Player Matchup

Nox
Nox
Aiden-Adonis
Nox
Level 24
God Stats
127W - 143L
1,466 SR
Queue Stats
276W - 298L
1,432 Elo+
Party 2
Fenrir
Fenrir
Dembele32
Fenrir
Level 26
God Stats
11W - 3L
1,692 SR
Queue Stats
86W - 77L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
Elaxxx
Kukulkan
Level 13
God Stats
5W - 2L
1,280 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 4
Izanami
Izanami
Kingandi02
Izanami
Level 54
God Stats
1W - 0L
1,436 SR
Queue Stats
6W - 10L
1,275 Elo+
Party 4
Ymir
Ymir
Uterscouter
Ymir
Level 8
God Stats
4W - 3L
1,252 SR
Queue Stats
4W - 5L
1,467 Elo+
Party 4
Team Averages
Level 25
1,425 SR
1,397 Elo+

VS

Team Averages
Level 16
1,270 SR
1,339 Elo+
Bellona
Bellona
BanjiBanjo
Bellona
Level 17
God Stats
3W - 5L
1,278 SR
Queue Stats
62W - 62L
1,478 Elo+
Party 1
Vamana
Vamana
Dreick
Vamana
Level 29
God Stats
3W - 5L
1,472 SR
Queue Stats
68W - 67L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Isillia
Nu Wa
Level 24
God Stats
2W - 4L
1,166 SR
Queue Stats
9W - 11L
1,324 Elo+
Solo
Nemesis
Nemesis
Leir0ne
Nemesis
Level 2
God Stats
0W - 3L
1,286 SR
Queue Stats
0W - 5L
1,213 Elo+
Party 3
Cthulhu
Cthulhu
dark-puppet666
Cthulhu
Level 7
God Stats
0W - 7L
1,146 SR
Queue Stats
5W - 15L
1,166 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 27
11,059
1,229
12,271
8,302
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Dembele32
Fenrir
17
4 / 1 / 24
9,851
1,095
10,848
9,830
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Elaxxx
Kukulkan
19
10 / 0 / 34
11,822
1,314
23,259
7,278
2,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Kingandi02
Izanami
19
28 / 0 / 13
14,483
1,609
37,114
13,144
4,971
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 2 / 30
10,135
1,126
4,355
13,740
11,844
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BanjiBanjo
Bellona
14
0 / 10 / 5
8,422
936
7,463
21,059
14,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
Dreick
Vamana
14
2 / 11 / 2
8,903
989
11,128
23,185
18,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Isillia
Nu Wa
15
2 / 6 / 2
9,190
1,021
15,238
12,618
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Leir0ne
Nemesis
14
0 / 13 / 2
8,217
913
9,033
20,477
8,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 12 / 2
8,766
974
6,437
19,429
8,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
18
52
Kills
5
5
Deaths
52
128
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
27
10.75
L
Bellona
BanjiBanjo
Bellona
0
10
5
0.25
W
Fenrir
Dembele32
Fenrir
4
1
24
16
L
Vamana
Dreick
Vamana
2
11
2
0.27
W
Kukulkan
Elaxxx
Kukulkan
10
0
34
27
L
Nu Wa
Isillia
Nu Wa
2
6
2
0.5
W
Izanami
Kingandi02
Izanami
28
0
13
34.5
L
Nemesis
Leir0ne
Nemesis
0
13
2
0.08
W
2
2
30
8.5
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,847
Damage
49,299
52,294
Taken
96,768
26,876
Mitigated
54,263
3,167
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,271
887
0
0
8,302
3,416
0
2,639
5,488
20,569
0
L
Bellona
BanjiBanjo
Bellona
7,463
2,242
0
339
21,059
14,896
0
11,635
9,212
0
17,425
W
Fenrir
Dembele32
Fenrir
10,848
2,771
0
858
9,830
3,793
0
3,919
5,736
0
15,625
L
Vamana
Dreick
Vamana
11,128
4,547
0
3,293
23,185
18,290
0
8,558
14,424
408
28,497
W
Kukulkan
Elaxxx
Kukulkan
23,259
3,396
0
0
7,278
2,852
0
3,205
3,902
38,757
0
L
Nu Wa
Isillia
Nu Wa
15,238
5,805
0
250
12,618
4,149
0
4,422
8,144
36,254
0
W
Izanami
Kingandi02
Izanami
37,114
27,231
0
0
13,144
4,971
0
6,385
6,484
0
68,563
L
Nemesis
Leir0ne
Nemesis
9,033
5,506
0
2,137
20,477
8,470
0
6,760
13,595
0
17,195
W
4,355
1,929
1,283
1,026
13,740
11,844
0
5,891
7,557
30,612
0
L
6,437
1,015
588
0
19,429
8,458
0
7,806
11,508
17,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,350
Gold Earned
43,498
211
Minions Killed
134
5
Camps Cleared
2
893,826
Distance Traveled
836,809
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,059
1,229
24
3
3
180,989
0
L
Bellona
8,422
936
19
2
0
158,749
0
W
Fenrir
9,851
1,095
7
1
0
156,948
0
L
Vamana
8,903
989
29
3
2
194,507
0
W
Kukulkan
11,822
1,314
41
5
0
192,309
0
L
Nu Wa
9,190
1,021
45
5
0
163,280
0
W
Izanami
14,483
1,609
66
7
2
197,322
0
L
Nemesis
8,217
913
18
2
0
182,221
1
W
Ymir
10,135
1,126
73
8
0
166,258
0
L
Cthulhu
8,766
974
23
3
0
138,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role