Player Matchup

Danzaburou
Danzaburou
In_tuition_
Danzaburou
Level 22
God Stats
6W - 2L
1,940 SR
Queue Stats
35W - 21L
1,635 Elo+
Party 2
Artio
Artio
MarquisTheBeast7
Artio
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 93L
1,735 Elo+
Party 2
Guan Yu
Guan Yu
mixed810weed
Guan Yu
Level 92
God Stats
4W - 1L
1,560 SR
Queue Stats
109W - 86L
1,659 Elo+
Party 2
Team Averages
Level 89
1,667 SR
1,676 Elo+

VS

Team Averages
Level 72
1,676 SR
1,485 Elo+
Zeus
Zeus
JEWBACCA544
Zeus
Level 19
God Stats
7W - 7L
1,660 SR
Queue Stats
75W - 89L
1,385 Elo+
Party 1
Cerberus
Cerberus
Juststalin5338
Cerberus
Level 79
God Stats
27W - 21L
1,585 SR
Queue Stats
171W - 185L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Rob The Drummer
Danzaburou
Level 117
God Stats
30W - 19L
1,784 SR
Queue Stats
353W - 243L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
In_tuition_
Danzaburou
14
6 / 3 / 9
11,481
765
10,194
11,296
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 10
11,641
776
12,330
21,645
17,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
mixed810weed
Guan Yu
15
6 / 2 / 11
11,268
751
14,539
26,353
25,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
9,140
609
12,739
11,188
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
12
2 / 6 / 5
10,297
686
11,228
19,672
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Rob The Drummer
Danzaburou
14
6 / 3 / 2
10,884
726
15,307
13,558
4,595
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
8
8
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
In_tuition_
Danzaburou
6
3
9
3.5
L
0
8
6
0.38
L
Cerberus
2
6
5
0.75
W
5
3
10
3.33
L
Danzaburou
Rob The Drummer
Danzaburou
6
3
2
2.33
W
Guan Yu
mixed810weed
Guan Yu
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,063
Damage
39,274
59,294
Taken
44,418
47,811
Mitigated
23,751
28,712
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
In_tuition_
Danzaburou
10,194
3,298
0
1,058
11,296
4,619
1,191
6,361
4,595
0
45,585
L
12,739
1,504
752
1,946
11,188
2,703
1,141
1,860
8,878
28,549
0
L
Cerberus
11,228
554
460
8,022
19,672
16,453
718
5,050
13,847
25,239
0
W
12,330
1,265
2,885
7,250
21,645
17,952
782
7,335
14,036
39,661
0
L
Danzaburou
Rob The Drummer
Danzaburou
15,307
3,433
0
2,627
13,558
4,595
1,006
5,468
7,815
0
65,215
W
Guan Yu
mixed810weed
Guan Yu
14,539
1,771
4,289
13,230
26,353
25,240
189
9,199
16,650
0
36,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
30,321
150
Minions Killed
178
0
Camps Cleared
0
885,439
Distance Traveled
723,580
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,481
765
72
5
0
274,887
1
L
Zeus
9,140
609
45
3
0
222,760
2
L
Cerberus
10,297
686
58
4
0
255,218
1
W
Artio
11,641
776
48
3
0
294,479
1
L
Danzaburou
10,884
726
75
5
0
245,602
2
W
Guan Yu
11,268
751
30
2
0
316,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role