Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
CVSD
Athena
Level 81
God Stats
2W - 4L
1,505 SR
Queue Stats
15W - 25L
1,365 Elo+
Solo
Poseidon
Poseidon
WOLVERINE9393
Poseidon
Level 56
God Stats
12W - 10L
1,389 SR
Queue Stats
426W - 504L
1,353 Elo+
Party 1
Sol
Sol
ZaninKingBR
Sol
Level 67
God Stats
3W - 1L
1,535 SR
Queue Stats
11W - 12L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
icedNIGHTMARE13
Danzaburou
Level 96
God Stats
29W - 16L
1,693 SR
Queue Stats
396W - 363L
1,511 Elo+
Party 1
Team Averages
Level 78
1,524 SR
1,427 Elo+

VS

Team Averages
Level 73
1,529 SR
1,371 Elo+
Yemoja
Yemoja
ElViru
Yemoja
Level 24
God Stats
2W - 3L
1,468 SR
Queue Stats
5W - 20L
1,226 Elo+
Party 2
Chaac
Chaac
Franco5632
Chaac
Level 50
God Stats
22W - 28L
1,558 SR
Queue Stats
283W - 328L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Matheous
Nu Wa
Level 145
God Stats
7W - 6L
1,618 SR
Queue Stats
183W - 211L
1,470 Elo+
Solo
Izanami
Izanami
NachitoDiez10
Izanami
Level 66
God Stats
1W - 3L
1,394 SR
Queue Stats
47W - 63L
1,354 Elo+
Party 2
Ravana
Ravana
SmokePlayx
Ravana
Level 79
God Stats
4W - 8L
1,606 SR
Queue Stats
290W - 327L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 3 / 4
11,822
537
13,076
18,335
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
CVSD
Athena
15
1 / 0 / 8
9,861
448
4,317
16,732
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
WOLVERINE9393
Poseidon
18
2 / 3 / 4
11,372
517
6,590
9,777
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 1 / 1
11,605
528
9,707
9,933
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
icedNIGHTMARE13
Danzaburou
20
8 / 0 / 2
13,258
603
16,343
13,991
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ElViru
Yemoja
12
0 / 2 / 0
8,104
368
4,128
10,150
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
16
1 / 2 / 0
9,544
434
9,016
20,910
13,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Matheous
Nu Wa
17
4 / 3 / 1
10,880
495
13,260
10,628
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
16
0 / 5 / 0
9,590
436
6,425
18,799
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
SmokePlayx
Ravana
14
2 / 6 / 1
9,159
416
5,279
12,060
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
7
7
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
4
2.67
W
Athena
CVSD
Athena
1
0
8
5
L
Yemoja
ElViru
Yemoja
0
2
0
0
L
Chaac
1
2
0
0.5
L
Nu Wa
Matheous
Nu Wa
4
3
1
1.5
L
Izanami
0
5
0
0
L
Ravana
SmokePlayx
Ravana
2
6
1
0.42
W
Poseidon
WOLVERINE9393
Poseidon
2
3
4
1.33
W
1
1
1
1.5
W
Danzaburou
icedNIGHTMARE13
Danzaburou
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,033
Damage
38,108
68,768
Taken
72,547
35,991
Mitigated
34,326
21,952
Healing
25,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,076
2,458
0
8,929
18,335
7,799
250
4,088
13,973
0
85,133
W
Athena
CVSD
Athena
4,317
1,460
0
2,073
16,732
15,480
605
4,113
12,419
34,239
0
L
Yemoja
ElViru
Yemoja
4,128
498
838
1,021
10,150
5,576
0
4,092
6,018
22,299
0
L
Chaac
9,016
1,774
0
11,707
20,910
13,784
0
9,068
11,171
0
56,898
L
Nu Wa
Matheous
Nu Wa
13,260
2,155
0
2,711
10,628
3,663
85
3,070
7,558
68,196
0
L
Izanami
6,425
4,265
0
5,945
18,799
6,446
1,174
1,482
17,317
0
87,839
L
Ravana
SmokePlayx
Ravana
5,279
1,404
0
2,951
12,060
4,857
0
2,141
9,869
0
47,913
W
Poseidon
WOLVERINE9393
Poseidon
6,590
491
0
465
9,777
3,365
187
3,295
6,246
79,162
0
W
9,707
1,166
303
5,158
9,933
3,479
2,929
1,465
8,406
75,596
0
W
Danzaburou
icedNIGHTMARE13
Danzaburou
16,343
8,046
0
5,024
13,991
5,868
3,170
3,593
10,336
0
101,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,918
Gold Earned
47,277
637
Minions Killed
512
0
Camps Cleared
0
2,119,086
Distance Traveled
1,827,296
36
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,822
537
117
5
0
439,721
11
W
Athena
9,861
448
41
2
0
473,445
16
L
Yemoja
8,104
368
40
2
0
371,665
2
L
Chaac
9,544
434
102
5
0
444,837
0
L
Nu Wa
10,880
495
130
6
0
314,192
5
L
Izanami
9,590
436
158
7
0
328,372
3
L
Ravana
9,159
416
82
4
0
368,230
5
W
Poseidon
11,372
517
150
7
0
413,943
0
W
Sol
11,605
528
167
8
0
368,973
2
W
Danzaburou
13,258
603
162
7
0
423,004
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role