Player Matchup

Xing Tian
Xing Tian
Alasboro
Xing Tian
Level 37
God Stats
3W - 0L
1,278 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
BestioLaPippa
Chaac
Level 111
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CasaDiMerda
Danzaburou
Level 64
God Stats
1W - 0L
1,762 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Loki
Loki
JetStreamFra
Loki
Level 69
God Stats
3W - 2L
1,279 SR
Queue Stats
16W - 5L
1,666 Elo+
Party 2
Anubis
Anubis
Lord0fWoe
Anubis
Level 128
God Stats
2W - 0L
1,520 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 82
1,507 SR
1,533 Elo+

VS

Team Averages
Level 89
1,620 SR
1,509 Elo+
Olorun
Olorun
Ghosthunder66
Olorun
Level 118
God Stats
0W - 1L
1,679 SR
Queue Stats
4W - 3L
1,563 Elo+
Party 1
Medusa
Medusa
LUPOKILLER92
Medusa
Level 22
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Ganesha
Ganesha
LimoneSimone
Ganesha
Level 82
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 2L
1,563 Elo+
Party 1
Bastet
Bastet
lu-__12
Bastet
Level 155
God Stats
0W - 1L
1,897 SR
Queue Stats
5W - 2L
1,570 Elo+
Party 1
Cerberus
Cerberus
mattia_1997
Cerberus
Level 68
God Stats
0W - 1L
1,593 SR
Queue Stats
1W - 2L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alasboro
Xing Tian
15
2 / 2 / 19
9,808
817
7,454
11,733
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 2 / 20
11,578
965
14,680
13,452
16,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
CasaDiMerda
Danzaburou
17
9 / 0 / 15
12,062
1,005
14,867
11,312
4,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 8
10,126
844
8,864
10,110
3,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Lord0fWoe
Anubis
18
10 / 3 / 14
11,746
979
22,250
14,008
8,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
10,276
856
14,752
15,930
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
13
0 / 7 / 3
7,221
602
4,437
11,183
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
LimoneSimone
Ganesha
14
0 / 6 / 8
7,673
639
6,069
19,811
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
lu-__12
Bastet
16
4 / 8 / 5
9,717
810
14,208
13,362
6,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
mattia_1997
Cerberus
12
0 / 6 / 5
7,135
595
6,250
14,152
7,585
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
33
32
Kills
10
10
Deaths
32
76
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Alasboro
Xing Tian
2
2
19
5.75
W
8
2
20
9
W
Danzaburou
CasaDiMerda
Danzaburou
9
0
15
16.5
L
6
5
2
1.4
W
3
3
8
2.33
L
Medusa
0
7
3
0.21
L
Ganesha
LimoneSimone
Ganesha
0
6
8
0.67
W
Anubis
Lord0fWoe
Anubis
10
3
14
5.67
L
Bastet
lu-__12
Bastet
4
8
5
0.81
L
Cerberus
mattia_1997
Cerberus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,115
Damage
45,716
60,615
Taken
74,438
43,664
Mitigated
37,346
20,432
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Alasboro
Xing Tian
7,454
1,157
0
1,433
11,733
10,266
504
4,422
6,982
16,861
0
W
14,680
3,206
0
5,275
13,452
16,597
420
3,706
9,611
9
27,786
W
Danzaburou
CasaDiMerda
Danzaburou
14,867
7,391
0
4,776
11,312
4,826
2,994
5,930
5,319
0
36,432
L
14,752
6,241
228
4,175
15,930
7,228
426
7,763
8,101
34,491
1,196
W
8,864
2,475
0
654
10,110
3,663
0
4,974
4,963
0
44,455
L
Medusa
4,437
1,950
0
454
11,183
3,369
0
6,209
4,899
0
18,191
L
Ganesha
LimoneSimone
Ganesha
6,069
18
777
3,344
19,811
12,640
226
7,966
11,645
22,128
0
W
Anubis
Lord0fWoe
Anubis
22,250
822
0
8,294
14,008
8,312
648
6,647
7,095
48,965
0
L
Bastet
lu-__12
Bastet
14,208
2,785
0
125
13,362
6,524
0
3,303
9,859
0
26,511
L
Cerberus
mattia_1997
Cerberus
6,250
310
257
3,041
14,152
7,585
0
4,472
9,505
12,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,320
Gold Earned
42,022
269
Minions Killed
197
11
Camps Cleared
4
1,163,805
Distance Traveled
969,159
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,808
817
29
2
1
236,651
2
W
Chaac
11,578
965
28
2
0
246,294
2
W
Danzaburou
12,062
1,005
51
4
0
221,893
1
L
Olorun
10,276
856
72
6
0
199,746
3
W
Loki
10,126
844
83
7
5
245,045
3
L
Medusa
7,221
602
51
4
2
195,301
1
L
Ganesha
7,673
639
0
0
0
216,122
0
W
Anubis
11,746
979
78
7
5
213,922
1
L
Bastet
9,717
810
57
5
2
230,591
0
L
Cerberus
7,135
595
17
1
0
127,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role