Player Matchup

Artio
Artio
AestraZ
Artio
Level 20
God Stats
1W - 3L
1,406 SR
Queue Stats
20W - 17L
1,424 Elo+
Party 4
Discordia
Discordia
Nostraay
Discordia
Level 15
God Stats
1W - 3L
1,367 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 4
Medusa
Medusa
Shmaralov
Medusa
Level 26
God Stats
3W - 4L
1,413 SR
Queue Stats
17W - 25L
1,449 Elo+
Solo
Loki
Loki
Voshul
Loki
Level 27
God Stats
5W - 7L
1,507 SR
Queue Stats
10W - 13L
1,456 Elo+
Party 2
Hercules
Hercules
patachula5
Hercules
Level 27
God Stats
2W - 3L
1,245 SR
Queue Stats
4W - 8L
1,349 Elo+
Party 2
Team Averages
Level 23
1,387 SR
1,421 Elo+

VS

Team Averages
Level 23
1,578 SR
1,432 Elo+
Set
Set
CliqzLee
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
Hunor420
Danzaburou
Level 35
God Stats
21W - 21L
1,467 SR
Queue Stats
465W - 681L
1,381 Elo+
Party 3
Athena
Athena
HyPeToWin
Athena
Level 14
God Stats
13W - 14L
1,712 SR
Queue Stats
86W - 133L
1,426 Elo+
Party 3
Achilles
Achilles
Rules1
Achilles
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,468 Elo+
Party 1
Hades
Hades
luigikross
Hades
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
21W - 21L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AestraZ
Artio
10
1 / 2 / 0
6,900
460
4,213
11,433
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
Nostraay
Discordia
10
0 / 5 / 0
6,139
409
3,403
4,427
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Shmaralov
Medusa
11
2 / 6 / 0
6,854
457
10,899
10,852
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Loki
Voshul
Loki
10
1 / 5 / 1
6,952
463
4,321
9,057
2,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
patachula5
Hercules
10
1 / 5 / 1
6,566
438
2,010
6,324
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
8,018
535
4,101
11,302
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Hunor420
Danzaburou
12
1 / 1 / 6
7,459
497
7,584
6,926
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
HyPeToWin
Athena
12
3 / 0 / 5
7,825
522
5,966
13,155
11,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Rules1
Achilles
14
9 / 1 / 1
8,932
595
7,077
8,657
8,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
15
7 / 2 / 0
9,228
615
7,610
9,645
4,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
23
23
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
AestraZ
Artio
1
2
0
0.5
W
3
1
2
4
W
Danzaburou
Hunor420
Danzaburou
1
1
6
4
W
Athena
HyPeToWin
Athena
3
0
5
5.5
L
Discordia
Nostraay
Discordia
0
5
0
0
W
Achilles
Rules1
Achilles
9
1
1
9.5
L
Medusa
Shmaralov
Medusa
2
6
0
0.33
L
Loki
Voshul
Loki
1
5
1
0.3
W
Hades
7
2
0
3.5
L
Hercules
patachula5
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
32,338
42,093
Taken
49,685
16,474
Mitigated
30,319
6,926
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AestraZ
Artio
4,213
813
611
1,941
11,433
5,655
454
2,857
8,576
16,526
0
W
4,101
2,072
0
3,492
11,302
3,714
0
499
10,778
0
60,981
W
Danzaburou
Hunor420
Danzaburou
7,584
3,285
0
2,486
6,926
2,470
1,740
899
6,027
0
36,670
W
Athena
HyPeToWin
Athena
5,966
1,620
0
3,038
13,155
11,033
401
2,181
10,974
28,340
0
L
Discordia
Nostraay
Discordia
3,403
459
0
0
4,427
937
614
0
4,052
20,431
0
W
Achilles
Rules1
Achilles
7,077
2,389
0
1,098
8,657
8,868
234
2,512
6,145
0
35,834
L
Medusa
Shmaralov
Medusa
10,899
5,052
0
2,509
10,852
3,344
0
3,056
7,746
0
35,324
L
Loki
Voshul
Loki
4,321
1,469
0
1,345
9,057
2,523
840
3,954
5,053
0
32,332
W
Hades
7,610
953
14
5,450
9,645
4,234
1,121
1,525
7,945
53,851
0
L
Hercules
patachula5
Hercules
2,010
371
0
520
6,324
4,015
276
3,709
2,590
0
16,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
41,462
225
Minions Killed
403
0
Camps Cleared
0
1,302,310
Distance Traveled
1,326,153
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,900
460
23
2
0
295,736
4
W
Set
8,018
535
95
6
0
253,427
1
W
Danzaburou
7,459
497
61
4
0
248,888
2
W
Athena
7,825
522
44
3
0
295,745
1
L
Discordia
6,139
409
35
2
0
250,362
4
W
Achilles
8,932
595
71
5
0
289,136
0
L
Medusa
6,854
457
64
4
0
246,167
3
L
Loki
6,952
463
69
5
0
252,061
3
W
Hades
9,228
615
132
9
0
238,957
0
L
Hercules
6,566
438
34
2
0
257,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role