Player Matchup

Izanami
Izanami
SPLADOODLE
Izanami
Level 27
God Stats
27W - 15L
1,541 SR
Queue Stats
32W - 23L
1,307 Elo+
Party 1
Neith
Neith
SeanyCakez
Neith
Level 24
God Stats
15W - 4L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
big-kim87
Ah Puch
Level 16
God Stats
4W - 9L
1,030 SR
Queue Stats
49W - 61L
1,254 Elo+
Solo
Pele
Pele
peqchy
Pele
Level 21
God Stats
51W - 52L
1,434 SR
Queue Stats
212W - 243L
1,296 Elo+
Solo
Hades
Hades
xXImAlexXx
Hades
Level 5
God Stats
13W - 17L
1,255 SR
Queue Stats
37W - 38L
1,213 Elo+
Solo
Team Averages
Level 19
1,352 SR
1,314 Elo+

VS

Team Averages
Level 17
1,407 SR
1,302 Elo+
Thoth
Thoth
AntHoney369
Thoth
Level 6
God Stats
0W - 6L
1,037 SR
Queue Stats
7W - 13L
1,187 Elo+
Solo
Yemoja
Yemoja
Jetty-Boyy
Yemoja
Level 11
God Stats
1W - 2L
1,392 SR
Queue Stats
32W - 45L
1,275 Elo+
Solo
Nu Wa
Nu Wa
Roboguerrero
Nu Wa
Level 15
God Stats
10W - 7L
1,480 SR
Queue Stats
31W - 36L
1,337 Elo+
Solo
Artemis
Artemis
SIattn
Artemis
Level 28
God Stats
4W - 4L
1,627 SR
Queue Stats
21W - 23L
1,397 Elo+
Solo
Nemesis
Nemesis
WhippedTexas15
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SPLADOODLE
Izanami
20
24 / 2 / 12
15,852
1,441
35,830
12,411
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
18
4 / 3 / 21
11,719
1,065
9,707
11,101
5,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
big-kim87
Ah Puch
17
4 / 5 / 17
11,595
1,054
9,604
11,364
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
peqchy
Pele
18
9 / 5 / 13
11,874
1,079
13,189
15,148
7,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
20
4 / 6 / 23
12,722
1,157
15,525
18,862
10,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 4
9,229
839
4,235
10,180
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Jetty-Boyy
Yemoja
19
2 / 9 / 15
12,121
1,102
11,718
21,758
14,693
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 9 / 13
10,919
993
8,733
14,882
4,737
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
SIattn
Artemis
19
17 / 5 / 2
15,302
1,391
27,544
19,496
7,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 13 / 11
11,213
1,019
11,138
25,851
8,787
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
66
45
Kills
21
21
Deaths
46
86
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Yemoja
Jetty-Boyy
Yemoja
2
9
15
1.06
L
0
9
13
0.72
L
Artemis
SIattn
Artemis
17
5
2
3.6
W
Izanami
SPLADOODLE
Izanami
24
2
12
15
W
Neith
4
3
21
4.83
L
2
13
11
0.58
W
Ah Puch
big-kim87
Ah Puch
4
5
17
2.5
W
Pele
peqchy
Pele
9
5
13
3.1
W
Hades
4
6
23
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,855
Damage
63,368
68,886
Taken
92,167
33,516
Mitigated
38,195
14,821
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,235
700
0
6
10,180
2,723
0
3,519
6,661
9,739
0
L
Yemoja
Jetty-Boyy
Yemoja
11,718
3,346
1,353
1,668
21,758
14,693
0
7,277
14,481
43,933
0
L
8,733
4,024
0
306
14,882
4,737
0
3,752
11,130
25,975
0
L
Artemis
SIattn
Artemis
27,544
19,643
0
2,407
19,496
7,255
0
3,677
15,819
0
53,014
W
Izanami
SPLADOODLE
Izanami
35,830
28,824
439
6,862
12,411
5,303
0
6,512
5,899
0
86,867
W
Neith
9,707
3,697
0
997
11,101
5,394
0
3,337
7,764
0
18,071
L
11,138
6,505
0
1,436
25,851
8,787
0
6,904
18,947
0
23,801
W
Ah Puch
big-kim87
Ah Puch
9,604
1,063
0
332
11,364
4,458
0
3,508
7,856
17,949
0
W
Pele
peqchy
Pele
13,189
4,379
0
1,860
15,148
7,669
0
4,739
10,409
12
26,151
W
Hades
15,525
1,526
378
3,953
18,862
10,692
0
6,590
12,272
35,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,762
Gold Earned
58,784
241
Minions Killed
208
3
Camps Cleared
5
850,158
Distance Traveled
775,408
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,229
839
13
1
0
105,715
1
L
Yemoja
12,121
1,102
82
7
2
154,689
0
L
Nu Wa
10,919
993
34
3
3
141,338
0
L
Artemis
15,302
1,391
40
4
0
185,714
0
W
Izanami
15,852
1,441
121
11
0
155,888
0
W
Neith
11,719
1,065
21
2
2
171,827
0
L
Nemesis
11,213
1,019
39
4
0
187,952
0
W
Ah Puch
11,595
1,054
24
2
0
187,241
0
W
Pele
11,874
1,079
26
2
0
178,178
0
W
Hades
12,722
1,157
49
4
1
157,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role