Player Matchup

Ganesha
Ganesha
CSPOLIISI
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,482 Elo+
Party 2
Ravana
Ravana
Dead-__-Angel666
Ravana
Level 50
God Stats
3W - 1L
1,455 SR
Queue Stats
77W - 82L
1,410 Elo+
Party 1
Chaac
Chaac
Nagatip
Chaac
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 76L
1,457 Elo+
Party 1
Baba Yaga
Baba Yaga
cresix
Baba Yaga
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
83W - 80L
1,402 Elo+
Party 1
Hachiman
Hachiman
tersbani
Hachiman
Level 18
God Stats
5W - 6L
1,398 SR
Queue Stats
31W - 33L
1,497 Elo+
Party 2
Team Averages
Level 22
1,471 SR
1,450 Elo+

VS

Team Averages
Level 18
1,441 SR
1,387 Elo+
Merlin
Merlin
Danyamus
Merlin
Level 7
God Stats
2W - 1L
1,573 SR
Queue Stats
7W - 8L
1,430 Elo+
Party 3
Thanatos
Thanatos
ImGodMaster
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,218 Elo+
Party 3
Kuzenbo
Kuzenbo
KurkoMoka
Kuzenbo
Level 27
God Stats
17W - 28L
1,258 SR
Queue Stats
193W - 215L
1,454 Elo+
Party 4
Bellona
Bellona
R6Loki
Bellona
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 30L
1,395 Elo+
Party 3
Heimdallr
Heimdallr
Scrimshie
Heimdallr
Level 26
God Stats
21W - 38L
1,375 SR
Queue Stats
100W - 133L
1,438 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CSPOLIISI
Ganesha
19
0 / 1 / 31
13,797
511
17,161
23,757
30,534
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 5 / 10
13,738
509
9,035
18,147
11,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Nagatip
Chaac
20
10 / 5 / 10
14,182
525
20,576
30,372
28,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
cresix
Baba Yaga
20
23 / 4 / 7
16,316
604
41,203
22,492
11,134
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
tersbani
Hachiman
20
5 / 1 / 13
13,204
489
22,671
17,303
9,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Danyamus
Merlin
19
6 / 10 / 2
12,657
469
14,333
25,232
10,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ImGodMaster
Thanatos
19
6 / 10 / 3
13,389
496
13,010
26,088
9,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
KurkoMoka
Kuzenbo
17
0 / 5 / 5
11,485
425
14,119
33,786
47,749
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
R6Loki
Bellona
19
4 / 9 / 3
12,409
460
18,634
28,092
29,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Scrimshie
Heimdallr
16
0 / 10 / 3
10,340
383
9,603
24,052
8,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
43
Kills
16
16
Deaths
44
71
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CSPOLIISI
Ganesha
0
1
31
15.5
L
Merlin
Danyamus
Merlin
6
10
2
0.7
W
5
5
10
2
L
Thanatos
ImGodMaster
Thanatos
6
10
3
0.75
L
Kuzenbo
KurkoMoka
Kuzenbo
0
5
5
0.5
W
Chaac
Nagatip
Chaac
10
5
10
3
L
Bellona
R6Loki
Bellona
4
9
3
0.61
L
Heimdallr
Scrimshie
Heimdallr
0
10
3
0.15
W
Baba Yaga
cresix
Baba Yaga
23
4
7
6.63
W
Hachiman
tersbani
Hachiman
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,646
Damage
69,699
112,071
Taken
137,250
91,385
Mitigated
105,274
33,618
Healing
25,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CSPOLIISI
Ganesha
17,161
2,230
0
4,248
23,757
30,534
677
7,677
16,030
54,391
0
L
Merlin
Danyamus
Merlin
14,333
1,319
0
637
25,232
10,096
361
14,273
10,809
57,501
0
W
9,035
3,268
0
5,188
18,147
11,114
780
4,463
13,589
0
102,490
L
Thanatos
ImGodMaster
Thanatos
13,010
4,649
0
16,516
26,088
9,249
396
10,547
15,516
0
95,435
L
Kuzenbo
KurkoMoka
Kuzenbo
14,119
4,065
912
2,945
33,786
47,749
0
16,446
17,234
54,244
0
W
Chaac
Nagatip
Chaac
20,576
6,543
0
12,132
30,372
28,953
3,694
6,199
22,628
851
78,667
L
Bellona
R6Loki
Bellona
18,634
4,403
0
1,638
28,092
29,605
190
6,633
20,809
12,274
62,116
L
Heimdallr
Scrimshie
Heimdallr
9,603
2,439
0
3,312
24,052
8,575
94
10,865
13,137
0
52,059
W
Baba Yaga
cresix
Baba Yaga
41,203
5,021
0
4,244
22,492
11,134
3,643
7,946
14,496
106,367
0
W
Hachiman
tersbani
Hachiman
22,671
15,270
0
7,806
17,303
9,650
3,512
6,104
11,149
0
104,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,237
Gold Earned
60,280
649
Minions Killed
451
0
Camps Cleared
0
2,701,733
Distance Traveled
2,263,214
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,797
511
3
0
0
544,005
12
L
Merlin
12,657
469
81
3
0
419,461
2
W
Ravana
13,738
509
154
6
0
540,268
0
L
Thanatos
13,389
496
139
5
0
434,565
0
L
Kuzenbo
11,485
425
55
2
0
512,762
7
W
Chaac
14,182
525
139
5
0
486,665
0
L
Bellona
12,409
460
92
3
0
473,300
0
L
Heimdallr
10,340
383
84
3
0
423,126
3
W
Baba Yaga
16,316
604
153
6
0
547,558
0
W
Hachiman
13,204
489
200
7
0
583,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role