Player Matchup

Hachiman
Hachiman
Platinum I
CristaLalaa
Hachiman
Platinum I
Level 160
God Stats
12W - 9L
1,862 SR
Queue Stats
791W - 779L
1,843 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Frоzеn
Cu Chulainn
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum IV
KarmelkowyKuc
Cerberus
Platinum IV
Level 154
God Stats
16W - 16L
1,674 SR
Queue Stats
172W - 158L
1,786 MMR
Solo
Fenrir
Fenrir
Gold III
TheMoistSeagull
Fenrir
Gold III
Level 135
God Stats
2W - 0L
1,465 SR
Queue Stats
25W - 15L
1,818 MMR
Solo
Eset
Eset
Platinum IV
Xuchucha
Eset
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,600 SR
1,689 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,517 SR
1,650 MMR
Discordia
Discordia
Platinum II
CCorbz
Discordia
Platinum II
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 167L
1,899 MMR
Party 2
Bellona
Bellona
Platinum IV
Chízhì
Bellona
Platinum IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
FrexxY
Arachne
Gold IV
Level 109
God Stats
5W - 5L
1,584 SR
Queue Stats
35W - 32L
1,852 MMR
Solo
Fafnir
Fafnir
Platinum V
RyanJaymie
Fafnir
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Platinum III
deivisx5
Medusa
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CristaLalaa
Hachiman
11
1 / 1 / 0
6,239
624
3,953
4,499
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Frоzеn
Cu Chulainn
11
1 / 0 / 4
5,732
573
5,646
7,906
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
KarmelkowyKuc
Cerberus
9
3 / 1 / 3
5,799
580
3,073
7,745
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 4
6,184
618
4,240
5,962
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Eset
12
4 / 0 / 1
6,622
662
2,978
3,407
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
DanzaburouScyllaSet

VS

Bans
ApolloTsukuyomiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CCorbz
Discordia
10
0 / 2 / 0
5,551
555
2,874
4,616
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Chízhì
Bellona
10
0 / 3 / 0
5,598
560
4,243
9,986
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
FrexxY
Arachne
9
0 / 3 / 1
5,141
514
1,572
5,475
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
RyanJaymie
Fafnir
8
1 / 3 / 1
5,615
562
3,056
7,376
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
deivisx5
Medusa
10
1 / 2 / 0
5,574
557
3,340
5,717
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
CCorbz
Discordia
0
2
0
0
L
Bellona
Chízhì
Bellona
0
3
0
0
W
Hachiman
CristaLalaa
Hachiman
1
1
0
1
L
Arachne
FrexxY
Arachne
0
3
1
0.17
W
Cu Chulainn
Frоzеn
Cu Chulainn
1
0
4
3
W
Cerberus
KarmelkowyKuc
Cerberus
3
1
3
4.5
L
Fafnir
RyanJaymie
Fafnir
1
3
1
0.5
W
4
1
4
6
W
Eset
4
0
1
4.5
L
Medusa
deivisx5
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,890
Damage
15,085
29,519
Taken
33,170
12,148
Mitigated
14,242
11,986
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CCorbz
Discordia
2,874
97
0
1,116
4,616
1,335
0
2,041
2,433
34,741
0
L
Bellona
Chízhì
Bellona
4,243
1,938
0
4,810
9,986
5,420
130
354
9,167
0
32,744
W
Hachiman
CristaLalaa
Hachiman
3,953
1,594
0
1,697
4,499
1,152
481
592
3,907
0
38,784
L
Arachne
FrexxY
Arachne
1,572
1,171
0
791
5,475
1,497
0
612
4,768
0
21,828
W
Cu Chulainn
Frоzеn
Cu Chulainn
5,646
1,290
0
3,436
7,906
4,678
275
887
7,019
0
28,360
W
Cerberus
KarmelkowyKuc
Cerberus
3,073
312
0
3,862
7,745
3,087
0
1,154
6,525
17,280
0
L
Fafnir
RyanJaymie
Fafnir
3,056
1,233
0
2,093
7,376
4,489
0
2,078
5,218
12,588
0
W
4,240
1,391
0
1,282
5,962
2,178
0
1,172
4,730
0
33,357
W
Eset
2,978
453
147
1,562
3,407
1,053
0
1,747
1,408
38,179
0
L
Medusa
deivisx5
Medusa
3,340
1,772
0
2,480
5,717
1,501
0
684
5,033
0
34,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
27,479
325
Minions Killed
312
0
Camps Cleared
0
1,045,578
Distance Traveled
1,008,193
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,551
555
90
9
0
185,929
4
L
Bellona
5,598
560
79
8
0
197,900
1
W
Hachiman
6,239
624
89
9
0
186,149
2
L
Arachne
5,141
514
54
5
0
231,809
2
W
Cu Chulainn
5,732
573
56
6
0
210,466
6
W
Cerberus
5,799
580
23
2
0
217,323
5
L
Fafnir
5,615
562
11
1
0
196,841
0
W
Fenrir
6,184
618
71
7
0
225,338
1
W
Eset
6,622
662
86
9
0
206,302
5
L
Medusa
5,574
557
78
8
0
195,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role