Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Gameboy437o
Bakasura
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 300L
1,288 Elo+
Party 2
Tyr
Tyr
RealSadBoi
Tyr
Level 40
God Stats
17W - 25L
1,243 SR
Queue Stats
123W - 152L
1,292 Elo+
Party 2
Cerberus
Cerberus
inyourmomsdreams
Cerberus
Level 45
God Stats
8W - 19L
1,280 SR
Queue Stats
276W - 322L
1,329 Elo+
Solo
The Morrigan
The Morrigan
oxxxxxxxx
The Morrigan
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
55W - 79L
1,286 Elo+
Party 1
Team Averages
Level 44
1,362 SR
1,339 Elo+

VS

Team Averages
Level 53
1,476 SR
1,356 Elo+
Hel
Hel
 
Hel
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
CaptainLongDeck
Jing Wei
Level 66
God Stats
19W - 15L
1,617 SR
Queue Stats
286W - 306L
1,354 Elo+
Party 3
Hercules
Hercules
Clarkbonk
Hercules
Level 45
God Stats
8W - 9L
1,537 SR
Queue Stats
136W - 134L
1,386 Elo+
Party 3
Janus
Janus
gianpane2001
Janus
Level 41
God Stats
14W - 11L
1,409 SR
Queue Stats
112W - 153L
1,295 Elo+
Solo
Nemesis
Nemesis
mawirtoy
Nemesis
Level 42
God Stats
1W - 2L
1,319 SR
Queue Stats
68W - 110L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 8 / 0
7,581
505
3,826
10,855
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Gameboy437o
Bakasura
10
0 / 6 / 1
6,349
423
4,208
10,406
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 0
7,218
481
10,167
11,256
6,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 1
5,842
389
3,664
11,506
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
oxxxxxxxx
The Morrigan
10
1 / 7 / 3
6,401
427
7,084
8,525
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
5 / 1 / 10
7,954
530
8,716
9,434
2,870
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
13
8 / 2 / 6
8,300
553
6,604
11,369
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Clarkbonk
Hercules
14
5 / 0 / 2
8,094
540
9,241
14,287
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
9 / 2 / 3
8,963
598
8,097
6,869
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
mawirtoy
Nemesis
12
3 / 2 / 5
7,501
500
5,889
8,686
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
6
Kills
30
30
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
8
0
0.38
W
Hel
 
Hel
5
1
10
10
W
Jing Wei
8
2
6
5.5
W
Hercules
Clarkbonk
Hercules
5
0
2
6
L
Bakasura
Gameboy437o
Bakasura
0
6
1
0.08
L
2
3
0
0.67
W
9
2
3
5.25
L
0
6
1
0.08
W
Nemesis
mawirtoy
Nemesis
3
2
5
2.75
L
The Morrigan
oxxxxxxxx
The Morrigan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,949
Damage
38,547
52,548
Taken
50,645
24,799
Mitigated
21,115
10,216
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,826
365
0
1,813
10,855
4,163
182
4,671
5,816
35,237
0
W
Hel
 
Hel
8,716
1,006
2,998
5,154
9,434
2,870
1,130
3,916
5,508
40,089
0
W
Jing Wei
6,604
5,021
520
4,324
11,369
3,457
1,145
6,078
5,291
0
35,723
W
Hercules
Clarkbonk
Hercules
9,241
3,091
0
8,891
14,287
9,342
818
0
14,146
0
37,292
L
Bakasura
Gameboy437o
Bakasura
4,208
3,126
74
2,033
10,406
5,223
0
2,986
7,290
0
31,674
L
10,167
1,785
0
2,489
11,256
6,399
0
405
10,322
0
30,142
W
8,097
721
0
436
6,869
2,451
652
1,947
4,791
49,051
0
L
3,664
0
0
2,198
11,506
6,656
0
4,737
6,703
24,557
0
W
Nemesis
mawirtoy
Nemesis
5,889
2,582
0
1,143
8,686
2,995
1,047
2,633
6,053
0
29,952
L
The Morrigan
oxxxxxxxx
The Morrigan
7,084
2,159
205
1,404
8,525
2,358
0
3,532
4,884
25,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
40,812
238
Minions Killed
348
0
Camps Cleared
0
1,333,397
Distance Traveled
1,424,211
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,581
505
50
3
0
246,377
0
W
Hel
7,954
530
59
4
0
277,142
0
W
Jing Wei
8,300
553
63
4
0
292,398
1
W
Hercules
8,094
540
79
5
0
271,751
2
L
Bakasura
6,349
423
65
4
0
273,624
2
L
Tyr
7,218
481
44
3
0
310,939
0
W
Janus
8,963
598
96
6
0
289,175
0
L
Cerberus
5,842
389
46
3
0
261,062
1
W
Nemesis
7,501
500
51
3
0
293,745
0
L
The Morrigan
6,401
427
33
2
0
241,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role