Player Matchup

Izanami
Izanami
Chlo777
Izanami
Level 21
God Stats
0W - 2L
1,231 SR
Queue Stats
26W - 12L
1,458 Elo+
Solo
Fenrir
Fenrir
Gambino__242
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,202 Elo+
Party 1
Tiamat
Tiamat
StyFleR023
Tiamat
Level 16
God Stats
14W - 30L
1,400 SR
Queue Stats
31W - 71L
1,255 Elo+
Solo
Nemesis
Nemesis
XxHeartless_242
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,293 Elo+
Party 1
Neith
Neith
iam_grim009
Neith
Level 13
God Stats
10W - 8L
1,414 SR
Queue Stats
12W - 14L
1,283 Elo+
Solo
Team Averages
Level 15
1,409 SR
1,298 Elo+

VS

Team Averages
Level 17
1,306 SR
1,283 Elo+
Olorun
Olorun
MEECHxGrxxns
Olorun
Level 13
God Stats
21W - 23L
1,387 SR
Queue Stats
67W - 52L
1,326 Elo+
Solo
Merlin
Merlin
Vezul94
Merlin
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 135L
1,300 Elo+
Solo
Tsukuyomi
Tsukuyomi
chicoelulu
Tsukuyomi
Level 29
God Stats
2W - 2L
1,250 SR
Queue Stats
22W - 18L
1,367 Elo+
Solo
Danzaburou
Danzaburou
yougotdied2
Danzaburou
Level 19
God Stats
3W - 7L
928 SR
Queue Stats
93W - 103L
1,297 Elo+
Solo
Fenrir
Fenrir
zanefggyrwrwr2
Fenrir
Level 10
God Stats
2W - 0L
1,464 SR
Queue Stats
6W - 22L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chlo777
Izanami
15
1 / 10 / 2
9,521
952
7,198
21,522
8,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
14
4 / 8 / 3
9,700
970
7,297
10,907
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
StyFleR023
Tiamat
15
1 / 17 / 3
9,337
934
2,369
20,235
8,899
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 1
9,391
939
6,838
19,921
8,968
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 4 / 4
10,664
1,066
13,166
15,255
5,931
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
12 / 4 / 16
11,837
1,184
20,270
11,023
4,980
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Vezul94
Merlin
20
7 / 1 / 28
12,664
1,266
13,807
6,881
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
chicoelulu
Tsukuyomi
19
14 / 3 / 21
13,272
1,327
21,303
12,935
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
yougotdied2
Danzaburou
18
13 / 1 / 10
12,500
1,250
18,852
7,524
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
0 / 5 / 7
9,129
913
506
7,010
2,849

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
128
14
Kills
46
46
Deaths
14
13
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chlo777
Izanami
1
10
2
0.2
L
Fenrir
4
8
3
0.69
W
Olorun
12
4
16
5
L
Tiamat
StyFleR023
Tiamat
1
17
3
0.15
W
Merlin
Vezul94
Merlin
7
1
28
21
L
3
7
1
0.5
W
Tsukuyomi
chicoelulu
Tsukuyomi
14
3
21
8.17
L
5
4
4
1.75
W
Danzaburou
yougotdied2
Danzaburou
13
1
10
18
W
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,868
Damage
74,738
87,840
Taken
45,373
36,400
Mitigated
20,235
7,482
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chlo777
Izanami
7,198
5,049
0
3,677
21,522
8,522
0
6,083
15,439
0
42,002
L
Fenrir
7,297
2,933
0
873
10,907
4,080
0
2,824
8,083
0
8,811
W
Olorun
20,270
14,209
1,008
2,889
11,023
4,980
0
561
10,462
31,311
0
L
Tiamat
StyFleR023
Tiamat
2,369
698
0
55
20,235
8,899
0
11,781
8,454
8,686
0
W
Merlin
Vezul94
Merlin
13,807
3,112
106
1,798
6,881
3,185
0
1,110
5,771
42,524
0
L
6,838
2,440
0
1,663
19,921
8,968
0
6,599
13,322
0
13,448
W
Tsukuyomi
chicoelulu
Tsukuyomi
21,303
7,846
0
1,527
12,935
6,029
0
109
12,826
0
30,460
L
13,166
8,270
0
1,214
15,255
5,931
0
6,790
8,465
0
36,191
W
Danzaburou
yougotdied2
Danzaburou
18,852
13,464
0
834
7,524
3,192
0
0
7,524
0
37,191
W
506
506
0
124
7,010
2,849
0
589
6,421
0
7,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,613
Gold Earned
59,402
140
Minions Killed
158
1
Camps Cleared
10
746,599
Distance Traveled
755,765
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,521
952
73
7
1
170,964
0
L
Fenrir
9,700
970
2
0
0
106,833
0
W
Olorun
11,837
1,184
25
3
2
130,637
1
L
Tiamat
9,337
934
6
1
0
134,686
0
W
Merlin
12,664
1,266
68
7
1
165,617
0
L
Nemesis
9,391
939
10
1
0
191,794
0
W
Tsukuyomi
13,272
1,327
16
2
3
203,024
0
L
Neith
10,664
1,066
49
5
0
142,322
2
W
Danzaburou
12,500
1,250
38
4
1
163,720
0
W
Fenrir
9,129
913
11
1
3
92,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role