Player Matchup

Sun Wukong
Sun Wukong
Platinum I
Codakazi
Sun Wukong
Platinum I
Level 126
God Stats
6W - 4L
1,603 SR
Queue Stats
152W - 139L
1,801 MMR
Solo
Ares
Ares
Platinum II
FlatEarthHarambe
Ares
Platinum II
Level 126
God Stats
80W - 73L
1,635 SR
Queue Stats
127W - 122L
1,799 MMR
Solo
Agni
Agni
Platinum III
Halphaz
Agni
Platinum III
Level 159
God Stats
2W - 1L
1,733 SR
Queue Stats
130W - 133L
1,657 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum II
NiferLobo
Erlang Shen
Platinum II
Level 117
God Stats
6W - 4L
1,608 SR
Queue Stats
59W - 45L
1,865 MMR
Party 1
Apollo
Apollo
Platinum I
PapaWheelie
Apollo
Platinum I
Level 160
God Stats
37W - 26L
1,757 SR
Queue Stats
1,384W - 1,387L
1,871 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,667 SR
1,799 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,538 SR
1,734 MMR
Chang'e
Chang'e
Platinum V
AidosShalom
Chang'e
Platinum V
Level 89
God Stats
33W - 29L
1,537 SR
Queue Stats
346W - 372L
1,630 MMR
Party 2
Janus
Janus
Platinum III
Blaster876
Janus
Platinum III
Level 157
God Stats
4W - 8L
1,500 SR
Queue Stats
242W - 231L
1,871 MMR
Solo
Anhur
Anhur
Platinum V
Flyytech
Anhur
Platinum V
Level 69
God Stats
7W - 9L
1,745 SR
Queue Stats
210W - 201L
1,813 MMR
Solo
Bellona
Bellona
Platinum I
OmniReαper
Bellona
Platinum I
Level 103
God Stats
14W - 22L
1,406 SR
Queue Stats
260W - 244L
1,855 MMR
Party 2
Ymir
Ymir
Platinum V
unmaistro
Ymir
Platinum V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Codakazi
Sun Wukong
20
5 / 2 / 15
15,908
612
18,525
25,131
29,546
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 2 / 11
13,868
533
10,132
23,701
20,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Halphaz
Agni
20
7 / 2 / 12
15,815
608
21,946
11,563
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
NiferLobo
Erlang Shen
20
8 / 2 / 13
14,611
562
13,364
32,155
32,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
20
6 / 2 / 13
16,566
637
21,544
23,148
10,788
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Guan YuSetAphroditeCthulhuScylla

VS

Bans
YemojaTsukuyomiDanzaburouNemesisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AidosShalom
Chang'e
18
3 / 7 / 4
12,322
474
11,135
21,031
8,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
20
2 / 8 / 2
12,811
493
13,559
18,241
7,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Flyytech
Anhur
19
1 / 6 / 4
12,146
467
17,476
23,229
10,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
OmniReαper
Bellona
20
3 / 5 / 3
13,617
524
15,173
26,139
33,959
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
16
1 / 4 / 4
10,401
400
3,484
26,281
26,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
29
Kills
10
10
Deaths
30
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AidosShalom
Chang'e
3
7
4
0.71
L
Janus
2
8
2
0.38
W
Sun Wukong
Codakazi
Sun Wukong
5
2
15
6.25
W
3
2
11
4.25
L
Anhur
Flyytech
Anhur
1
6
4
0.5
W
Agni
Halphaz
Agni
7
2
12
6.5
W
Erlang Shen
NiferLobo
Erlang Shen
8
2
13
7.25
L
Bellona
OmniReαper
Bellona
3
5
3
0.9
W
Apollo
6
2
13
6.25
L
Ymir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,511
Damage
60,827
115,698
Taken
114,921
98,016
Mitigated
87,277
51,072
Healing
27,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AidosShalom
Chang'e
11,135
1,025
2,039
9,344
21,031
8,956
409
8,262
12,339
75,497
0
L
Janus
13,559
942
0
290
18,241
7,386
788
2,950
15,147
114,634
0
W
Sun Wukong
Codakazi
Sun Wukong
18,525
4,372
0
10,049
25,131
29,546
1,236
5,988
19,011
0
107,938
W
10,132
671
0
11,312
23,701
20,127
0
5,271
18,336
77,733
0
L
Anhur
Flyytech
Anhur
17,476
7,485
0
9,545
23,229
10,350
2,252
4,216
18,933
0
119,338
W
Agni
Halphaz
Agni
21,946
1,490
0
3,189
11,563
5,367
2,470
4,619
6,896
109,512
0
W
Erlang Shen
NiferLobo
Erlang Shen
13,364
6,467
0
15,762
32,155
32,188
1,348
9,290
22,695
0
56,348
L
Bellona
OmniReαper
Bellona
15,173
6,381
0
5,063
26,139
33,959
474
8,660
17,309
0
95,355
W
Apollo
21,544
10,789
0
10,760
23,148
10,788
7,385
6,365
16,631
0
175,466
L
Ymir
3,484
447
0
1,437
26,281
26,626
0
6,891
19,115
36,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,768
Gold Earned
61,297
728
Minions Killed
743
0
Camps Cleared
0
2,653,548
Distance Traveled
2,370,509
59
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,322
474
156
6
0
457,287
13
L
Janus
12,811
493
176
7
0
477,868
5
W
Sun Wukong
15,908
612
192
7
0
526,666
8
W
Ares
13,868
533
107
4
0
555,150
22
L
Anhur
12,146
467
168
6
0
430,710
6
W
Agni
15,815
608
177
7
0
536,832
6
W
Erlang Shen
14,611
562
42
2
0
551,510
13
L
Bellona
13,617
524
196
8
0
526,380
3
W
Apollo
16,566
637
210
8
0
483,390
10
L
Ymir
10,401
400
47
2
0
478,264
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role