Player Matchup

Cthulhu
Cthulhu
Ethan5691Moss
Cthulhu
Level 5
God Stats
7W - 2L
1,727 SR
Queue Stats
73W - 53L
1,472 Elo+
Solo
Hel
Hel
Khaotic ADHD
Hel
Level 102
God Stats
6W - 4L
1,664 SR
Queue Stats
153W - 111L
1,582 Elo+
Solo
Horus
Horus
xXMANOLL00Xx
Horus
Level 7
God Stats
4W - 0L
1,651 SR
Queue Stats
62W - 65L
1,581 Elo+
Solo
Team Averages
Level 38
1,681 SR
1,545 Elo+

VS

Team Averages
Level 79
1,388 SR
1,321 Elo+
Thanatos
Thanatos
 
Thanatos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Rocksome66
Olorun
Level 28
God Stats
1W - 5L
1,099 SR
Queue Stats
2W - 8L
1,267 Elo+
Party 1
Ymir
Ymir
cannon2reall
Ymir
Level 148
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 8L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
5 / 0 / 13
12,280
722
14,883
21,667
21,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 6 / 9
11,711
689
16,445
14,744
9,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 3 / 8
12,675
746
14,117
16,462
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 9 / 1
11,211
659
10,477
17,091
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Rocksome66
Olorun
14
2 / 7 / 6
10,517
619
10,725
18,860
6,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 6
10,405
612
13,142
19,427
10,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
9
9
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
9
1
0.61
W
Cthulhu
5
0
13
11.5
W
6
6
9
1.75
L
Olorun
Rocksome66
Olorun
2
7
6
0.71
L
2
4
6
1.25
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,445
Damage
34,344
52,873
Taken
55,378
40,181
Mitigated
22,783
20,085
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,477
3,381
0
6,117
17,091
6,060
0
9,681
7,410
0
29,315
W
Cthulhu
14,883
1,632
1,528
1,689
21,667
21,149
899
6,388
15,279
39,654
0
W
16,445
660
8,579
7,103
14,744
9,412
1,341
9,719
5,025
45,344
0
L
Olorun
Rocksome66
Olorun
10,725
4,865
877
6,703
18,860
6,411
0
11,372
7,488
47,131
0
L
13,142
3,013
0
2,049
19,427
10,312
0
10,559
8,868
48,916
0
W
14,117
7,875
342
844
16,462
9,620
64
7,778
8,684
0
38,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,666
Gold Earned
32,133
136
Minions Killed
147
0
Camps Cleared
0
935,058
Distance Traveled
820,834
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,211
659
25
1
0
250,292
4
W
Cthulhu
12,280
722
36
2
0
330,254
0
W
Hel
11,711
689
58
3
0
289,572
1
L
Olorun
10,517
619
63
4
0
263,632
1
L
Ymir
10,405
612
59
3
0
306,910
3
W
Horus
12,675
746
42
2
0
315,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role