Player Matchup

Ares
Ares
Crunchytoast2
Ares
Level 29
God Stats
21W - 21L
1,675 SR
Queue Stats
309W - 294L
1,608 Elo+
Solo
Danzaburou
Danzaburou
El_chapo_the3rd
Danzaburou
Level 26
God Stats
6W - 5L
1,262 SR
Queue Stats
80W - 92L
1,593 Elo+
Solo
Anubis
Anubis
Lobo USK
Anubis
Level 6
God Stats
1W - 4L
1,541 SR
Queue Stats
4W - 5L
1,592 Elo+
Solo
Bellona
Bellona
Tyrrell_10
Bellona
Level 28
God Stats
12W - 9L
1,500 SR
Queue Stats
143W - 125L
1,627 Elo+
Solo
Jormungandr
Jormungandr
mahatma_bambi_7
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,642 Elo+
Solo
Team Averages
Level 22
1,496 SR
1,612 Elo+

VS

Team Averages
Level 20
1,648 SR
1,627 Elo+
Hercules
Hercules
CallMeDaddy160
Hercules
Level 26
God Stats
2W - 0L
1,768 SR
Queue Stats
90W - 89L
1,527 Elo+
Solo
Bastet
Bastet
CoffeeTougher
Bastet
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,765 Elo+
Party 2
Discordia
Discordia
FlurryKnight
Discordia
Level 10
God Stats
4W - 5L
1,317 SR
Queue Stats
30W - 20L
1,728 Elo+
Party 2
Neith
Neith
Ops Nirvana
Neith
Level 25
God Stats
4W - 1L
1,917 SR
Queue Stats
46W - 39L
1,604 Elo+
Party 1
Athena
Athena
PurplePandaPain
Athena
Level 29
God Stats
15W - 7L
1,740 SR
Queue Stats
92W - 83L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
10,042
478
15,214
21,610
20,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
El_chapo_the3rd
Danzaburou
15
4 / 6 / 2
9,836
468
8,063
15,461
6,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Lobo USK
Anubis
15
2 / 4 / 4
9,446
450
5,610
10,423
5,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tyrrell_10
Bellona
18
7 / 4 / 4
11,689
557
18,690
22,923
24,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
mahatma_bambi_7
Jormungandr
12
0 / 6 / 5
7,978
380
5,662
15,656
10,822
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
3 / 5 / 8
11,454
545
11,850
20,933
17,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
12 / 1 / 8
12,704
605
18,104
13,793
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
FlurryKnight
Discordia
16
3 / 5 / 6
10,403
495
14,733
9,967
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 7
8,778
418
7,557
9,178
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 12
10,401
495
11,609
20,446
16,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
18
Kills
23
23
Deaths
18
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
5
8
1.4
W
12
1
8
16
L
5
3
4
2.33
L
Danzaburou
El_chapo_the3rd
Danzaburou
4
6
2
0.83
W
Discordia
FlurryKnight
Discordia
3
5
6
1.2
L
Anubis
Lobo USK
Anubis
2
4
4
1
W
2
3
7
1.83
W
3
4
12
2.25
L
Bellona
Tyrrell_10
Bellona
7
4
4
2.25
L
Jormungandr
mahatma_bambi_7
Jormungandr
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,239
Damage
63,853
86,073
Taken
74,317
67,064
Mitigated
48,270
20,894
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,850
4,242
0
6,822
20,933
17,399
1,356
3,753
17,180
0
63,918
W
18,104
6,964
0
4,265
13,793
6,189
0
3,452
10,341
0
91,844
L
15,214
522
562
3,401
21,610
20,191
0
8,238
13,322
38,752
0
L
Danzaburou
El_chapo_the3rd
Danzaburou
8,063
2,956
0
3,409
15,461
6,966
1,026
4,522
10,864
0
55,416
W
Discordia
FlurryKnight
Discordia
14,733
1,135
0
375
9,967
4,024
1,071
4,517
5,450
72,565
0
L
Anubis
Lobo USK
Anubis
5,610
123
0
3,601
10,423
5,044
398
2,943
7,455
46,904
0
W
7,557
2,285
0
1,483
9,178
4,310
1,838
5,308
3,870
0
33,098
W
11,609
3,911
0
3,718
20,446
16,348
388
12,726
7,720
34,304
0
L
Bellona
Tyrrell_10
Bellona
18,690
6,735
0
9,756
22,923
24,041
1,328
3,892
18,631
11,984
79,730
L
Jormungandr
mahatma_bambi_7
Jormungandr
5,662
2,371
0
165
15,656
10,822
35
6,747
8,884
29,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,991
Gold Earned
53,740
418
Minions Killed
477
0
Camps Cleared
0
1,847,708
Distance Traveled
2,075,141
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,454
545
126
6
0
388,729
5
W
Bastet
12,704
605
126
6
0
492,864
2
L
Ares
10,042
478
34
2
0
426,470
5
L
Danzaburou
9,836
468
102
5
0
355,624
0
W
Discordia
10,403
495
120
6
0
375,707
4
L
Anubis
9,446
450
94
4
0
352,613
4
W
Neith
8,778
418
61
3
0
377,879
0
W
Athena
10,401
495
44
2
0
439,962
2
L
Bellona
11,689
557
150
7
0
362,914
0
L
Jormungandr
7,978
380
38
2
0
350,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role