Player Matchup

Nu Wa
Nu Wa
AkameBlake
Nu Wa
Level 13
God Stats
22W - 23L
1,459 SR
Queue Stats
36W - 46L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
AngelJacker
Baron Samedi
Level 31
God Stats
3W - 3L
1,317 SR
Queue Stats
101W - 107L
1,506 Elo+
Party 1
Persephone
Persephone
IcyCongelada
Persephone
Level 14
God Stats
29W - 28L
1,522 SR
Queue Stats
36W - 44L
1,439 Elo+
Solo
Scylla
Scylla
Skiftek
Scylla
Level 15
God Stats
11W - 16L
1,295 SR
Queue Stats
37W - 47L
1,397 Elo+
Party 1
Hera
Hera
rafaelhua
Hera
Level 17
God Stats
7W - 5L
1,550 SR
Queue Stats
16W - 19L
1,477 Elo+
Solo
Team Averages
Level 18
1,429 SR
1,442 Elo+

VS

Team Averages
Level 10
1,439 SR
1,469 Elo+
Apollo
Apollo
JmKrahl
Apollo
Level 7
God Stats
0W - 3L
1,247 SR
Queue Stats
4W - 15L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Kendi_ks
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Chaac
Chaac
lunarcord360
Chaac
Level 7
God Stats
2W - 3L
1,448 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 2
Set
Set
viciado-sfxYT
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,373 Elo+
Solo
Hachiman
Hachiman
zReaperBR10
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
15 / 0 / 19
11,586
1,287
11,070
5,096
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
AngelJacker
Baron Samedi
16
11 / 2 / 14
10,888
1,210
17,063
8,682
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
IcyCongelada
Persephone
18
8 / 1 / 30
10,984
1,220
17,050
6,431
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Skiftek
Scylla
17
8 / 0 / 25
10,802
1,200
19,459
7,985
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hera
16
3 / 1 / 22
9,668
1,074
12,983
5,296
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JmKrahl
Apollo
13
0 / 13 / 0
7,566
841
3,163
17,914
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Kendi_ks
Cthulhu
13
2 / 8 / 1
8,493
944
7,543
19,403
17,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 10 / 2
8,363
929
12,606
21,083
11,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 8 / 2
8,722
969
2,081
16,672
12,528
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
zReaperBR10
Hachiman
14
0 / 6 / 2
8,110
901
4,686
12,120
4,457
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
11
45
Kills
4
4
Deaths
45
110
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
15
0
19
24.5
W
Baron Samedi
AngelJacker
Baron Samedi
11
2
14
9
W
Persephone
IcyCongelada
Persephone
8
1
30
23
L
Apollo
JmKrahl
Apollo
0
13
0
0
L
Cthulhu
Kendi_ks
Cthulhu
2
8
1
0.31
W
Scylla
Skiftek
Scylla
8
0
25
20.5
L
1
10
2
0.2
W
Hera
3
1
22
14
L
1
8
2
0.25
L
Hachiman
zReaperBR10
Hachiman
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,625
Damage
30,079
33,490
Taken
87,192
12,772
Mitigated
51,365
9,257
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,070
4,754
0
0
5,096
1,974
0
925
4,096
26,558
0
W
Baron Samedi
AngelJacker
Baron Samedi
17,063
2,231
2,672
4,314
8,682
3,621
0
2,197
6,153
29,076
0
W
Persephone
IcyCongelada
Persephone
17,050
1,630
0
108
6,431
2,460
0
1,199
5,036
31,463
0
L
Apollo
JmKrahl
Apollo
3,163
1,435
0
933
17,914
5,578
0
16,419
1,495
0
9,753
L
Cthulhu
Kendi_ks
Cthulhu
7,543
737
0
330
19,403
17,541
0
17,560
1,843
17,882
0
W
Scylla
Skiftek
Scylla
19,459
2,597
0
1,638
7,985
2,652
0
1,510
6,225
23,863
0
L
12,606
3,881
0
3,839
21,083
11,261
0
19,405
1,678
0
23,421
W
Hera
12,983
3,602
212
313
5,296
2,065
0
1,225
3,946
25,550
0
L
2,081
310
0
0
16,672
12,528
0
13,332
3,340
0
22,386
L
Hachiman
zReaperBR10
Hachiman
4,686
3,327
0
240
12,120
4,457
0
10,909
1,211
0
23,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,928
Gold Earned
41,254
134
Minions Killed
135
5
Camps Cleared
5
840,202
Distance Traveled
722,808
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,586
1,287
31
3
1
165,699
0
W
Baron Samedi
10,888
1,210
25
3
1
140,799
4
W
Persephone
10,984
1,220
37
4
1
175,084
0
L
Apollo
7,566
841
12
1
0
134,371
3
L
Cthulhu
8,493
944
24
3
1
169,468
0
W
Scylla
10,802
1,200
14
2
1
188,814
0
L
Chaac
8,363
929
19
2
3
155,125
0
W
Hera
9,668
1,074
27
3
1
169,806
0
L
Set
8,722
969
44
5
0
137,385
1
L
Hachiman
8,110
901
36
4
1
126,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role