Player Matchup

Geb
Geb
CAHOONDOGGER2
Geb
Level 15
God Stats
1W - 1L
1,288 SR
Queue Stats
5W - 9L
1,349 Elo+
Solo
Poseidon
Poseidon
MADxGIANT
Poseidon
Level 21
God Stats
14W - 9L
1,550 SR
Queue Stats
14W - 12L
1,320 Elo+
Solo
Set
Set
OlympionMage7887
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,263 Elo+
Solo
Danzaburou
Danzaburou
armychimchim_21
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,288 Elo+
Solo
Cerberus
Cerberus
hberg49090
Cerberus
Level 14
God Stats
1W - 2L
1,733 SR
Queue Stats
20W - 22L
1,694 Elo+
Solo
Team Averages
Level 14
1,514 SR
1,383 Elo+

VS

Team Averages
Level 46
1,572 SR
1,574 Elo+
Cthulhu
Cthulhu
DA LEONARDO
Cthulhu
Level 14
God Stats
37W - 27L
1,558 SR
Queue Stats
204W - 210L
1,540 Elo+
Party 1
Merlin
Merlin
FuRy x Whale 20
Merlin
Level 19
God Stats
7W - 1L
1,834 SR
Queue Stats
106W - 106L
1,563 Elo+
Party 1
Neith
Neith
Jacar71
Neith
Level 8
God Stats
144W - 99L
1,645 SR
Queue Stats
310W - 293L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
Noluxs
Jormungandr
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 246L
1,624 Elo+
Party 1
Yemoja
Yemoja
The Pygmypanda
Yemoja
Level 63
God Stats
6W - 5L
1,325 SR
Queue Stats
75W - 60L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,542
935
3,444
12,249
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
MADxGIANT
Poseidon
12
0 / 5 / 0
6,528
933
8,029
6,750
4,695
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 9 / 0
6,206
887
2,219
11,404
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
armychimchim_21
Danzaburou
11
0 / 1 / 0
6,040
863
823
1,945
674
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Cerberus
hberg49090
Cerberus
11
0 / 1 / 0
6,521
932
1,310
7,149
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

202

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DA LEONARDO
Cthulhu
13
2 / 0 / 16
7,621
1,089
8,089
5,599
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 0 / 10
7,679
1,097
5,355
3,252
1,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Jacar71
Neith
14
5 / 0 / 11
7,602
1,086
6,210
2,711
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Noluxs
Jormungandr
14
7 / 0 / 14
8,256
1,179
13,908
6,313
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 0 / 13
7,980
1,140
2,088
1,394
638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
86
0
Kills
22
22
Deaths
0
0
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cthulhu
DA LEONARDO
Cthulhu
2
0
16
10
W
5
0
10
10
W
Neith
Jacar71
Neith
5
0
11
10.5
L
Poseidon
MADxGIANT
Poseidon
0
5
0
0
W
Jormungandr
Noluxs
Jormungandr
7
0
14
14
L
0
9
0
0
W
3
0
13
9.5
L
Danzaburou
armychimchim_21
Danzaburou
0
1
0
0
L
Cerberus
hberg49090
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,825
Damage
35,650
39,497
Taken
19,269
20,476
Mitigated
9,459
3,517
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,444
598
0
360
12,249
6,020
0
7,153
4,723
9,274
0
W
Cthulhu
DA LEONARDO
Cthulhu
8,089
626
999
2,520
5,599
3,610
0
3,834
1,765
19,016
0
W
5,355
818
0
247
3,252
1,265
0
2,647
605
17,350
0
W
Neith
Jacar71
Neith
6,210
3,564
0
963
2,711
1,027
0
1,574
1,137
0
17,287
L
Poseidon
MADxGIANT
Poseidon
8,029
1,168
867
931
6,750
4,695
0
4,731
1,705
31,237
0
W
Jormungandr
Noluxs
Jormungandr
13,908
3,908
0
646
6,313
2,919
0
3,977
2,336
22,437
0
L
2,219
1,105
0
236
11,404
4,263
0
9,216
1,763
0
6,407
W
2,088
843
4,213
421
1,394
638
0
751
643
7,236
0
L
Danzaburou
armychimchim_21
Danzaburou
823
55
0
181
1,945
674
0
1,343
523
0
3,048
L
Cerberus
hberg49090
Cerberus
1,310
133
0
942
7,149
4,824
0
5,542
1,343
7,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
39,138
89
Minions Killed
126
3
Camps Cleared
3
474,912
Distance Traveled
576,020
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,542
935
13
2
2
121,508
0
W
Cthulhu
7,621
1,089
21
3
0
140,376
2
W
Merlin
7,679
1,097
26
4
1
105,468
0
W
Neith
7,602
1,086
34
5
1
120,940
0
L
Poseidon
6,528
933
37
5
1
89,841
1
W
Jormungandr
8,256
1,179
23
3
0
109,209
0
L
Set
6,206
887
8
1
0
94,265
0
W
Yemoja
7,980
1,140
22
3
1
100,027
0
L
Danzaburou
6,040
863
3
0
0
60,750
0
L
Cerberus
6,521
932
28
4
0
108,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role