Player Matchup

Da Ji
Da Ji
AquaGwenicorn
Da Ji
Level 17
God Stats
3W - 12L
1,606 SR
Queue Stats
10W - 16L
1,343 Elo+
Party 2
Cerberus
Cerberus
NemoHead9137
Cerberus
Level 23
God Stats
47W - 68L
1,453 SR
Queue Stats
380W - 439L
1,406 Elo+
Solo
Janus
Janus
PinkyBear206
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,364 Elo+
Party 2
Loki
Loki
Xmont Monkey
Loki
Level 17
God Stats
24W - 29L
1,364 SR
Queue Stats
75W - 87L
1,429 Elo+
Solo
Cupid
Cupid
xxSWIFTWOLF1xx
Cupid
Level 9
God Stats
12W - 14L
1,832 SR
Queue Stats
143W - 134L
1,392 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,387 Elo+

VS

Team Averages
Level 19
1,498 SR
1,311 Elo+
Guan Yu
Guan Yu
AzuTheAzure
Guan Yu
Level 3
God Stats
1W - 4L
1,242 SR
Queue Stats
60W - 61L
1,223 Elo+
Solo
Sylvanus
Sylvanus
Bull3tpr00fx12x
Sylvanus
Level 20
God Stats
5W - 5L
1,455 SR
Queue Stats
15W - 20L
1,235 Elo+
Party 1
Anubis
Anubis
crcline34
Anubis
Level 28
God Stats
3W - 4L
1,641 SR
Queue Stats
21W - 27L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
jacob_moore38
Danzaburou
Level 25
God Stats
9W - 7L
1,498 SR
Queue Stats
16W - 21L
1,238 Elo+
Party 1
Tsukuyomi
Tsukuyomi
superid
Tsukuyomi
Level 21
God Stats
23W - 17L
1,657 SR
Queue Stats
38W - 34L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
9,614
401
7,366
15,470
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
NemoHead9137
Cerberus
14
2 / 8 / 5
8,829
368
9,949
24,122
16,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 12 / 0
10,351
431
12,579
17,133
4,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 8 / 7
10,881
453
12,564
17,725
5,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 4
9,192
383
16,113
22,630
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AzuTheAzure
Guan Yu
20
8 / 2 / 3
12,751
531
15,169
19,293
18,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
17
6 / 5 / 11
11,861
494
11,346
27,320
27,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
crcline34
Anubis
18
13 / 2 / 6
12,806
534
15,049
9,844
4,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
jacob_moore38
Danzaburou
16
4 / 3 / 12
11,241
468
15,023
19,813
8,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
superid
Tsukuyomi
19
11 / 2 / 13
12,775
532
18,706
15,032
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
14
Kills
42
42
Deaths
14
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Guan Yu
AzuTheAzure
Guan Yu
8
2
3
4.75
W
Sylvanus
6
5
11
2.3
L
Cerberus
NemoHead9137
Cerberus
2
8
5
0.56
L
3
12
0
0.25
L
4
8
7
0.94
W
Anubis
crcline34
Anubis
13
2
6
8
W
Danzaburou
jacob_moore38
Danzaburou
4
3
12
3.33
W
Tsukuyomi
superid
Tsukuyomi
11
2
13
8.75
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,571
Damage
75,293
97,080
Taken
91,302
38,086
Mitigated
66,822
16,161
Healing
44,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,366
1,880
0
65
15,470
4,322
1,880
1,911
13,044
0
32,324
W
Guan Yu
AzuTheAzure
Guan Yu
15,169
3,302
325
7,944
19,293
18,934
1,688
4,359
14,934
0
67,186
W
Sylvanus
11,346
2,569
5,193
12,644
27,320
27,806
1,680
9,994
17,326
34,382
0
L
Cerberus
NemoHead9137
Cerberus
9,949
694
0
5,162
24,122
16,725
0
5,202
18,670
46,699
0
L
12,579
451
0
861
17,133
4,507
1,550
5,682
10,730
57,438
0
L
12,564
5,067
0
140
17,725
5,325
0
4,795
12,711
0
52,318
W
Anubis
crcline34
Anubis
15,049
500
0
2,907
9,844
4,936
2,183
2,248
7,596
60,637
0
W
Danzaburou
jacob_moore38
Danzaburou
15,023
4,687
1,076
6,784
19,813
8,903
3,814
4,212
15,601
0
72,610
W
Tsukuyomi
superid
Tsukuyomi
18,706
3,855
0
7,492
15,032
6,243
1,825
1,715
13,317
0
79,673
L
16,113
11,216
167
9,766
22,630
7,207
0
7,687
14,730
0
60,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,867
Gold Earned
61,434
424
Minions Killed
464
0
Camps Cleared
0
1,981,545
Distance Traveled
2,189,641
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,614
401
69
3
0
396,115
0
W
Guan Yu
12,751
531
116
5
0
473,883
1
W
Sylvanus
11,861
494
44
2
0
387,983
2
L
Cerberus
8,829
368
103
4
0
406,585
0
L
Janus
10,351
431
99
4
0
373,170
2
L
Loki
10,881
453
61
3
0
436,889
2
W
Anubis
12,806
534
103
4
0
387,830
6
W
Danzaburou
11,241
468
97
4
0
430,185
5
W
Tsukuyomi
12,775
532
104
4
0
509,760
0
L
Cupid
9,192
383
92
4
0
368,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role