,505,114
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,734
483
77
5
0
289,479
3
W
Aphrodite
9,137
571
125
8
0
248,235
6
L
Fenrir
7,869
492
70
4
0
304,423
0
W
Ao Kuang
7,192
450
47
3
0
315,245
1
W
Cernunnos
8,993
562
107
7
0
249,668
4
L
Hel
7,369
461
91
6
0
282,365
3
L
Hercules
6,160
385
35
2
0
305,419
1
L
Izanami
7,090
443
102
6
0
310,036
3
W
Thor
10,214
638
112
7
0
370,972
3
W
Cerberus
7,580
474
67
4
0
320,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role